module Base
{

	model Vehicles_vw_beetle_72
	{
		mesh = vehicles/Vehicles_vw_beetle_72|body,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model BrakeFL_vw_beetle_72
	{
		mesh = vehicles/Vehicles_vw_beetle_72|brakefront,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model BrakeFR_vw_beetle_72
	{
		mesh = vehicles/Vehicles_vw_beetle_72|brakefront,
		shader = fr_vehicle_multiuv,
		invertX = TRUE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model BrakeRL_vw_beetle_72
	{
		mesh = vehicles/Vehicles_vw_beetle_72|brakerear,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model BrakeRR_vw_beetle_72
	{
		mesh = vehicles/Vehicles_vw_beetle_72|brakerear,
		shader = fr_vehicle_multiuv,
		invertX = TRUE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model BumperFront_vw_beetle_72
	{
		mesh = vehicles/Vehicles_vw_beetle_72|bumperfront,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model BumperRear_vw_beetle_72
	{
		mesh = vehicles/Vehicles_vw_beetle_72|bumperrear,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model MufflerNormal_vw_beetle_72
	{
		mesh = vehicles/Vehicles_vw_beetle_72|mufflernormal,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model MufflerPerformance_vw_beetle_72
	{
		mesh = vehicles/Vehicles_vw_beetle_72|mufflerperformance,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model RoofHard_vw_beetle_72
	{
		mesh = vehicles/Vehicles_vw_beetle_72|roofhard,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SeatFL_vw_beetle_72
	{
		mesh = vehicles/Vehicles_vw_beetle_72|seatfront,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SeatFR_vw_beetle_72
	{
		mesh = vehicles/Vehicles_vw_beetle_72|seatfront,
		shader = fr_vehicle_multiuv,
		invertX = TRUE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SeatRL_vw_beetle_72
	{
		mesh = vehicles/Vehicles_vw_beetle_72|seatrear,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SeatRR_vw_beetle_72
	{
		mesh = vehicles/Vehicles_vw_beetle_72|seatrear,
		shader = fr_vehicle_multiuv,
		invertX = TRUE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SuspensionFL_vw_beetle_72
	{
		mesh = vehicles/Vehicles_vw_beetle_72|shockfront,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SuspensionFR_vw_beetle_72
	{
		mesh = vehicles/Vehicles_vw_beetle_72|shockfront,
		shader = fr_vehicle_multiuv,
		invertX = TRUE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SuspensionRL_vw_beetle_72
	{
		mesh = vehicles/Vehicles_vw_beetle_72|shockrear,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SuspensionRR_vw_beetle_72
	{
		mesh = vehicles/Vehicles_vw_beetle_72|shockrear,
		shader = fr_vehicle_multiuv,
		invertX = TRUE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SideStepLeft_vw_beetle_72
	{
		mesh = vehicles/Vehicles_vw_beetle_72|sidestep,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SideStepRight_vw_beetle_72
	{
		mesh = vehicles/Vehicles_vw_beetle_72|sidestep,
		shader = fr_vehicle_multiuv,
		invertX = TRUE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model Windshield_vw_beetle_72
	{
		mesh = vehicles/Vehicles_vw_beetle_72|windshield,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model RearWindshield_vw_beetle_72
	{
		mesh = vehicles/Vehicles_vw_beetle_72|windshieldrear,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model Door_vw_beetle_72_FR
	{
		mesh = vehicles/Vehicles_vw_beetle_72|doorfrontright,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = doorfrontrightbone 1.0,
	}
	
	model Door_vw_beetle_72_FL
	{
		mesh = vehicles/Vehicles_vw_beetle_72|doorfrontleft,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = doorfrontleftbone 1.0,
	}
	
	model Hood_vw_beetle_72
	{
		mesh = vehicles/Vehicles_vw_beetle_72|hood,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		
	}
	
	model Trunk_vw_beetle_72
	{
		mesh = vehicles/Vehicles_vw_beetle_72|trunk,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		
	}
	
	model Window_vw_beetle_72_FL
	{
		mesh = vehicles/Vehicles_vw_beetle_72|windowfrontleft,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = windowfrontleftbone 1.0,
	}
	
	model Window_vw_beetle_72_FR
	{
		mesh = vehicles/Vehicles_vw_beetle_72|windowfrontright,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = windowfrontrightbone 1.0,
	}
	
	model Window_vw_beetle_72_RL
	{
		mesh = vehicles/Vehicles_vw_beetle_72|windowrearleft,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model Window_vw_beetle_72_RR
	{
		mesh = vehicles/Vehicles_vw_beetle_72|windowrearright,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
}