ContextMenu_DE = {
    ContextMenu_KnoxEvent_Barricade = "Barrikadieren",
    ContextMenu_KnoxEvent_ChopTrees = "Bäume fällen",
    ContextMenu_KnoxEvent_Clean = "Reinigen",
    ContextMenu_KnoxEvent_DumpCorpses = "Leichen entsorgen",
    ContextMenu_KnoxEvent_DumpLoot = "Beute ablegen",
    ContextMenu_KnoxEvent_Follow = "Folgen",
    ContextMenu_KnoxEvent_Stay = "Stehenbleiben",
    ContextMenu_KnoxEvent_Guard = "Bewachen",
    ContextMenu_KnoxEvent_Rest = "Ausruhen",
    ContextMenu_KnoxEvent_Settings = "Einstellungen",
    ContextMenu_KnoxEvent_LootBuilding = "Gebäude plündern",
    ContextMenu_KnoxEvent_OpenInventory = "NPC-Inventar öffnen",
    ContextMenu_KnoxEvent_Scavenge = "Plündere die Umgebung",
    ContextMenu_KnoxEvent_Speak = "Ansprechen",
    ContextMenu_KnoxEvent_Contact = "Andere kontaktieren",
    ContextMenu_KnoxEvent_SendToSafehouse = "Zur Basis schicken",
    ContextMenu_SafehouseSwitch = "Basis wechseln",
    ContextMenu_KnoxEvent_Scout = "Erkunden",
    ContextMenu_PreferredWeapon = "Waffe setzen",
    ContextMenu_KnoxEvent_Read = "Lesen",
    ContextMenu_KnoxEvent_Organize = "Organisieren",
    ContextMenu_KnoxEvent_Wash = "Waschen",
}
