
IGUI_CN = {

    IGUI_VehicleType_10 = "Special Military Vehicles",
    IGUI_VehiclePartSeatFrontLeft = "Driver's Seat",
    IGUI_VehiclePartSeatFrontRight = "Front Right Seat",
    IGUI_VehiclePartSeatMiddleLeft = "Middle Left Seat",
    IGUI_VehiclePartSeatMiddleRight = "Middle Right Seat",
    IGUI_VehiclePartSeatRearLeft = "Rear Left Seat",
    IGUI_VehiclePartSeatRearRight = "Rear Right Seat",
    IGUI_VehiclePartBigGasTankForPanzer = "Military Large Fuel Tank",
    IGUI_VehiclePartM1A1_AmmoCache = "Ammunition Rack",
    IGUI_VehiclePartM1A1_AmmoCacheBig = "Extended Ammunition Rack",

    IGUI_VehicleNameM1A1 = "M1A1",
    IGUI_VehicleNameM1A1_Tooltip = "U.S. Army Main Battle Tank<br>Devastating to zombies, but you still need to pay attention to the track condition<br>M1A1 has a minimum of 50 status protection<br>To repair to 100, you must issue orders to your crew inside the vehicle",

    IGUI_MainGun_M830A1 = "M830A1",
    IGUI_MainGun_M830A1_Tooltip = "M830A1 is the main gun of the M1A1, its rate of fire is 1.5 times that of the M1A1, but its range is only half of the M1A1",

    IGUI_Vehicle_Detail_Rank = "Rank",
    IGUI_Vehicle_Detail_BattleRating = "Battle Rating",
    IGUI_Vehicle_Detail_BattleRating_AB = "Arcade",
    IGUI_Vehicle_Detail_BattleRating_RB = "Historical",
    IGUI_Vehicle_Detail_BattleRating_SB = "Realistic",
    IGUI_Vehicle_Detail_Faction = "Faction",
    IGUI_Vehicle_Detail_MainRole = "Primary Role",
    IGUI_Vehicle_Detail_MediumTank = "Medium Tank",
    IGUI_Vehicle_Detail_Attackhelicopter = "Attack Helicopter",
    IGUI_Vehicle_Detail_Research = "Research Cost",
    IGUI_Vehicle_Detail_Purchase = "Purchase Price",

    IGUI_NoAmmoSelected = "No Ammunition Selected",

    IGUI_VehiclePartAmmoBuilderForPanzer = "Ammunition Fabricator",
    IGUI_Open_ABFP = "Open Ammunition Fabricator",
    IGUI_ABFP = "Ammunition Fabricator",
    IGUI_ABFP_toolip = "These points are interchangeable with the Automatic Turret Module points",
    IGUI_ABFP_Buy = "Purchase",
    IGUI_ABFP_NoMoney = "Insufficient Funds",
    IGUI_ABFP_YourPoint = "Ether Essence Points",
    IGUI_ABFP_WrongNumber = "Incorrect Input",
    IGUI_ABFP_BuyItem = "Purchase Item",
    IGUI_ABFP_NoItemSelected = "No Item Selected",
    IGUI_ABFP_NoEnoughMoney = "Insufficient Funds", 
    IGUI_Active = "Active",
    IGUI_NotInstall = "Not Installed",
    IGUI_Disable = "Disabled",
    IGUI_Avaiable = "Available",

    IGUI_EnableGunLight = "Enable Turret Spotlight",

    IGUI_VehicleParttankfoot = "Tracks",
    IGUI_VehiclePartM1A2Track = "Tracks",
    IGUI_VehiclePartAmmoCache = "Ammunition Rack",
    IGUI_VehiclePartT80_AmmoCache = "Ammunition Rack",
    IGUI_VehiclePartT80_AmmoCacheBig = "Extended Ammunition Rack",
    IGUI_VehiclePartAmmoCacheBig = "Extended Ammunition Rack",
    IGUI_VehiclePartAmmoCacheBig_Tooltip = "Extended Ammunition Rack, allows you to carry more ammunition",
    IGUI_AlreadyLoaded = "Main Gun Loaded",
    IGUI_NoAmmo = "Main Gun Ammunition Low",

