module Base
{
	repeat
	model SVU_[LABEL][Postfix]_Hood_Scoop
	{
		mesh = vehicles/[FILENAME]|Hood[Postfix]_Scoop_obj,
		shader = vehicle_multiuv_noreflect,
		scale = [SCALE],
		static = FALSE,
		boneWeight = HoodBone 1.0,
	}
	model SVU_[LABEL][Postfix]_Hood_Scoop_nr
	{
		mesh = vehicles/[FILENAME]|Hood[Postfix]_Scoop_obj,
		shader = vehicle_norandom_multiuv_noreflect,
		scale = [SCALE],
		static = FALSE,
		boneWeight = HoodBone 1.0,
	}

	template vehicle VVA_SVU_Hood_[LABEL][Postfix] {
		template! = VVA_SVU_SwapHood,
		part EngineDoor
		{
			model Scooped
			{
				file = SVU_[LABEL][Postfix]_Hood_Scoop,				
			}
		}
	}
	template vehicle VVA_SVU_Hood_[LABEL][Postfix]_nr {
		template! = VVA_SVU_SwapHood,
		part EngineDoor
		{
			model Scooped
			{
				file = SVU_[LABEL][Postfix]_Hood_Scoop_nr,				
			}
		}
	}
	endrepeat
}