<?xml version="1.0" encoding="utf-8"?>
<animNode x_extends="Idle.xml">
	<m_Name>Katana_Idle2</m_Name>
	<m_AnimName>Katana_Aim2</m_AnimName>
	<m_SpeedScale>0.18</m_SpeedScale>
	<m_BlendTime>0.001</m_BlendTime>

	<m_Conditions>
		<m_Name>Weapon</m_Name>
		<m_Type>STRING</m_Type>
		<m_StringValue>2handed</m_StringValue>
	</m_Conditions>

	<m_Conditions>
		<m_Name>isSword</m_Name>
		<m_Type>BOOL</m_Type>
		<m_BoolValue>true</m_BoolValue>
	</m_Conditions>

	<m_2DBlends>
		<m_AnimName>Katana_Idle</m_AnimName>
	</m_2DBlends>
	<m_2DBlends>
		<m_AnimName>Katana_Idle</m_AnimName>
	</m_2DBlends>
	<m_2DBlends>
		<m_AnimName>Katana_Idle</m_AnimName>
	</m_2DBlends>
	<m_Transitions>
		<m_Target>aim_2handed</m_Target>
		<m_AnimName>Bob_IdleToAim_Bat</m_AnimName>
	</m_Transitions>
	<m_Transitions>
		<m_Target>walk2handed</m_Target>
	</m_Transitions>
	<m_Transitions>
		<m_Target>run2hands</m_Target>
		<m_AnimName>Bob_IdleToRun_Bat</m_AnimName>
	</m_Transitions>
	<m_Transitions>
		<m_Target>sprint2handed</m_Target>
		<m_AnimName>Bob_IdleToSprint_Bat</m_AnimName>
	</m_Transitions>
	<m_Transitions />
	<m_Transitions />
	<m_Transitions>
		<m_Target>sneakidle2handed</m_Target>
	</m_Transitions>
	<m_Transitions>
		<m_Target>sneakIdleLow2handed</m_Target>
	</m_Transitions>
	<m_Conditions>
		<m_Name>KatanaAttackMode</m_Name>
		<m_Type>STRING</m_Type>
		<m_StringValue>2</m_StringValue>
	</m_Conditions>
	<m_maxTorsoTwist>15.0</m_maxTorsoTwist>
</animNode>