module Base
{

	model Vehicles_ch_caprice_87
	{
		mesh = vehicles/Vehicles_ch_caprice_87|body,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}

	model Vehicles_ch_caprice_87_wag
	{
		mesh = vehicles/Vehicles_ch_caprice_87|bodywagon,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model BrakeFL_ch_caprice_87
	{
		mesh = vehicles/Vehicles_ch_caprice_87|brakefront,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model BrakeFR_ch_caprice_87
	{
		mesh = vehicles/Vehicles_ch_caprice_87|brakefront,
		shader = fr_vehicle_multiuv,
		invertX = TRUE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model BrakeRL_ch_caprice_87
	{
		mesh = vehicles/Vehicles_ch_caprice_87|brakerear,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model BrakeRR_ch_caprice_87
	{
		mesh = vehicles/Vehicles_ch_caprice_87|brakerear,
		shader = fr_vehicle_multiuv,
		invertX = TRUE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model BumperFront_ch_caprice_87
	{
		mesh = vehicles/Vehicles_ch_caprice_87|bumperfront,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model BumperRear_ch_caprice_87
	{
		mesh = vehicles/Vehicles_ch_caprice_87|bumperrear,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model BumperRear_ch_caprice_87_wag
	{
		mesh = vehicles/Vehicles_ch_caprice_87|bumperwagonrear,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model Lightbar_ch_caprice_87
	{
		mesh = vehicles/Vehicles_ch_caprice_87|lightbar,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model LightbarModern_ch_caprice_87
	{
		mesh = vehicles/Vehicles_ch_caprice_87|lightbarmodern,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model MufflerNormal_ch_caprice_87
	{
		mesh = vehicles/Vehicles_ch_caprice_87|mufflernormal,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model MufflerPerformance_ch_caprice_87
	{
		mesh = vehicles/Vehicles_ch_caprice_87|mufflerperformance,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model RoofHard_ch_caprice_87
	{
		mesh = vehicles/Vehicles_ch_caprice_87|roofhard,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model RoofHard_ch_caprice_87_wag
	{
		mesh = vehicles/Vehicles_ch_caprice_87|roofwagonhard,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model Searchlight_ch_caprice_87
	{
		mesh = vehicles/Vehicles_ch_caprice_87|searchlight,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SeatFL_ch_caprice_87
	{
		mesh = vehicles/Vehicles_ch_caprice_87|seatfront,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SeatFR_ch_caprice_87
	{
		mesh = vehicles/Vehicles_ch_caprice_87|seatfront,
		shader = fr_vehicle_multiuv,
		invertX = TRUE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SeatRL_ch_caprice_87
	{
		mesh = vehicles/Vehicles_ch_caprice_87|seatrear,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SeatRR_ch_caprice_87
	{
		mesh = vehicles/Vehicles_ch_caprice_87|seatrear,
		shader = fr_vehicle_multiuv,
		invertX = TRUE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SuspensionFL_ch_caprice_87
	{
		mesh = vehicles/Vehicles_ch_caprice_87|shockfront,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SuspensionFR_ch_caprice_87
	{
		mesh = vehicles/Vehicles_ch_caprice_87|shockfront,
		shader = fr_vehicle_multiuv,
		invertX = TRUE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SuspensionRL_ch_caprice_87
	{
		mesh = vehicles/Vehicles_ch_caprice_87|shockrear,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SuspensionRR_ch_caprice_87
	{
		mesh = vehicles/Vehicles_ch_caprice_87|shockrear,
		shader = fr_vehicle_multiuv,
		invertX = TRUE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model TopperTaxi_ch_caprice_87
	{
		mesh = vehicles/Vehicles_ch_caprice_87|toppertaxi,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model Window_ch_caprice_87_wag_RL
	{
		mesh = vehicles/Vehicles_ch_caprice_87|windowwagonleft,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model Window_ch_caprice_87_wag_RR
	{
		mesh = vehicles/Vehicles_ch_caprice_87|windowwagonleft,
		shader = fr_vehicle_multiuv,
		invertX = TRUE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model Windshield_ch_caprice_87
	{
		mesh = vehicles/Vehicles_ch_caprice_87|windshield,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model RearWindshield_ch_caprice_87
	{
		mesh = vehicles/Vehicles_ch_caprice_87|windshieldrear,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model Door_ch_caprice_87_FL
	{
		mesh = vehicles/Vehicles_ch_caprice_87|doorfrontleft,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = doorfrontleftbone 1.0,
	}
	
	model Door_ch_caprice_87_FR
	{
		mesh = vehicles/Vehicles_ch_caprice_87|doorfrontright,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = doorfrontrightbone 1.0,
	}
	
	model Door_ch_caprice_87_RL
	{
		mesh = vehicles/Vehicles_ch_caprice_87|doorrearleft,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = doorrearleftbone 1.0,
	}
	
	model Door_ch_caprice_87_RR
	{
		mesh = vehicles/Vehicles_ch_caprice_87|doorrearright,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = doorrearrightbone 1.0,
	}
	
	model Hood_ch_caprice_87
	{
		mesh = vehicles/Vehicles_ch_caprice_87|hood,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = hoodbone 1.0,
		
	}
	
	model Trunk_ch_caprice_87
	{
		mesh = vehicles/Vehicles_ch_caprice_87|trunk,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = trunkbone 1.0,
		
	}
	
	model Trunk_ch_caprice_87_wag
	{
		mesh = vehicles/Vehicles_ch_caprice_87|trunkwagon,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = trunkwagonbone 1.0,
		
	}
	
	model Window_ch_caprice_87_FL
	{
		mesh = vehicles/Vehicles_ch_caprice_87|windowfrontleft,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = windowfrontleftbone 1.0,
	}
	
	model Window_ch_caprice_87_FR
	{
		mesh = vehicles/Vehicles_ch_caprice_87|windowfrontright,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = windowfrontrightbone 1.0,
	}
	
	model Window_ch_caprice_87_RL
	{
		mesh = vehicles/Vehicles_ch_caprice_87|windowrearleft,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = windowrearleftbone 1.0,
		
	}
	
	model Window_ch_caprice_87_RR
	{
		mesh = vehicles/Vehicles_ch_caprice_87|windowrearright,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = windowrearrightbone 1.0,
		
	}
	
	model Window_ch_caprice_87_wag_rear
	{
		mesh = vehicles/Vehicles_ch_caprice_87|windowwagontrunk,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = windowwagontrunkbone 1.0,
		
	}
	
}