module Base
{
	repeat
	model VVA_Vehicles_[LABEL][Postfix]_LightFL_static
	{
		mesh = vehicles/[FILENAME]|Light_FrontLeft_sobj,
		shader = vehicle_multiuv,
		static = TRUE,
		scale = [SCALE],
	}
	model VVA_Vehicles_[LABEL][Postfix]_LightFR_static
	{
		mesh = vehicles/[FILENAME]|Light_FrontRight_sobj,
		shader = vehicle_multiuv,
		static = TRUE,
		scale = [SCALE],
	}

	template vehicle VVA_[LABEL][Postfix]_FrontLights_s {
		part HeadlightLeft 
		{
			model Static
			{
				file = VVA_Vehicles_[LABEL][Postfix]_LightFL_static,
			}
		}
		part HeadlightRight 
		{
			model Static
			{
				file = VVA_Vehicles_[LABEL][Postfix]_LightFR_static,
			}
		}
	}
	endrepeat
}