module Base
{
	
	model Vehicles_je_wagoneer_91
	{
		mesh = vehicles/Vehicles_je_wagoneer_91|body,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model BrakeFL_je_wagoneer_91
	{
		mesh = vehicles/Vehicles_je_wagoneer_91|brakefront,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model BrakeFR_je_wagoneer_91
	{
		mesh = vehicles/Vehicles_je_wagoneer_91|brakefront,
		shader = fr_vehicle_multiuv,
		invertX = TRUE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model BrakeRL_je_wagoneer_91
	{
		mesh = vehicles/Vehicles_je_wagoneer_91|brakerear,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model BrakeRR_je_wagoneer_91
	{
		mesh = vehicles/Vehicles_je_wagoneer_91|brakerear,
		shader = fr_vehicle_multiuv,
		invertX = TRUE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model BumperFront_je_wagoneer_91
	{
		mesh = vehicles/Vehicles_je_wagoneer_91|bumperfront,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model BumperRear_je_wagoneer_91
	{
		mesh = vehicles/Vehicles_je_wagoneer_91|bumperrear,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model MufflerNormal_je_wagoneer_91
	{
		mesh = vehicles/Vehicles_je_wagoneer_91|mufflernormal,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model MufflerPerformance_je_wagoneer_91
	{
		mesh = vehicles/Vehicles_je_wagoneer_91|mufflerperformance,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model RoofHard_je_wagoneer_91
	{
		mesh = vehicles/Vehicles_je_wagoneer_91|roofhard,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SeatFL_je_wagoneer_91
	{
		mesh = vehicles/Vehicles_je_wagoneer_91|seatfront,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SeatFR_je_wagoneer_91
	{
		mesh = vehicles/Vehicles_je_wagoneer_91|seatfront,
		shader = fr_vehicle_multiuv,
		invertX = TRUE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SeatRL_je_wagoneer_91
	{
		mesh = vehicles/Vehicles_je_wagoneer_91|seatrear,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SeatRR_je_wagoneer_91
	{
		mesh = vehicles/Vehicles_je_wagoneer_91|seatrear,
		shader = fr_vehicle_multiuv,
		invertX = TRUE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SuspensionFL_je_wagoneer_91
	{
		mesh = vehicles/Vehicles_je_wagoneer_91|shockfront,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SuspensionFR_je_wagoneer_91
	{
		mesh = vehicles/Vehicles_je_wagoneer_91|shockfront,
		shader = fr_vehicle_multiuv,
		invertX = TRUE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SuspensionRL_je_wagoneer_91
	{
		mesh = vehicles/Vehicles_je_wagoneer_91|shockrear,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SuspensionRR_je_wagoneer_91
	{
		mesh = vehicles/Vehicles_je_wagoneer_91|shockrear,
		shader = fr_vehicle_multiuv,
		invertX = TRUE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model Window_je_wagoneer_91_SL
	{
		mesh = vehicles/Vehicles_je_wagoneer_91|windowsideleft,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model Window_je_wagoneer_91_SR
	{
		mesh = vehicles/Vehicles_je_wagoneer_91|windowsideleft,
		shader = fr_vehicle_multiuv,
		invertX = TRUE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model Windshield_je_wagoneer_91
	{
		mesh = vehicles/Vehicles_je_wagoneer_91|windshield,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model Door_je_wagoneer_91_FL
	{
		mesh = vehicles/Vehicles_je_wagoneer_91|doorfrontleft,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = doorfrontleftbone 1.0,
	}
	
	model Door_je_wagoneer_91_FR
	{
		mesh = vehicles/Vehicles_je_wagoneer_91|doorfrontright,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = doorfrontrightbone 1.0,
	}
	
	model Door_je_wagoneer_91_RL
	{
		mesh = vehicles/Vehicles_je_wagoneer_91|doorrearleft,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = doorrearleftbone 1.0,
	}
	
	model Door_je_wagoneer_91_RR
	{
		mesh = vehicles/Vehicles_je_wagoneer_91|doorrearright,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = doorrearrightbone 1.0,
	}
	
	model Hood_je_wagoneer_91
	{
		mesh = vehicles/Vehicles_je_wagoneer_91|hood,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		
	}
	
	model Trunk_je_wagoneer_91
	{
		mesh = vehicles/Vehicles_je_wagoneer_91|trunk,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
	}
	
	model Window_je_wagoneer_91_FL
	{
		mesh = vehicles/Vehicles_je_wagoneer_91|windowfrontleft,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = windowfrontleftbone 1.0,
	}
	
	model Window_je_wagoneer_91_FR
	{
		mesh = vehicles/Vehicles_je_wagoneer_91|windowfrontright,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = windowfrontrightbone 1.0,
	}
	
	model Window_je_wagoneer_91_RL
	{
		mesh = vehicles/Vehicles_je_wagoneer_91|windowrearleft,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = windowrearleftbone 1.0,
	}
	
	model Window_je_wagoneer_91_RR
	{
		mesh = vehicles/Vehicles_je_wagoneer_91|windowrearright,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		boneWeight = windowrearrightbone 1.0,
	}	
	
	model RearWindshield_je_wagoneer_91
	{
		mesh = vehicles/Vehicles_je_wagoneer_91|windshieldrear,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
	}	
}