module CL_clothingHorse {

	craftRecipe fold clothes horse
	{
		timedAction = Making,
		time=1,
		Tags = InHandCraft,

		inputs 
		{
				item 1 [CL_clothingHorse.openClotheshorse],
		}

		outputs
		{
				item 1 CL_clothingHorse.closedClotheshorse,
		}
	}

	craftRecipe unfold clothes horse
	{
		timedAction = Making,
		time=1,
		Tags = InHandCraft,
		inputs 
		{
				item 1 [CL_clothingHorse.closedClotheshorse],
		}

		outputs
		{
				item 1 CL_clothingHorse.openClotheshorse,
		}
	}

	craftRecipe craft clothes horse
	{
		timedAction = Making,
		time=20,
		tags =	AnySurfaceCraft,
		inputs 
		{
				item 3 [Base.WoodenStick2],
				item 8 [Base.Screws],
				item 1 [Base.Saw] mode:keep flags[MayDegradeLight;Prop1],
				item 1 [Base.Screwdriver] mode:keep flags[MayDegradeLight;Prop2],
		}
		outputs
		{
				item 1 CL_clothingHorse.openClotheshorse,
		}
	}

}