module Base
{
	item Cotton_MicroDress
	{
        DisplayCategory = FrockinDresses,
        Type = Clothing,
        DisplayName = Cotton Micro Dress,
        ClothingItem = Cotton_MicroDress,
        BodyLocation = Dress,
        Icon = CT_Skirt,
        BloodLocation = Bag;Groin;LowerBody,
		BiteDefense = 5,
        ScratchDefense = 5,
        Insulation = 0.1,
        WindResistance = 0,
		WaterResistance = 0.3,
		CanHaveHoles = true,
		Weight = 0.3,
        FabricType = Cotton,

			ClothingItemExtra = Cotton_MicroDress_HS,
			ClothingItemExtraOption = MoreSkin,
		WorldStaticModel = WorldItem_Generic,
    }
	
	item Cotton_MicroDress_HS
	{
        DisplayCategory = FrockinDresses,
        Type = Clothing,
        DisplayName = Cotton Micro Dress (High Slit),
        ClothingItem = Cotton_MicroDress_HS,
        BodyLocation = Dress,
        Icon = CT_Skirt,
        BloodLocation = Bag;Groin;LowerBody,
		BiteDefense = 5,
        ScratchDefense = 5,
        Insulation = 0.1,
        WindResistance = 0,
		WaterResistance = 0.3,
		CanHaveHoles = true,
		Weight = 0.3,
        FabricType = Cotton,

			ClothingItemExtra = Cotton_MicroDress_DS,
			ClothingItemExtraOption = MoreSkin,
		WorldStaticModel = WorldItem_Generic,
    }
	
	item Cotton_MicroDress_DS
	{
        DisplayCategory = FrockinDresses,
        Type = Clothing,
        DisplayName = Cotton Micro Dress (Double Slit),
        ClothingItem = Cotton_MicroDress_DS,
        BodyLocation = Dress,
        Icon = CT_Skirt,
        BloodLocation = Bag;Groin;LowerBody,
		BiteDefense = 5,
        ScratchDefense = 5,
        Insulation = 0.1,
        WindResistance = 0,
		WaterResistance = 0.3,
		CanHaveHoles = true,
		Weight = 0.3,
        FabricType = Cotton,

			ClothingItemExtra = Cotton_MicroDress,
			ClothingItemExtraOption = LessSkin,
		WorldStaticModel = WorldItem_Generic,
    }
	
	item Cotton_MiniDress
	{
        DisplayCategory = FrockinDresses,
        Type = Clothing,
        DisplayName = Cotton Mini Dress,
        ClothingItem = Cotton_MiniDress,
        BodyLocation = Dress,
        Icon = CT_Skirt,
        BloodLocation = Bag;Groin;LowerBody,
		BiteDefense = 5,
        ScratchDefense = 5,
        Insulation = 0.1,
        WindResistance = 0,
		WaterResistance = 0.3,
		CanHaveHoles = true,
		Weight = 0.3,
        FabricType = Cotton,

			ClothingItemExtra = Cotton_MiniDress_LS,
			ClothingItemExtraOption = MoreSkin,
		WorldStaticModel = WorldItem_Generic,
    }
	
	item Cotton_MiniDress_LS
	{
        DisplayCategory = FrockinDresses,
        Type = Clothing,
        DisplayName = Cotton Mini Dress (Low Slit),
        ClothingItem = Cotton_MiniDress_LS,
        BodyLocation = Dress,
        Icon = CT_Skirt,
        BloodLocation = Bag;Groin;LowerBody,
		BiteDefense = 5,
        ScratchDefense = 5,
        Insulation = 0.1,
        WindResistance = 0,
		WaterResistance = 0.3,
		CanHaveHoles = true,
		Weight = 0.3,
        FabricType = Cotton,

			ClothingItemExtra = Cotton_MiniDress_HS,
			ClothingItemExtraOption = MoreSkin,
		WorldStaticModel = WorldItem_Generic,
    }
	
	item Cotton_MiniDress_HS
	{
        DisplayCategory = FrockinDresses,
        Type = Clothing,
        DisplayName = Cotton Mini Dress (High Slit),
        ClothingItem = Cotton_MiniDress_HS,
        BodyLocation = Dress,
        Icon = CT_Skirt,
        BloodLocation = Bag;Groin;LowerBody,
		BiteDefense = 5,
        ScratchDefense = 5,
        Insulation = 0.1,
        WindResistance = 0,
		WaterResistance = 0.3,
		CanHaveHoles = true,
		Weight = 0.3,
        FabricType = Cotton,