    IGUI_ActiveTigetEngine = "Activate Engine",
    IGUI_NeedCrowbar = "Crowbar Required",

    IGUI_StartRepairAction = "Initiate Repair Operation",
    IGUI_MainGun = "Main Weapon List",

    IGUI_ChronoSphere = "Chrono Sphere",
    IGUI_ChronoSphere_Tooltip = "Technology from another timeline, research to access the RV space",

    IGUI_VehicleUpdate = "Vehicle Upgrades",

    IGUI_EngineUpdate = "Engine Upgrade",
    IGUI_EngineUpdate_Tooltip = "Engine Upgrade, research to increase vehicle acceleration",
    IGUI_FilterUpdate = "Air Filter",
    IGUI_FilterUpdate_Tooltip = "Air Filter, research to improve fuel efficiency",
    IGUI_TrackUpdate = "Track Upgrade",
    IGUI_TrackUpdate_Tooltip = "Track Upgrade, research to increase resistance to infantry units",
    IGUI_BrakeUpdate = "Brake Upgrade",
    IGUI_BrakeUpdate_Tooltip = "Brake Upgrade, research to improve vehicle braking effect",
    IGUI_TigerShovel = "Dozer Blade",
    IGUI_TigerShovel_Tooltip = "Dozer Blade, research to improve vehicle obstacle crossing ability",

    IGUI_VehicleDefUpdate = "Defense Upgrades",
    IGUI_AnTiPersonnelMine = "Anti-Personnel Bouncing Mine",
    IGUI_AnTiPersonnelMine_Tooltip = "Anti-Personnel Bouncing Mine, deploy pre-installed anti-personnel bouncing mines",
    IGUI_AnotherMachineGunner = "Additional Machine Gunner",
    IGUI_AnotherMachineGunner_Tooltip = "Additional Machine Gunner, adds an MG42 on the vehicle top, used by the vehicle's third crew member",
    IGUI_MainGun762mm = "7.62mm Machine Gun",
    IGUI_MainGun762mm_Tooltip = "7.62mm Machine Gun, extremely effective against infantry units",
    IGUI_MainGun792mm = "7.92mm Machine Gun Overhaul",
    IGUI_MainGun792mm_Tooltip = "7.92mm Machine Gun Overhaul, allows your crew to use the machine gun to sweep infantry",
    IGUI_Vehicle_art_support = "Artillery Support",
    IGUI_Vehicle_art_support_Tooltip = "Artillery Support, call in nearby available artillery units for support, research to gain one use",
    IGUI_Vehicle_MoreArmor = "Additional Armor",
    IGUI_Vehicle_MoreArmor_Tooltip = "Additional Armor, add armor plates to both sides of the vehicle",
    IGUI_Vehicle_AirSupport = "Air Support",
    IGUI_Vehicle_AirSupport_Tooltip = "Air Support, call in nearby available air support units for support, research to gain one use",

    IGUI_VehicleAtkUpdate = "Weapon Upgrades",

    IGUI_Vehicle_TurretLight = "Turret Spotlight",
    IGUI_Vehicle_TurretLight_Tooltip = "Turret Spotlight, provides illumination when aiming, press V to activate",

    IGUI_MainGun_SprgrL_45 = "Sprgr.L/4.5 High Explosive Shell",
    IGUI_MainGun_SprgrL_45_Tooltip = "Sprgr.L/4.5 High Explosive Shell, causes large area damage, less effective against buildings",
    IGUI_Vehicle_NightVersion = "Night Vision",
    IGUI_Vehicle_NightVersion_Tooltip = "Night Vision, increases night target acquisition capability when activated",
    IGUI_BetterHUD = "Improved HUD",
    IGUI_BetterHUD_Tooltip = "Improved HUD, adds data display to the HUD",

    IGUI_Researched = "Researched",
    IGUI_Research = "Research",
    IGUI_ResearchBefore = "You must research the upper-level technology",
    IGUI_ResearchPoint = "Research Points",

