module Base
{
	model 91fordLTDcabBarrier
	{
		mesh = vehicles/Vehicles_91fordLTD_Body|vic91_cab_barrier,
		texture = Vehicles/Vehicles_91fordLTD_Interior,
		shader = vehiclewheel,
		scale = 0.1,
	}

	template vehicle LTD91Barrier
		{
		part LTD91Barrier
        	{

			model Barrier0
				{
                		file = 91fordLTDcabBarrier,
				}

				area = Engine,
				category = bodywork,
				itemType = Base.91fordLTDCabBarrier,
				mechanicRequireKey = false,

            		lua
            		{
					create = Vehicles.Create.Default,
					}
		}
	}

    template vehicle LTD91BarrierR
		{
		part LTD91Barrier
        	{

			model Barrier0
				{
                		file = 91fordLTDcabBarrier,
				}

				area = SeatRearLeft,
				category = bodywork,
				itemType = Base.91fordLTDCabBarrier,
				mechanicRequireKey = false,

				table install
			{
				items
				{
					1
					{
						type = Base.Screwdriver,
						count = 1,
						keep = true,
						equip = primary,
					}
				}
				time = 300,
				skills = Mechanics:1,
				door = DoorRearLeft,
				recipes = Intermediate Mechanics,
				test = Vehicles.InstallTest.Default,
			}
			table uninstall
			{
				items
				{
					1
					{
						type = Base.Screwdriver,
						count = 1,
						keep = true,
						equip = primary,
					}
				}
				time = 300,
				skills = Mechanics:1,
				recipes = Intermediate Mechanics,
				test = Vehicles.UninstallTest.Default,
			}

            		lua
            		{
					create = Vehicles.Create.Default,
					}
		}
	}

		
}