			ClothingItemExtra = Cotton_MiniDress_DS,
			ClothingItemExtraOption = MoreSkin,
		WorldStaticModel = WorldItem_Generic,
    }
	
	item Cotton_MiniDress_DS
	{
        DisplayCategory = FrockinDresses,
        Type = Clothing,
        DisplayName = Cotton Mini Dress (Double Slit),
        ClothingItem = Cotton_MiniDress_DS,
        BodyLocation = Dress,
        Icon = CT_Skirt,
        BloodLocation = Bag;Groin;LowerBody,
		BiteDefense = 5,
        ScratchDefense = 5,
        Insulation = 0.1,
        WindResistance = 0,
		WaterResistance = 0.3,
		CanHaveHoles = true,
		Weight = 0.3,
        FabricType = Cotton,

			ClothingItemExtra = Cotton_MiniDress,
			ClothingItemExtraOption = LessSkin,
		WorldStaticModel = WorldItem_Generic,
    }
	
	item Cotton_Dress
	{
        DisplayCategory = FrockinDresses,
        Type = Clothing,
        DisplayName = Cotton Dress,
        ClothingItem = Cotton_Dress,
        BodyLocation = Dress,
        Icon = CT_Skirt,
        BloodLocation = Bag;Groin;LowerBody;UpperLegs,
		BiteDefense = 5,
        ScratchDefense = 5,
        Insulation = 0.1,
        WindResistance = 0,
		WaterResistance = 0.3,
		CanHaveHoles = true,
		Weight = 0.3,
        FabricType = Cotton,

			ClothingItemExtra = Cotton_Dress_LS,
			ClothingItemExtraOption = MoreSkin,
		WorldStaticModel = WorldItem_Generic,
    }
	
	item Cotton_Dress_LS
	{
        DisplayCategory = FrockinDresses,
        Type = Clothing,
        DisplayName = Cotton Dress (Low Slit),
        ClothingItem = Cotton_Dress_LS,
        BodyLocation = Dress,
        Icon = CT_Skirt,
        BloodLocation = Bag;Groin;LowerBody;UpperLegs,
		BiteDefense = 5,
        ScratchDefense = 5,
        Insulation = 0.1,
        WindResistance = 0,
		WaterResistance = 0.3,
		CanHaveHoles = true,
		Weight = 0.3,
        FabricType = Cotton,

			ClothingItemExtra = Cotton_Dress_HS,
			ClothingItemExtraOption = MoreSkin,
		WorldStaticModel = WorldItem_Generic,
    }
	
	item Cotton_Dress_HS
	{
        DisplayCategory = FrockinDresses,
        Type = Clothing,
        DisplayName = Cotton Dress (High Slit),
        ClothingItem = Cotton_Dress_HS,
        BodyLocation = Dress,
        Icon = CT_Skirt,
        BloodLocation = Bag;Groin;LowerBody,
		BiteDefense = 5,
        ScratchDefense = 5,
        Insulation = 0.1,
        WindResistance = 0,
		WaterResistance = 0.3,
		CanHaveHoles = true,
		Weight = 0.3,
        FabricType = Cotton,

			ClothingItemExtra = Cotton_Dress_DS,
			ClothingItemExtraOption = MoreSkin,
		WorldStaticModel = WorldItem_Generic,
    }
	
	item Cotton_Dress_DS
	{
        DisplayCategory = FrockinDresses,
        Type = Clothing,
        DisplayName = Cotton Dress (Double Slit),
        ClothingItem = Cotton_Dress_DS,
        BodyLocation = Dress,
        Icon = CT_Skirt,
        BloodLocation = Bag;Groin;LowerBody,
		BiteDefense = 5,
        ScratchDefense = 5,
        Insulation = 0.1,
        WindResistance = 0,
		WaterResistance = 0.3,
		CanHaveHoles = true,
		Weight = 0.3,
        FabricType = Cotton,

			ClothingItemExtra = Cotton_Dress,
			ClothingItemExtraOption = LessSkin,
		WorldStaticModel = WorldItem_Generic,
    }

		item Cotton_LongDress
	{
        DisplayCategory = FrockinDresses,
        Type = Clothing,
        DisplayName = Cotton Long Dress,
        ClothingItem = Cotton_LongDress,
        BodyLocation = Dress,
        Icon = CT_Dress,
        BloodLocation = Bag;Groin;LowerBody;UpperLegs;LowerLegs,
		BiteDefense = 5,
        ScratchDefense = 5,
        Insulation = 0.1,
        WindResistance = 0,
		WaterResistance = 0.3,
		CanHaveHoles = true,
		Weight = 0.3,
        FabricType = Cotton,

