module DayOne{

    sound DOAmbientGuns {
        category = Object, 
        loop = false,
        is3D = true,
        clip { 
            file = media/sound/day_one_ambient_guns.wav, 
            distanceMax = 100,
            reverbFactor = 0.1, 
            volume = 1, 
        } 
    }

    sound DOAmbientGunsFar {
        category = Object, 
        loop = false,
        is3D = true,
        clip { 
            file = media/sound/day_one_ambient_guns_far.wav, 
            distanceMax = 100,
            reverbFactor = 0.1, 
            volume = 1, 
        } 
    }

    sound DOSiren {
        category = Object, 
        loop = false,
        is3D = true,
        clip { 
            file = media/sound/day_one_siren.wav, 
            distanceMax = 100,
            reverbFactor = 0.1, 
            volume = 0.4, 
        } 
    }

    sound DOSiren2 {
        category = Object, 
        loop = false,
        is3D = true,
        clip { 
            file = media/sound/day_one_siren2.wav, 
            distanceMax = 100,
            reverbFactor = 0.1, 
            volume = 0.4, 
        } 
    }

    sound DOTV {
        category = Object, 
        loop = false,
        is3D = true,
        clip { 
            file = media/sound/day_one_tv.wav, 
            distanceMax = 20,
            reverbFactor = 0.1, 
            volume = 0.1, 
        } 
    }

    sound DOChopper {
        category = Object, 
        loop = false,
        is3D = true,
        clip { 
            file = media/sound/day_one_chopper.wav, 
            distanceMax = 100,
            reverbFactor = 0.1, 
            volume = 0.5, 
        } 
    }

    sound DOGas {
        category = Object, 
        loop = false,
        is3D = true,
        clip { 
            file = media/sound/day_one_gas.wav, 
            distanceMax = 20,
            reverbFactor = 0.1, 
            volume = 0.4, 
        } 
    }

    sound DOJet {
        category = Object, 
        loop = false,
        is3D = true,
        clip { 
            file = media/sound/day_one_jet.wav, 
            distanceMax = 100,
            reverbFactor = 0.1, 
            volume = 0.45, 
        } 
    }

    sound DOA10 {
        category = Object, 
        loop = false,
        is3D = true,
        clip { 
            file = media/sound/day_one_a-10-warthog.wav, 
            distanceMax = 100,
            reverbFactor = 0.1, 
            volume = 0.8, 
        } 
    }

    sound DOKaboom {
        category = Object, 
        loop = false,
        is3D = true,
        clip { 
            file = media/sound/day_one_kaboom.wav, 
            distanceMax = 100,
            reverbFactor = 0.1, 
            volume = 1, 
        } 
    }

    sound DOExploClose1 {
        category = Object, 
        loop = false,
        is3D = true,
        clip { 
            file = media/sound/explo-close-1.wav, 
            distanceMax = 100,
            reverbFactor = 0.1, 
            volume = 1, 
        } 
    }

    sound DOExploClose2 {
        category = Object, 
        loop = false,
        is3D = true,
        clip { 
            file = media/sound/explo-close-2.wav, 
            distanceMax = 100,
            reverbFactor = 0.1, 
            volume = 1, 
        } 
    }

    sound DOExploClose3 {
        category = Object, 
        loop = false,
        is3D = true,
        clip { 
            file = media/sound/explo-close-3.wav, 
            distanceMax = 100,
            reverbFactor = 0.1, 
            volume = 1, 
        } 
    }

    sound DOExploClose4 {
        category = Object, 
        loop = false,
        is3D = true,
        clip { 
            file = media/sound/explo-close-4.wav, 
            distanceMax = 100,
            reverbFactor = 0.1, 
            volume = 1, 
        } 
    }

    sound DOExploClose5 {
        category = Object, 
        loop = false,
        is3D = true,
        clip { 
            file = media/sound/explo-close-5.wav, 
            distanceMax = 100,
            reverbFactor = 0.1, 
            volume = 1, 
        } 
    }

    sound DOExploClose6 {
        category = Object, 
        loop = false,
        is3D = true,
        clip { 
            file = media/sound/explo-close-6.wav, 
            distanceMax = 100,
            reverbFactor = 0.1, 
            volume = 1, 
        } 
    }

    sound DOExploClose7 {
        category = Object, 
        loop = false,
        is3D = true,
        clip { 
            file = media/sound/explo-close-7.wav, 
            distanceMax = 100,
            reverbFactor = 0.1, 
            volume = 1, 
        } 
    }

    sound DOExploClose8 {
        category = Object, 
        loop = false,
        is3D = true,
        clip { 
            file = media/sound/explo-close-8.wav, 
            distanceMax = 100,
            reverbFactor = 0.1, 
            volume = 1, 
        } 
    }


}