module ATA2
{
    imports
    {
        Base
    }
    
    item ATATuningFordMustang /* Spawn */ 
    {
        Weight    =    0.1,
        ItemType = base:literature,
        DisplayName    =    Autotsar Tuning - Ford Mustang,
        Icon    =    ATATuningMagUniverseIcon,
        LearnedRecipes  =   Basic Tuning;ATAMustangRecipes,
        ReplaceOnUse    =   ATATuningFordMustang,
        Tooltip = Tooltip_item_ATATuningFordMustang,
        StaticModel = Autotsar.ATATuningMagUniverse_Reading,
        WorldStaticModel = Autotsar.ATATuningMagUniverse_Ground,
        OnCreate = SpecialLootSpawns.OnCreateRecipeMagazine,
        Tags = base:magazine,
    }

/* Hoods
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*/
    model ATAMustangHood2World
    {
        mesh = WorldItems/ATA_Mustang_items|ATAMustangHood2World,
        texture = Vehicles/ATA_Mustang_base0,
        scale = 0.014,
    }
    model ATAMustangHood3World
    {
        mesh = WorldItems/ATA_Mustang_items|ATAMustangHood3World,
        texture = Vehicles/ATA_Mustang_base0,
        scale = 0.014,
    }
    model ATAMustangHood4World
    {
        mesh = WorldItems/ATA_Mustang_items|ATAMustangHood4World,
        texture = Vehicles/ATA_Mustang_base0,
        scale = 0.014,
    }
    item ATAMustangHood2Item3 /* Vehicle */
    {
        DisplayCategory = Tuning,
        Weight    =    15.0,
        ItemType = base:normal,
        Icon    =    EngineDoor,
        VehicleType =   3,
        ChanceToSpawnDamaged = 25,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = Autotsar.ATAMustangHood2World,
        tags = ATA_Mustang_Hood,
    }

    item ATAMustangHood3Item3 /* Vehicle */
    {
        DisplayCategory = Tuning,
        Weight    =    15.0,
        ItemType = base:normal,
        Icon    =    EngineDoor,
        VehicleType =   3,
        ChanceToSpawnDamaged = 25,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = Autotsar.ATAMustangHood3World,
        tags = ATA_Mustang_Hood,
    }
    item ATAMustangHood4Item3 /* Vehicle */
    {
        DisplayCategory = Tuning,
        Weight    =    15.0,
        ItemType = base:normal,
        Icon    =    EngineDoor,
        VehicleType =   3,
        ChanceToSpawnDamaged = 25,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = Autotsar.ATAMustangHood4World,
        tags = ATA_Mustang_Hood,
    }
        craftRecipe ATAMustangHoodItem
    {
        timedAction = Welding,
		Time = 350,
		NeedToBeLearn = True,
		SkillRequired = MetalWelding:2,
		Tags = InHandCraft;Welding,
        category = Autotsar,
		xpAward = MetalWelding:25,
		AutoLearnAny = MetalWelding:4,
        inputs
        {
        item 1 tags[ATA_Mustang_Hood],
        item 8 [Base.BlowTorch],
		item 1 tags[WeldingMask] mode:keep,
        }
               outputs
       {
           item 6 Base.SheetMetal,
       }       
    }
}