    IGUI_OpenPanzerCrewPanel = "Open Crew Panel",
    IGUI_OpenReacherPanel = "Open Research Panel",

    IGUI_PanzerCrew = "Crew",
    IGUI_PanzerCrew_Level = "Level",

    IGUI_PanzerCrew_Now = "Current Crew",
    IGUI_PanzerCrew_FreePoint = "Available Points",
    IGUI_PanzerCrewCommander = "Commander",
    IGUI_PanzerCrewGunner = "Gunner",
    IGUI_PanzerCrewDriver = "Driver",
    IGUI_PanzerCrewLoader = "Loader",
    IGUI_PanzerCrewMachineGunner = "Machine Gunner",

    IGUI_PanzerCrew_FastLoad = "Quick Load",
    IGUI_PanzerCrew_FastLoad_Desc = "Quick Load, reduces loading time",
    IGUI_PanzerCrew_FastShootMG = "Quick Fire (Machine Gun)",
    IGUI_PanzerCrew_FastShootMG_Desc = "Quick Fire, reduces machine gun firing interval",
    IGUI_PanzerCrew_Aim = "Precise Aim",
    IGUI_PanzerCrew_Aim_Desc = "Precise Aim, increases damage",
	IGUI_PanzerCrew_BattleRepair = "Battle Repair",
	IGUI_PanzerCrew_BattleRepair_Stop = "Cannot repair while moving",
	IGUI_PanzerCrew_BattleRepair_Desc = "Increases repair speed during maintenance<br>At max level, allows repair while moving",
	IGUI_PanzerCrew_DamageControl = "Damage Control",
	IGUI_PanzerCrew_DamageControl_Desc = "Damage Control, reduces damage taken",
	IGUI_CrewLeaderShutUp = "Commander, shut up!",

	IGUI_NoDrivePanzer = "I need to learn how to drive a tank",

	IGUI_VehiclePartCatfoot = "Tracks",
	IGUI_VehiclePartT80Track = "Tracks",
	IGUI_VehiclePartT80Hang = "Suspension",
	IGUI_VehiclePartT80_Shovel = "Dozer Blade",

	IGUI_MainGun125mm = "125mm Gun",
	IGUI_MainGun125mm_Tooltip = "125mm Gun, extremely effective against hard targets",
	IGUI_MainGun120mm = "120mm Gun",
	IGUI_MainGun120mm_Tooltip = "120mm Gun, extremely effective against hard targets",
	IGUI_MainGun792mm = "7.92mm Machine Gun",
	IGUI_MainGun792mm_Tooltip = "7.92mm Machine Gun, extremely effective against infantry units",
	IGUI_MainGun_APFSDS = "APFSDS (Armor-Piercing Fin-Stabilized Discarding-Sabot)",
	IGUI_MainGun_APFSDS_Tooltip = "Extremely effective against armor",
	IGUI_MainGun120mm = "120mm Gun",
	IGUI_MainGun120mm_Tooltip = "120mm Gun, extremely effective against hard targets",

