module Base
{

	model Vehicles_po_transam_77
	{
		mesh = vehicles/Vehicles_po_transam_77|body,
		shader = vehicle_norandom_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}

	model Vehicles_po_transam_77_ttop
	{
		mesh = vehicles/Vehicles_po_transam_77|bodyttop,
		shader = vehicle_norandom_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model BrakeFL_po_transam_77
	{
		mesh = vehicles/Vehicles_po_transam_77|brakefront,
		shader = vehicle_norandom_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model BrakeFR_po_transam_77
	{
		mesh = vehicles/Vehicles_po_transam_77|brakefront,
		shader = vehicle_norandom_multiuv,
		invertX = TRUE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model BrakeRL_po_transam_77
	{
		mesh = vehicles/Vehicles_po_transam_77|brakerear,
		shader = vehicle_norandom_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model BrakeRR_po_transam_77
	{
		mesh = vehicles/Vehicles_po_transam_77|brakerear,
		shader = vehicle_norandom_multiuv,
		invertX = TRUE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model BumperFront_po_transam_77
	{
		mesh = vehicles/Vehicles_po_transam_77|bumperfront,
		shader = vehicle_norandom_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model BumperRear_po_transam_77
	{
		mesh = vehicles/Vehicles_po_transam_77|bumperrear,
		shader = vehicle_norandom_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model MufflerNormal_po_transam_77
	{
		mesh = vehicles/Vehicles_po_transam_77|mufflernormal,
		shader = vehicle_norandom_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model MufflerPerformance_po_transam_77
	{
		mesh = vehicles/Vehicles_po_transam_77|mufflerperformance,
		shader = vehicle_norandom_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model RoofHard_po_transam_77
	{
		mesh = vehicles/Vehicles_po_transam_77|roofhard,
		shader = vehicle_norandom_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model RoofTTop_po_transam_77
	{
		mesh = vehicles/Vehicles_po_transam_77|rooft,
		shader = vehicle_norandom_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SeatFL_po_transam_77
	{
		mesh = vehicles/Vehicles_po_transam_77|seatfront,
		shader = vehicle_norandom_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SeatFR_po_transam_77
	{
		mesh = vehicles/Vehicles_po_transam_77|seatfront,
		shader = vehicle_norandom_multiuv,
		invertX = TRUE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SeatRL_po_transam_77
	{
		mesh = vehicles/Vehicles_po_transam_77|seatrear,
		shader = vehicle_norandom_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SeatRR_po_transam_77
	{
		mesh = vehicles/Vehicles_po_transam_77|seatrear,
		shader = vehicle_norandom_multiuv,
		invertX = TRUE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SuspensionFL_po_transam_77
	{
		mesh = vehicles/Vehicles_po_transam_77|shockfront,
		shader = vehicle_norandom_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SuspensionFR_po_transam_77
	{
		mesh = vehicles/Vehicles_po_transam_77|shockfront,
		shader = vehicle_norandom_multiuv,
		invertX = TRUE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SuspensionRL_po_transam_77
	{
		mesh = vehicles/Vehicles_po_transam_77|shockrear,
		shader = vehicle_norandom_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SuspensionRR_po_transam_77
	{
		mesh = vehicles/Vehicles_po_transam_77|shockrear,
		shader = vehicle_norandom_multiuv,
		invertX = TRUE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model Windshield_po_transam_77
	{
		mesh = vehicles/Vehicles_po_transam_77|windshield,
		shader = vehicle_norandom_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model RearWindshield_po_transam_77
	{
		mesh = vehicles/Vehicles_po_transam_77|windshieldrear,
		shader = vehicle_norandom_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model Door_po_transam_77_FL
	{
		mesh = vehicles/Vehicles_po_transam_77|doorfrontleft,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = doorfrontleftbone 1.0,
	}
	
	model Door_po_transam_77_FR
	{
		mesh = vehicles/Vehicles_po_transam_77|doorfrontright,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = doorfrontrightbone 1.0,
	}
	
	model Hood_po_transam_77
	{
		mesh = vehicles/Vehicles_po_transam_77|hood,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		
	}
	
	model Trunk_po_transam_77
	{
		mesh = vehicles/Vehicles_po_transam_77|trunk,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		
	}
	
	model Window_po_transam_77_FL
	{
		mesh = vehicles/Vehicles_po_transam_77|windowfrontleft,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = windowfrontleftbone 1.0,
	}
	
	model Window_po_transam_77_FR
	{
		mesh = vehicles/Vehicles_po_transam_77|windowfrontright,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = windowfrontrightbone 1.0,
	}
	
}