			ClothingItemExtra = Cotton_LongDress_LS,
			ClothingItemExtraOption = MoreSkin,
		WorldStaticModel = WorldItem_Generic,
    }
	
	item Cotton_LongDress_LS
	{
        DisplayCategory = FrockinDresses,
        Type = Clothing,
        DisplayName = Cotton Long Dress (Low Slit),
        ClothingItem = Cotton_LongDress_LS,
        BodyLocation = Dress,
        Icon = CT_Dress,
        BloodLocation = Bag;Groin;LowerBody;UpperLegs;LowerLegs,
		BiteDefense = 5,
        ScratchDefense = 5,
        Insulation = 0.1,
        WindResistance = 0,
		WaterResistance = 0.3,
		CanHaveHoles = true,
		Weight = 0.3,
        FabricType = Cotton,

			ClothingItemExtra = Cotton_LongDress_HS,
			ClothingItemExtraOption = MoreSkin,
		WorldStaticModel = WorldItem_Generic,
    }
	
	item Cotton_LongDress_HS
	{
        DisplayCategory = FrockinDresses,
        Type = Clothing,
        DisplayName = Cotton Long Dress (High Slit),
        ClothingItem = Cotton_LongDress_HS,
        BodyLocation = Dress,
        Icon = CT_Dress,
        BloodLocation = Bag;Groin;LowerBody;UpperLegs;LowerLegs,
		BiteDefense = 5,
        ScratchDefense = 5,
        Insulation = 0.1,
        WindResistance = 0,
		WaterResistance = 0.3,
		CanHaveHoles = true,
		Weight = 0.3,
        FabricType = Cotton,

			ClothingItemExtra = Cotton_LongDress_DS,
			ClothingItemExtraOption = MoreSkin,
		WorldStaticModel = WorldItem_Generic,
    }
	
	item Cotton_LongDress_DS
	{
        DisplayCategory = FrockinDresses,
        Type = Clothing,
        DisplayName = Cotton Long Dress (Double Slit),
        ClothingItem = Cotton_LongDress_DS,
        BodyLocation = Dress,
        Icon = CT_Dress,
        BloodLocation = Bag;LowerBody,
		BiteDefense = 5,
        ScratchDefense = 5,
        Insulation = 0.1,
        WindResistance = 0,
		WaterResistance = 0.3,
		CanHaveHoles = true,
		Weight = 0.3,
        FabricType = Cotton,

			ClothingItemExtra = Cotton_LongDress,
			ClothingItemExtraOption = LessSkin,
		WorldStaticModel = WorldItem_Generic,
    }

	
	item zz_FancyDress_A
	{
        DisplayCategory = FrockinDresses,
        Type = Clothing,
        DisplayName = Fancy Dress: Alluring Charm,
        ClothingItem = zz_FancyDress_A,
        BodyLocation = Dress,
        Icon = CT_Dress,
        BloodLocation = Bag;Groin;LowerBody,
		BiteDefense = 15,
        ScratchDefense = 5,
        Insulation = 0.1,
        WindResistance = 0,
		WaterResistance = 0.3,
		CanHaveHoles = true,
		Weight = 0.3,
        FabricType = Cotton,

		WorldStaticModel = WorldItem_Generic,
    }
	
	item zz_FancyDress_B
	{
        DisplayCategory = FrockinDresses,
        Type = Clothing,
        DisplayName = Fancy Dress: Starlit Glimmer,
        ClothingItem = zz_FancyDress_B,
        BodyLocation = Dress,
        Icon = CT_Dress,
        BloodLocation = Bag;Groin;LowerBody,
		BiteDefense = 15,
        ScratchDefense = 5,
        Insulation = 0.1,
        WindResistance = 0,
		WaterResistance = 0.3,
		CanHaveHoles = true,
		Weight = 0.3,
        FabricType = Cotton,

		WorldStaticModel = WorldItem_Generic,
    }
	
	item zz_FancyDress_C
	{
        DisplayCategory = FrockinDresses,
        Type = Clothing,
        DisplayName = Fancy Dress: Bada Bing,
        ClothingItem = zz_FancyDress_C,
        BodyLocation = Dress,
        Icon = CT_Dress,
        BloodLocation = Bag;Groin;LowerBody,
		BiteDefense = 15,
        ScratchDefense = 5,
        Insulation = 0.1,
        WindResistance = 0,
		WaterResistance = 0.3,
		CanHaveHoles = true,
		Weight = 0.3,
        FabricType = Cotton,