	IGUI_SwitchLight = "Toggle Night Light",
	IGUI_LightOn = "Night Light On",
	IGUI_LightOff = "Night Light Off",
	IGUI_Heli_HUD_Height = "Altitude",
	IGUI_Heli_HUD_Speed = "Speed",
	IGUI_Heli_HUD_Heading = "Heading",
	IGUI_VehicleNameWZ10 = "WZ-10 Attack Helicopter",
	IGUI_VehicleNameMi24 = "Mi24 Transport Attack Helicopter",
	IGUI_VehiclePartCatweaponpart = "Body Mounts",
	IGUI_VehiclePartWZ10_Turret_RocketTable1 = "Launcher 1",
	IGUI_VehiclePartWZ10_Turret_RocketTable2 = "Launcher 2",
	IGUI_VehiclePartWZ10_Turret_RocketTable3 = "Launcher 3",
	IGUI_VehiclePartWZ10_Turret_RocketTable4 = "Launcher 4",
	IGUI_VehiclePartWZ10_AmmoCache = "Cannon Ammunition",
	IGUI_BlackZoneWarn = "Warning: Nearby Zone Not Loaded",
	IGUI_MainGunAnTiGroundGun = "23mm Cannon",
	IGUI_MissileTable = "Missile Mounts",
	IGUI_AutoBalance = "Auto-Leveling",
	IGUI_AutoBalanceOn = "Auto-Leveling: On",
	IGUI_AutoBalanceOff = "Auto-Leveling: Off",
	IGUI_MainGun_30mmAP = "AP (Armor-Piercing) Chain",
	IGUI_MainGun_30mmAP_Tooltip = "AP Chain, effective against armored targets",
	IGUI_MainGun_30mmHE = "HE (High-Explosive) Chain",
	IGUI_MainGun_30mmHE_Tooltip = "HE Chain, effective against personnel and light armored targets",
	IGUI_MainGun_Rocket = "Rocket",
	IGUI_MainGun_Rocket_Tooltip = "Rocket, effective against personnel and light armored targets",
	IGUI_MainGun_AnTiTankMissile = "Anti-Tank Missile",
	IGUI_MainGun_AnTiTankMissile_Tooltip = "Anti-Tank Missile, effective against armored targets",
	IGUI_WarnSystem = "Warning System",
	IGUI_WarnSystem_Tooltip = "Warning System, issues an alarm when the vehicle encounters danger",
	IGUI_Vehicle_Compressor = "Compressor",
	IGUI_Vehicle_Compressor_Tooltip = "Test and calibrate the compressor to enhance engine performance",
	IGUI_Vehicle_Rotorblade = "Rotor Blade",
	IGUI_Vehicle_Rotorblade_Tooltip = "Test and calibrate the rotor blade to enhance flight performance",
	IGUI_Vehicle_Engine = "Engine",
	IGUI_Vehicle_Engine_Tooltip = "Install a new engine to reduce noise",
	IGUI_Vehicle_Body = "Body",
	IGUI_Vehicle_Body_Tooltip = "Provides flight performance",
	IGUI_VehicleNameEC665 = "EC665 Tiger Support Attack Helicopter",
	IGUI_VehiclePartCatweaponpart = "Body Mounts",
	IGUI_VehiclePartEC665_Turret_RocketTable1 = "Launcher 1",
	IGUI_VehiclePartEC665_Turret_RocketTable2 = "Launcher 2",
	IGUI_VehiclePartEC665_AmmoCache = "Cannon Ammunition",
	IGUI_VehicleNameAH64A = "AH-64A",
	IGUI_VehiclePartAH64A_AmmoCache = "Ammunition Rack",
	IGUI_VehiclePartAH64A_Gun = "Cannon",
	IGUI_VehiclePartAH64A_RocketTable1 = "Launcher 1",
	IGUI_VehiclePartAH64A_RocketTable2 = "Launcher 2",
	IGUI_VehiclePartAH64A_RocketTable3 = "Launcher 3",
	IGUI_VehiclePartAH64A_RocketTable4 = "Launcher 4",

	IGUI_BlackZoneWarn = "Warning: Nearby Zone Not Loaded",
	IGUI_MainGunAnTiGroundGun = "23mm Cannon",
	IGUI_MissileTable = "Mounts",
	IGUI_NightLight = "Night Light",
	IGUI_NightLight_Tooltip = "Night Light, provides illumination at night",

	IGUI_AutoBalance = "Auto-Leveling",
	IGUI_AutoBalanceOn = "Auto-Leveling: On",
	IGUI_AutoBalanceOff = "Auto-Leveling: Off",

	IGUI_MainGun_RocketNest = "Rocket Nest",
	IGUI_MainGun_RocketNest_Tooltip = "Many rockets, effective against personnel and light armored targets",
	IGUI_MainGun_MachineGunTable = ".50 Cal Machine Gun Mount",
	IGUI_MainGun_MachineGunTable_Tooltip = "Improves infantry capabilities, the more mounts the higher the damage",
	IGUI_MainGun30mmM230E = "30mm M230E Cannon",
	IGUI_MainGun30mmM230E_Tooltip = "30mm M230E Cannon, effective against armored targets",
	IGUI_RocketNestPlace = "Mount Position *2",
}