module Base
{
	
	model Vehicles_fo_econoline_86_rv
	{
		mesh = vehicles/Vehicles_fo_econoline_86_rv|body,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model BrakeFL_fo_econoline_86_rv
	{
		mesh = vehicles/Vehicles_fo_econoline_86_rv|brakefront,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model BrakeFR_fo_econoline_86_rv
	{
		mesh = vehicles/Vehicles_fo_econoline_86_rv|brakefront,
		shader = fr_vehicle_multiuv,
		invertX = TRUE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model BrakeRL_fo_econoline_86_rv
	{
		mesh = vehicles/Vehicles_fo_econoline_86_rv|brakerear,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model BrakeRR_fo_econoline_86_rv
	{
		mesh = vehicles/Vehicles_fo_econoline_86_rv|brakerear,
		shader = fr_vehicle_multiuv,
		invertX = TRUE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model BumperFront_fo_econoline_86_rv
	{
		mesh = vehicles/Vehicles_fo_econoline_86_rv|bumperfront,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model BumperRear_fo_econoline_86_rv
	{
		mesh = vehicles/Vehicles_fo_econoline_86_rv|bumperrear,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model MufflerNormal_fo_econoline_86_rv
	{
		mesh = vehicles/Vehicles_fo_econoline_86_rv|mufflernormal,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SeatBed_fo_econoline_86_rv
	{
		mesh = vehicles/Vehicles_fo_econoline_86_rv|seatbed,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SeatFL_fo_econoline_86_rv
	{
		mesh = vehicles/Vehicles_fo_econoline_86_rv|seatfront,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SeatFR_fo_econoline_86_rv
	{
		mesh = vehicles/Vehicles_fo_econoline_86_rv|seatfront,
		shader = fr_vehicle_multiuv,
		invertX = TRUE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SeatML_fo_econoline_86_rv
	{
		mesh = vehicles/Vehicles_fo_econoline_86_rv|seatmidleft,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SeatMR_fo_econoline_86_rv
	{
		mesh = vehicles/Vehicles_fo_econoline_86_rv|seatmidright,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SeatRL_fo_econoline_86_rv
	{
		mesh = vehicles/Vehicles_fo_econoline_86_rv|seatrearleft,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SuspensionFL_fo_econoline_86_rv
	{
		mesh = vehicles/Vehicles_fo_econoline_86_rv|shockfront,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SuspensionFR_fo_econoline_86_rv
	{
		mesh = vehicles/Vehicles_fo_econoline_86_rv|shockfront,
		shader = fr_vehicle_multiuv,
		invertX = TRUE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SuspensionRL_fo_econoline_86_rv
	{
		mesh = vehicles/Vehicles_fo_econoline_86_rv|shockrear,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SuspensionRR_fo_econoline_86_rv
	{
		mesh = vehicles/Vehicles_fo_econoline_86_rv|shockrear,
		shader = fr_vehicle_multiuv,
		invertX = TRUE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model Sparetire_fo_econoline_86_rv
	{
		mesh = vehicles/Vehicles_fo_econoline_86_rv|sparetire,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model Windshield_fo_econoline_86_rv
	{
		mesh = vehicles/Vehicles_fo_econoline_86_rv|windshield,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model WindshieldTop_fo_econoline_86_rv
	{
		mesh = vehicles/Vehicles_fo_econoline_86_rv|windshieldtop,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model RearWindshield_fo_econoline_86_rv
	{
		mesh = vehicles/Vehicles_fo_econoline_86_rv|windshieldrear,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model Door_fo_econoline_86_rv_FL
	{
		mesh = vehicles/Vehicles_fo_econoline_86_rv|doorfrontleft,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = doorfrontleftbone 1.0,
	}
	
	model Door_fo_econoline_86_rv_FR
	{
		mesh = vehicles/Vehicles_fo_econoline_86_rv|doorfrontright,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = doorfrontrightbone 1.0,
	}
	
	model Door_fo_econoline_86_rv_RR
	{
		mesh = vehicles/Vehicles_fo_econoline_86_rv|doorrearright,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = doorrearrightbone 1.0,
	}
	
	model Hood_fo_econoline_86_rv
	{
		mesh = vehicles/Vehicles_fo_econoline_86_rv|hood,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		
	}
	
	model awning_fo_econoline_86_rv
	{
		mesh = vehicles/Vehicles_fo_econoline_86_rv|roof,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
	}
	
	model Window_fo_econoline_86_rv_FL
	{
		mesh = vehicles/Vehicles_fo_econoline_86_rv|windowfrontleft,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = windowfrontleftbone 1.0,
	}
	
	model Window_fo_econoline_86_rv_FR
	{
		mesh = vehicles/Vehicles_fo_econoline_86_rv|windowfrontright,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = windowfrontrightbone 1.0,
	}
	
	model Window_fo_econoline_86_rv_ML
	{
		mesh = vehicles/Vehicles_fo_econoline_86_rv|windowmidleft,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = windowmidleftbone 1.0,
	}
	
	model Window_fo_econoline_86_rv_MR
	{
		mesh = vehicles/Vehicles_fo_econoline_86_rv|windowmidright,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = windowmidrightbone 1.0,
	}
	
	model Window_fo_econoline_86_rv_RL
	{
		mesh = vehicles/Vehicles_fo_econoline_86_rv|windowrearleft,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = windowrearleftbone 1.0,
	}
	
	model Window_fo_econoline_86_rv_MLst
	{
		mesh = vehicles/Vehicles_fo_econoline_86_rv|windowmidleftstatic,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
	}
	
	model Window_fo_econoline_86_rv_MRst
	{
		mesh = vehicles/Vehicles_fo_econoline_86_rv|windowmidrightstatic,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
	}
	
	model Window_fo_econoline_86_rv_RLst
	{
		mesh = vehicles/Vehicles_fo_econoline_86_rv|windowrearleftstatic,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
	}
	
	model Window_fo_econoline_86_rv_RR
	{
		mesh = vehicles/Vehicles_fo_econoline_86_rv|windowrearright,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = doorrearrightbone 1.0,
	}
}