module Base
{

	model Vehicles_to_corolla_90
	{
		mesh = vehicles/Vehicles_to_corolla_90|body,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}

	model Vehicles_to_corolla_90_coupe
	{
		mesh = vehicles/Vehicles_to_corolla_90|bodycoupe,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}

	model Vehicles_to_corolla_90_hatch
	{
		mesh = vehicles/Vehicles_to_corolla_90|bodyhatch,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model BrakeFL_to_corolla_90
	{
		mesh = vehicles/Vehicles_to_corolla_90|brakefront,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model BrakeFR_to_corolla_90
	{
		mesh = vehicles/Vehicles_to_corolla_90|brakefront,
		shader = fr_vehicle_multiuv,
		invertX = TRUE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model BrakeRL_to_corolla_90
	{
		mesh = vehicles/Vehicles_to_corolla_90|brakerear,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model BrakeRR_to_corolla_90
	{
		mesh = vehicles/Vehicles_to_corolla_90|brakerear,
		shader = fr_vehicle_multiuv,
		invertX = TRUE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model BumperBlackFront_to_corolla_90
	{
		mesh = vehicles/Vehicles_to_corolla_90|bumperblackfront,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model BumperBlackRear_to_corolla_90
	{
		mesh = vehicles/Vehicles_to_corolla_90|bumperblackrear,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model BumperFront_to_corolla_90
	{
		mesh = vehicles/Vehicles_to_corolla_90|bumperfront,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model BumperHatchBlackRear_to_corolla_90
	{
		mesh = vehicles/Vehicles_to_corolla_90|bumperhatchblackrear,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model BumperHatchPerformanceRear_to_corolla_90
	{
		mesh = vehicles/Vehicles_to_corolla_90|bumperhatchperformancerear,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model BumperHatchRear_to_corolla_90
	{
		mesh = vehicles/Vehicles_to_corolla_90|bumperhatchrear,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model BumperPerformanceFront_to_corolla_90
	{
		mesh = vehicles/Vehicles_to_corolla_90|bumperperformancefront,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model BumperPerformanceRear_to_corolla_90
	{
		mesh = vehicles/Vehicles_to_corolla_90|bumperperformancerear,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model BumperRear_to_corolla_90
	{
		mesh = vehicles/Vehicles_to_corolla_90|bumperrear,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model MufflerNormal_to_corolla_90
	{
		mesh = vehicles/Vehicles_to_corolla_90|mufflernormal,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model MufflerOld_to_corolla_90
	{
		mesh = vehicles/Vehicles_to_corolla_90|mufflerold,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model MufflerPerformance_to_corolla_90
	{
		mesh = vehicles/Vehicles_to_corolla_90|mufflerperformance,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model RoofCoupeHard_to_corolla_90
	{
		mesh = vehicles/Vehicles_to_corolla_90|roofcoupehard,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model RoofHard_to_corolla_90
	{
		mesh = vehicles/Vehicles_to_corolla_90|roofhard,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model RoofHatchHard_to_corolla_90
	{
		mesh = vehicles/Vehicles_to_corolla_90|roofhatchhard,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SeatFL_to_corolla_90
	{
		mesh = vehicles/Vehicles_to_corolla_90|seatfront,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SeatFR_to_corolla_90
	{
		mesh = vehicles/Vehicles_to_corolla_90|seatfront,
		shader = fr_vehicle_multiuv,
		invertX = TRUE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SeatRL_to_corolla_90
	{
		mesh = vehicles/Vehicles_to_corolla_90|seatrear,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SeatRR_to_corolla_90
	{
		mesh = vehicles/Vehicles_to_corolla_90|seatrear,
		shader = fr_vehicle_multiuv,
		invertX = TRUE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SuspensionFL_to_corolla_90
	{
		mesh = vehicles/Vehicles_to_corolla_90|shockfront,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SuspensionFR_to_corolla_90
	{
		mesh = vehicles/Vehicles_to_corolla_90|shockfront,
		shader = fr_vehicle_multiuv,
		invertX = TRUE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SuspensionRL_to_corolla_90
	{
		mesh = vehicles/Vehicles_to_corolla_90|shockrear,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SuspensionRR_to_corolla_90
	{
		mesh = vehicles/Vehicles_to_corolla_90|shockrear,
		shader = fr_vehicle_multiuv,
		invertX = TRUE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SidskirtLeft_to_corolla_90
	{
		mesh = vehicles/Vehicles_to_corolla_90|sideskirtleft,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SidskirtRight_to_corolla_90
	{
		mesh = vehicles/Vehicles_to_corolla_90|sideskirtleft,
		shader = fr_vehicle_multiuv,
		invertX = TRUE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model Window_to_corolla_90coupe_RL
	{
		mesh = vehicles/Vehicles_to_corolla_90|windowbackleft,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model Window_to_corolla_90coupe_RR
	{
		mesh = vehicles/Vehicles_to_corolla_90|windowbackleft,
		shader = fr_vehicle_multiuv,
		invertX = TRUE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model Window_to_corolla_90hatch_RL
	{
		mesh = vehicles/Vehicles_to_corolla_90|windowhatchbackleft,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model Window_to_corolla_90hatch_RR
	{
		mesh = vehicles/Vehicles_to_corolla_90|windowhatchbackleft,
		shader = fr_vehicle_multiuv,
		invertX = TRUE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model Windshield_to_corolla_90
	{
		mesh = vehicles/Vehicles_to_corolla_90|windshield,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model RearWindshieldCoupe_to_corolla_90
	{
		mesh = vehicles/Vehicles_to_corolla_90|windshieldcouperear,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model RearWindshield_to_corolla_90
	{
		mesh = vehicles/Vehicles_to_corolla_90|windshieldrear,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model Door_to_corolla_90_coupe_FL
	{
		mesh = vehicles/Vehicles_to_corolla_90|doorcoupefrontleft,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = doorfrontleftbone 1.0,
	}
	
