<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<animNode>
	<m_Name>idle</m_Name>
	<m_AnimName>Berserk_2HDefault</m_AnimName>
	<m_Looped>true</m_Looped>
	<m_Finished>false</m_Finished>
	<m_UpperOnly>false</m_UpperOnly>
	<m_Left>true</m_Left>
	<m_Right>true</m_Right>
	<m_BlendTime>0.1</m_BlendTime>
	<m_EarlyBlendOut>false</m_EarlyBlendOut>
	<m_SpeedScale>0.80</m_SpeedScale>
	<m_Conditions>
		<m_Name>weapon</m_Name>
		<m_Type>3</m_Type>
		<m_IntValue>0</m_IntValue>
		<m_FloatValue>0.0</m_FloatValue>
		<m_BoolValue>false</m_BoolValue>
		<m_StringValue>Berserk_2HDefault</m_StringValue>
	</m_Conditions>
	<m_Conditions>
		<m_Name>dead</m_Name>
		<m_Type>2</m_Type>
		<m_IntValue>0</m_IntValue>
		<m_FloatValue>0.0</m_FloatValue>
		<m_BoolValue>false</m_BoolValue>
		<m_StringValue></m_StringValue>
	</m_Conditions>
</animNode>