Sandbox_EN = {
    Sandbox_HIC = "Hide in Car",

    Sandbox_HIC_Active = "Mod Active",
    Sandbox_HIC_Active_tooltip = "Enable or disable the mod.",

    Sandbox_HIC_MoodleActive = "Moodle Active",
    Sandbox_HIC_MoodleActive_tooltip = "Enable or disable moodle.",

    Sandbox_HIC_MinimalCondition = "Minimal Condition",
    Sandbox_HIC_MinimalCondition_tooltip = "Minimum condition percentage required for vehicle parts to enable hiding.",

    Sandbox_HIC_Radius = "Detection Radius",
    Sandbox_HIC_Radius_tooltip = "Radius in which zombies can detect player in the car.",
	
	Sandbox_HIC_SleepRadius = "Sleep Detection Radius",
    Sandbox_HIC_SleepRadius_tooltip = "Radius within which zombies can detect a player sleeping in a car.",

    Sandbox_HIC_CheckForTraits = "Check For Traits",
    Sandbox_HIC_CheckForTraits_tooltip = "If enabled, checks for the Conspicuous and Inconspicuous traits.",

    Sandbox_HIC_TraitCoefficient = "Trait Influence Coefficient",
    Sandbox_HIC_TraitCoefficient_tooltip = "Adjusts radius based on a trait coefficient representing a 0-100 percent value."

    Sandbox_HIC_ZombieMemory = "Zombie have memory",
    Sandbox_HIC_ZombieMemory_tooltip = "If enabled, the player cannot hide while being chased by a zombie, even if not visible. If disabled, the player can hide when not seen by a zombie.",
}