module Base
{

	model Vehicles_do_charger_69
	{
		mesh = vehicles/Vehicles_do_charger_69|body,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model BrakeFL_do_charger_69
	{
		mesh = vehicles/Vehicles_do_charger_69|brakefront,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model BrakeFR_do_charger_69
	{
		mesh = vehicles/Vehicles_do_charger_69|brakefront,
		shader = fr_vehicle_multiuv,
		invertX = TRUE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model BrakeRL_do_charger_69
	{
		mesh = vehicles/Vehicles_do_charger_69|brakerear,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model BrakeRR_do_charger_69
	{
		mesh = vehicles/Vehicles_do_charger_69|brakerear,
		shader = fr_vehicle_multiuv,
		invertX = TRUE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model BumperFront_do_charger_69_daytona
	{
		mesh = vehicles/Vehicles_do_charger_69|bumperdaytonafront,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model BumperFront_do_charger_69
	{
		mesh = vehicles/Vehicles_do_charger_69|bumperfront,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model BumperRear_do_charger_69
	{
		mesh = vehicles/Vehicles_do_charger_69|bumperrear,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model MufflerNormal_do_charger_69
	{
		mesh = vehicles/Vehicles_do_charger_69|mufflernormal,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model RoofHard_do_charger_69
	{
		mesh = vehicles/Vehicles_do_charger_69|roofhard,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model RoofHard_do_charger__69
	{
		mesh = vehicles/Vehicles_do_charger_69|roofhand,
		shader = vehicle_norandom_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SeatFL_do_charger_69
	{
		mesh = vehicles/Vehicles_do_charger_69|seatfront,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SeatFR_do_charger_69
	{
		mesh = vehicles/Vehicles_do_charger_69|seatfront,
		shader = fr_vehicle_multiuv,
		invertX = TRUE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SeatRL_do_charger_69
	{
		mesh = vehicles/Vehicles_do_charger_69|seatrear,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SeatRR_do_charger_69
	{
		mesh = vehicles/Vehicles_do_charger_69|seatrear,
		shader = fr_vehicle_multiuv,
		invertX = TRUE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SuspensionFL_do_charger_69
	{
		mesh = vehicles/Vehicles_do_charger_69|shockfront,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SuspensionFR_do_charger_69
	{
		mesh = vehicles/Vehicles_do_charger_69|shockfront,
		shader = fr_vehicle_multiuv,
		invertX = TRUE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SuspensionRL_do_charger_69
	{
		mesh = vehicles/Vehicles_do_charger_69|shockrear,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SuspensionRR_do_charger_69
	{
		mesh = vehicles/Vehicles_do_charger_69|shockrear,
		shader = fr_vehicle_multiuv,
		invertX = TRUE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model Windshield_do_charger_69
	{
		mesh = vehicles/Vehicles_do_charger_69|windshield,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model RearWindshield_do_charger_69
	{
		mesh = vehicles/Vehicles_do_charger_69|windshieldrear,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model Door_do_charger_69_FL
	{
		mesh = vehicles/Vehicles_do_charger_69|doorfrontleft,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = doorfrontleftbone 1.0,
	}
	
	model Door_do_charger_69_FR
	{
		mesh = vehicles/Vehicles_do_charger_69|doorfrontright,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = doorfrontrightbone 1.0,
	}
	
	model Hood_do_charger_69
	{
		mesh = vehicles/Vehicles_do_charger_69|hood,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		
	}
	
	model Trunk_do_charger_69
	{
		mesh = vehicles/Vehicles_do_charger_69|trunk,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		
	}
	
	model Trunk_do_charger_69_daytona
	{
		mesh = vehicles/Vehicles_do_charger_69|trunkdaytona,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		
	}
	
	model Window_do_charger_69_FL
	{
		mesh = vehicles/Vehicles_do_charger_69|windowfrontleft,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = windowfrontleftbone 1.0,
	}
	
	model Window_do_charger_69_FR
	{
		mesh = vehicles/Vehicles_do_charger_69|windowfrontright,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = windowfrontrightbone 1.0,
	}
	
	model Window_do_charger_69_RL
	{
		mesh = vehicles/Vehicles_do_charger_69|windowrearleft,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = windowrearleftbone,
		
	}
	
	model Window_do_charger_69_RR
	{
		mesh = vehicles/Vehicles_do_charger_69|windowrearright,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = windowrearrightbone,
		
	}
	
}