ContextMenu_ES = {
    ContextMenu_KnoxEvent_Barricade = "Barricada",
    ContextMenu_KnoxEvent_ChopTrees = "Cortar arboles",
    ContextMenu_KnoxEvent_Clean = "Limpiar",
    ContextMenu_KnoxEvent_DumpCorpses = "Tirar cuerpos",
    ContextMenu_KnoxEvent_DumpLoot = "Tirar loot",
    ContextMenu_KnoxEvent_Follow = "Seguirme",
    ContextMenu_KnoxEvent_Stay = "Quedarse",
    ContextMenu_KnoxEvent_Guard = "En guardia",
    ContextMenu_KnoxEvent_Rest = "Descanso",
    ContextMenu_KnoxEvent_Settings = "Opciones",
    ContextMenu_KnoxEvent_LootBuilding = "Loot de construccion",
    ContextMenu_KnoxEvent_OpenInventory = "Abrir inventario de NPC",
    ContextMenu_KnoxEvent_Scavenge = "Area de limpieza",
    ContextMenu_KnoxEvent_Speak = "Hablar",
    ContextMenu_KnoxEvent_Contact = "Contactar con sobrevivientes cercanos",
    ContextMenu_KnoxEvent_SendToSafehouse = "Enviar al refugio"
    ContextMenu_SafehouseSwitch = "Cambiar refugio",
    ContextMenu_KnoxEvent_Scout = "Area de exploracion",
}