UI_EN = {
    UI_optionscreen_binding_KEEHotkeys = "Knox Event Expanded Hotkeys",
    UI_optionscreen_binding_ToggleNpcOverview = "Toggle Npc overview window",
    UI_optionscreen_binding_ToggleNpcHUD = "Toggle Npc HUD",
    UI_optionscreen_binding_ToggleNpcFriendlyFire = "Toggle Friendly Fire",
    UI_optionscreen_binding_NpcGroupRadial = "NPC Group Radial",
    UI_optionscreen_binding_NpcGroupRadialPrefMelee = "Force use melee",
    UI_optionscreen_binding_NpcGroupRadialPrefRanged = "Force use ranged",
    UI_optionscreen_binding_NpcGroupRadialPrefAny = "Use any weapon",
    UI_optionscreen_binding_NpcGroupRadialWepReady = "Weapons ready",
    UI_optionscreen_binding_NpcGroupRadialWepAway = "Weapons away",
    UI_optionscreen_binding_NpcGroupRadialFollowClose = "Follow close",
    UI_optionscreen_binding_NpcGroupRadialFollowBalanced = "Follow balanced",
    UI_optionscreen_binding_NpcGroupRadialFollowFar = "Follow far",
    UI_optionscreen_binding_NpcGroupRadialFightStanceAggressive = "Fight stance: Aggressive",
    UI_optionscreen_binding_NpcGroupRadialFightStanceStay = "Fight stance: Stay",
    UI_optionscreen_binding_NpcGroupRadialFightStanceDisengage = "Fight stance: Disengage",
    UI_worldscreen_ResetNpcsDesc = "Reset (remove) all npcs on the map.",
    UI_worldscreen_ResetNpcs = "Reset npcs",
    UI_trait_KEEMarried = "Married",
    UI_trait_KEEMarriedDesc = "You will spawn with a spouse.",
}
