module Base
{

	model VVA_Vehicles_VVE_Van_DoorRearRight
	{
		mesh = vehicles/VVE/Vans/doorR|Door_RearRight_obj,
		shader = vehicle_multiuv_noreflect,
		static = FALSE,
		scale = 0.004,
		boneWeight = RearDoor.R 1.0,
	}
	model VVA_Vehicles_VVE_Van_DoorRearRight_nr
	{
		mesh = vehicles/VVE/Vans/doorR|Door_RearRight_obj,
		shader = vehicle_norandom_multiuv_noreflect,
		static = FALSE,
		scale = 0.004,
		boneWeight = RearDoor.R 1.0,
	}
	model VVA_Vehicles_VVE_Van_WindowRearRight
	{
		mesh = vehicles/VVE/Vans/doorR|Window_RearRight_obj,
		shader = vehicle_multiuv_vva,
		static = FALSE,
		scale = 0.004,
		boneWeight = RearWindow.R 1.0,
	}

	template vehicle VVA_VVE_Van_MiddleRightShared {
		part WindowMiddleRight
        {
			model Default
            {
            	file = VVA_Vehicles_VVE_Van_WindowRearRight,
            }
		}
		template! = VVA_WindowMR,
		template! = VVA_DoorMR_Common,
	}

	template vehicle VVA_VVE_Van_MiddleRight {
		part DoorMiddleRight
		{
			model Default
			{
				file = VVA_Vehicles_VVE_Van_DoorRearRight,
			}
		}
		template! = VVA_VVE_Van_MiddleRightShared,
	}
	template vehicle VVA_VVE_Van_MiddleRight_nr {
		part DoorMiddleRight
		{
			model Default
			{
				file = VVA_Vehicles_VVE_Van_DoorRearRight_nr,
			}
		}
		template! = VVA_VVE_Van_MiddleRightShared,
	}

}
