module Base
{
    craftRecipe SmashHumanSkull
    {
        time = 600,
        tags = AnySurfaceCraft;Survivalist;CanBeDoneInDark,
        category = Survival,
        needTobeLearn = false,
        timedAction = MakingHammer_Surface,
        SkillRequired = Strength:3,
        inputs
        {
            item 1 tags[base:hammer;base:sledgehammer;base:clubHammer;base:hammerstone] mode:keep flags[Prop1;MayDegradeLight],
            item 1 [Base.Human_Skull] flags[Prop2],
        }
        outputs
        {
            item 2 Base.SmallAnimalBone,
            item 2 Base.JawboneBovide,
            item 2 Base.HumanTeeth,
        }
    }
}