	model Door_to_corolla_90_coupe_FR
	{
		mesh = vehicles/Vehicles_to_corolla_90|doorcoupefrontright,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = doorfrontrightbone 1.0,
	}
	
	model Door_to_corolla_90_FL
	{
		mesh = vehicles/Vehicles_to_corolla_90|doorfrontleft,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = doorfrontleftbone 1.0,
	}
	
	model Door_to_corolla_90_FR
	{
		mesh = vehicles/Vehicles_to_corolla_90|doorfrontright,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = doorfrontrightbone 1.0,
	}
	
	model Door_to_corolla_90_hatch_FL
	{
		mesh = vehicles/Vehicles_to_corolla_90|doorhatchfrontleft,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = doorfrontleftbone 1.0,
	}
	
	model Door_to_corolla_90_hatch_FR
	{
		mesh = vehicles/Vehicles_to_corolla_90|doorhatchfrontright,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = doorfrontrightbone 1.0,
	}
	
	model Door_to_corolla_90_RL
	{
		mesh = vehicles/Vehicles_to_corolla_90|doorrearleft,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = doorrearleftbone 1.0,
	}
	
	model Door_to_corolla_90_RR
	{
		mesh = vehicles/Vehicles_to_corolla_90|doorrearright,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = doorrearrightbone 1.0,
	}
	
	model Hood_to_corolla_90
	{
		mesh = vehicles/Vehicles_to_corolla_90|hood,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = hoodbone 1.0,
	}
	
	model HoodPerformance_to_corolla_90
	{
		mesh = vehicles/Vehicles_to_corolla_90|hoodperformance,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = hoodbone 1.0,
	}
	
	model Trunk_to_corolla_90
	{
		mesh = vehicles/Vehicles_to_corolla_90|trunk,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = trunkbone 1.0,
		
	}
	
	model Trunk_to_corolla_90_hatch
	{
		mesh = vehicles/Vehicles_to_corolla_90|trunkhatch,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = trunkhatchbone 1.0,
		
	}
	
	model TrunkPerformance_to_corolla_90
	{
		mesh = vehicles/Vehicles_to_corolla_90|trunkperformance,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = trunkbone 1.0,
		
	}
	
	model Window_to_corolla_90_coupe_FL
	{
		mesh = vehicles/Vehicles_to_corolla_90|windowcoupefrontleft,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = windowfrontleftbone 1.0,
	}
	
	model Window_to_corolla_90_coupe_FR
	{
		mesh = vehicles/Vehicles_to_corolla_90|windowcoupefrontright,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = windowfrontrightbone 1.0,
	}
	
	model Window_to_corolla_90_FL
	{
		mesh = vehicles/Vehicles_to_corolla_90|windowfrontleft,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = windowfrontleftbone 1.0,
	}
	
	model Window_to_corolla_90_FR
	{
		mesh = vehicles/Vehicles_to_corolla_90|windowfrontright,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = windowfrontrightbone 1.0,
	}
	
	model Window_to_corolla_90_hatch_FL
	{
		mesh = vehicles/Vehicles_to_corolla_90|windowhatchfrontleft,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = windowfrontleftbone 1.0,
	}
	
	model Window_to_corolla_90_hatch_FR
	{
		mesh = vehicles/Vehicles_to_corolla_90|windowhatchfrontright,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = windowfrontrightbone 1.0,
	}
	
	model Window_to_corolla_90_RL
	{
		mesh = vehicles/Vehicles_to_corolla_90|windowrearleft,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = windowrearleftbone 1.0,
	}
	
	model Window_to_corolla_90_RR
	{
		mesh = vehicles/Vehicles_to_corolla_90|windowrearright,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = windowrearrightbone 1.0,
	}
	
	model RearWindshield_to_corolla_90_hatch
	{
		mesh = vehicles/Vehicles_to_corolla_90|windowrearhatch,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = trunkhatchbone 1.0,
	}
	
}