module Base
{

	model Trailer_fuel_small
	{
		mesh = vehicles/Trailer_fuel|bodysmall,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Trailer_fuel_medium
	{
		mesh = vehicles/Trailer_fuel|bodymedium,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model box_trailer_fuel
	{
		mesh = vehicles/Trailer_fuel|box,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model platform_trailer_fuel
	{
		mesh = vehicles/Trailer_fuel|platform,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model SuspensionFL_trailer_fuel
	{
		mesh = vehicles/Trailer_fuel|shockfront,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model SuspensionFR_trailer_fuel
	{
		mesh = vehicles/Trailer_fuel|shockfront,
		shader = fr_vehicle_multiuv,
		invertX = TRUE,
		scale = 0.004519,
		static = TRUE,
		
	}
	
	model Trunk_trailer_fuel
	{
		mesh = vehicles/Trailer_fuel|trunkbox,
		shader = fr_vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
		static = FALSE,
		
	}	
}