local distributionTable = VehicleDistributions[1]

VehicleDistributions.FRB77GloveBox = {
    rolls = 1,
    items = {
        "Base.77firebirdMagazine", 60,
        "Base.Pen", 4,
        "Base.Pencil", 4,
        "Base.Cigarettes", 5,
        "Base.Lighter", 5,
        "Base.Matches", 3,
        "Base.Tissue", 2,
    },
    junk = ClutterTables.GloveBoxJunk,
}

VehicleDistributions.FRB77 = {

	GloveBox = VehicleDistributions.FRB77GloveBox;
	FRB77Trunk = VehicleDistributions.TrunkStandard;
	FRB77Roofrack = VehicleDistributions.TrunkStandard;
}

distributionTable["77firebird"] = { Normal = VehicleDistributions.FRB77; }
distributionTable["77firebirdES"] = { Normal = VehicleDistributions.FRB77; }
distributionTable["77firebirdFR"] = { Normal = VehicleDistributions.FRB77; }
distributionTable["77firebirdTA"] = { Normal = VehicleDistributions.FRB77; }