module FNVG
{
	model FNVG_HeadMount
	{
		mesh = WorldItems/HeadMount/FNVG_HeadMount,
		texture = Texture_FNVG_Gray,
		scale = 1,
	}

	model FNVG_HeadMount_PART
	{
		mesh = WorldItems/HeadMount/FNVG_HeadMount_PART,
		texture = Texture_FNVG_Gray,
		scale = 1,
	}
}