module Base
{

	model VVA_Vehicles_VVE_Van_WindowRearLeft
	{
		mesh = vehicles/VVE/Vans/static|Window_RearLeft_obj,
		shader = vehicle_multiuv_vva,
		static = TRUE,
		scale = 0.004,
	}

	template vehicle VVA_VVE_Van_MiddleLeftShared {
		part WindowMiddleLeft
        {
			model Default
            {
            	file = VVA_Vehicles_VVE_Van_WindowRearLeft,
            }
		}
	}

	template vehicle VVA_VVE_Van_MiddleLeft {
		template! = VVA_VVE_Van_MiddleLeftShared,
	}

}
