module Base
{
	
	model Jack_Trailer_Moving_1
	{
		mesh = vehicles/frparts_trailer_animated|trailerjack1,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
	}
	
	model Jack_Trailer_Moving_2
	{
		mesh = vehicles/frparts_trailer_animated|trailerjack2,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
	}
	
	model Jack_Trailer_Moving_3
	{
		mesh = vehicles/frparts_trailer_animated|trailerjack3,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
	}
	
}