ContextMenu_CN = {
	ContextMenu_ResidentEvilBuild = "生化危机建筑",
	ContextMenu_RoundWoodenFence = "圆木栅栏",
	ContextMenu_RestrictedAreaFence = "禁区栅栏",
	ContextMenu_RoundWoodenWall = "圆木墙",
	ContextMenu_RoundWoodenObliqueWall = "圆木斜角墙",
	ContextMenu_RoundWoodenColumn = "圆木柱子",
	ContextMenu_RoundWoodenDoubleDoor = "圆木双开门",
	ContextMenu_BambooFloor = "竹地板",
	ContextMenu_RestrictedAreaFence1 = "禁区栅栏",
	ContextMenu_RestrictedAreaObliqueFence = "禁区斜角栅栏",
	ContextMenu_RestrictedAreaColumn = "禁区栅栏柱",
	ContextMenu_RestrictedAreaDoubleDoor = "禁区双开门",
	ContextMenu_WasteSoilShedWall = "废土棚瓦墙",
	ContextMenu_WasteSoilShedWall1 = "黄色棚瓦墙",
	ContextMenu_WasteSoilShedWall2 = "绿色棚瓦墙",
	ContextMenu_WasteSoilShedWall3 = "红色棚瓦墙1",
	ContextMenu_WasteSoilShedWall4 = "红色棚瓦墙2",
	ContextMenu_WasteSoilShedWall5 = "蓝色棚瓦墙",
	ContextMenu_PasswordDoor = "开启密码门",
	ContextMenu_BiochemicalVaccines = "注射疫苗",
	ContextMenu_Flirt = "调戏"
	ContextMenu_BarbedWireMesh = "带刺铁丝网",
	ContextMenu_BarbedWireMeshCorner = "带刺铁丝网斜角",
	ContextMenu_BarbedWireMeshColumn = "带刺铁丝网柱",
	ContextMenu_PutTheBadgeIn = "放入徽章",
}