module FNVG
{
	model FNVG_RhinoMount
	{
		mesh = WorldItems/RhinoMount/FNVG_RhinoMount,
		texture = Texture_FNVG_Gray,
		scale = 1,
	}

	model FNVG_RhinoMount_UP
	{
		mesh = WorldItems/RhinoMount/FNVG_RhinoMount_UP,
		texture = Texture_FNVG_Gray,
		scale = 1,
	}
}