		WorldStaticModel = WorldItem_Generic,
    }
	
	item zz_FancyDress_D
	{
        DisplayCategory = FrockinDresses,
        Type = Clothing,
        DisplayName = Fancy Dress: Assassin's Delight,
        ClothingItem = zz_FancyDress_D,
        BodyLocation = Dress,
        Icon = CT_Dress,
        BloodLocation = Bag;Groin;LowerBody,
		BiteDefense = 15,
        ScratchDefense = 5,
        Insulation = 0.1,
        WindResistance = 0,
		WaterResistance = 0.3,
		CanHaveHoles = true,
		Weight = 0.3,
        FabricType = Cotton,

		WorldStaticModel = WorldItem_Generic,
    }
	
	item zz_FancyDress_E
	{
        DisplayCategory = FrockinDresses,
        Type = Clothing,
        DisplayName = Fancy Dress: Deathly Elegance,
        ClothingItem = zz_FancyDress_E,
        BodyLocation = Dress,
        Icon = CT_Dress,
        BloodLocation = Bag;Groin;LowerBody,
		BiteDefense = 15,
        ScratchDefense = 5,
        Insulation = 0.1,
        WindResistance = 0,
		WaterResistance = 0.3,
		CanHaveHoles = true,
		Weight = 0.3,
        FabricType = Cotton,

		WorldStaticModel = WorldItem_Generic,
    }
	
	item zz_FancyDress_F
	{
        DisplayCategory = FrockinDresses,
        Type = Clothing,
        DisplayName = Fancy Dress: Bloodstian Canvas,
        ClothingItem = zz_FancyDress_F,
        BodyLocation = Dress,
        Icon = CT_Dress,
        BloodLocation = Bag;Groin;LowerBody,
		BiteDefense = 15,
        ScratchDefense = 5,
        Insulation = 0.1,
        WindResistance = 0,
		WaterResistance = 0.3,
		CanHaveHoles = true,
		Weight = 0.3,
        FabricType = Cotton,

		WorldStaticModel = WorldItem_Generic,
    }
	
	item zz_FancyDress_G
	{
        DisplayCategory = FrockinDresses,
        Type = Clothing,
        DisplayName = Fancy Dress: Midnight Lotus,
        ClothingItem = zz_FancyDress_G,
        BodyLocation = Dress,
        Icon = CT_Dress,
        BloodLocation = Bag;Groin;LowerBody,
		BiteDefense = 15,
        ScratchDefense = 5,
        Insulation = 0.1,
        WindResistance = 0,
		WaterResistance = 0.3,
		CanHaveHoles = true,
		Weight = 0.3,
        FabricType = Cotton,

		WorldStaticModel = WorldItem_Generic,
    }
	
	item zz_FancyDress_H
	{
        DisplayCategory = FrockinDresses,
        Type = Clothing,
        DisplayName = Fancy Dress: Luxe Nylon,
        ClothingItem = zz_FancyDress_H,
        BodyLocation = Dress,
        Icon = CT_Dress,
        BloodLocation = Bag;Groin;LowerBody,
		BiteDefense = 15,
        ScratchDefense = 5,
        Insulation = 0.1,
        WindResistance = 0,
		WaterResistance = 0.3,
		CanHaveHoles = true,
		Weight = 0.3,
        FabricType = Cotton,

		WorldStaticModel = WorldItem_Generic,
    }
	
	item zz_FancyDress_I
	{
        DisplayCategory = FrockinDresses,
        Type = Clothing,
        DisplayName = Fancy Dress: Eros's Touch,
        ClothingItem = zz_FancyDress_I,
        BodyLocation = Dress,
        Icon = CT_Dress,
        BloodLocation = Bag;Groin;LowerBody,
		BiteDefense = 15,
        ScratchDefense = 5,
        Insulation = 0.1,
        WindResistance = 0,
		WaterResistance = 0.3,
		CanHaveHoles = false,
		Weight = 0.3,
        FabricType = Cotton,

		WorldStaticModel = WorldItem_Generic,
    }
	
	item Wedding_Dress
	{
        DisplayCategory = FrockinDresses,
        Type = Clothing,
        DisplayName = Fancy Dress: White Wedding,
        ClothingItem = Wedding_Dress,
        BodyLocation = Dress,
        Icon = CT_Dress,
        BloodLocation = Bag;Groin;LowerBody,
		BiteDefense = 15,
        ScratchDefense = 5,
        Insulation = 0.1,
        WindResistance = 0,
		WaterResistance = 0.3,
		CanHaveHoles = true,
		Weight = 0.3,
        FabricType = Cotton,

		WorldStaticModel = WorldItem_Generic,
    }

}