module Base
{
	sound HeliSound1
	{
		category = Heli,
		loop = true,
		
		clip
		{
			file = media/sound/engine_exterior_l.ogg,
			volume = 1,
		}
		clip
		{
			file = media/sound/engine_exterior_r.ogg,
			volume = 1,
		}
	}

	sound HeliSound2
	{
		category = Heli,
		loop = true,
		
		clip
		{
			file = media/sound/engine_exterior_l.ogg,
			volume = 0.7,
		}
		clip
		{
			file = media/sound/engine_exterior_r.ogg,
			volume = 0.7,
		}
	}

	sound HeliSound3
	{
		category = Heli,
		loop = true,
		
		clip
		{
			file = media/sound/engine_exterior_l.ogg,
			volume = 0.47,
		}
		clip
		{
			file = media/sound/engine_exterior_r.ogg,
			volume = 0.4,
		}
	}

	sound HeliSound4
	{
		category = Heli,
		loop = true,
		
		clip
		{
			file = media/sound/engine_exterior_l.ogg,
			volume = 0.1,
		}
		clip
		{
			file = media/sound/engine_exterior_r.ogg,
			volume = 0.1,
		}
	}
	sound WZ_10_Engine_Start
	{
		category = Heli,
		loop = false,
		
		clip
		{
			file = media/sound/engine_start_exterior_l.wav,
			volume = 0.7,
		}
		clip
		{
			file = media/sound/engine_start_exterior_r.wav,
			volume = 0.7,
		}
	}
	sound WZ_10_Engine_Off
	{
		category = Heli,
		loop = false,
		clip
		{
			file = media/sound/engine_stop_exterior_l.wav,
			volume = 0.7,
		}
		clip
		{
			file = media/sound/engine_stop_exterior_r.wav,
			volume = 0.7,
		}
	}
	sound WZ_10_30mm_Fire
    {
        clip
        {
            file = media/sound/cannon_20mm_kwk30_shot_01.wav, is3D = true,
        }
        clip
		{
			file = media/sound/cannon_20mm_kwk30_shot_02.wav, is3D = true,
		}
		clip
		{
			file = media/sound/cannon_20mm_kwk30_shot_03.wav, is3D = true,
		}
    }
	sound MissileAway
    {
        clip
        {
            file = media/sound/RocketOut1.wav, is3D = true,
        }
        clip
		{
			file = media/sound/RocketOut2.wav, is3D = true,
		}
		clip
		{
			file = media/sound/RocketOut3.wav, is3D = true,
		}
		clip
		{
			file = media/sound/RocketOut4.wav, is3D = true,
		}
    }
	sound JetAlarm
    {
        clip
        {
            file = media/sound/alarm_rocket-001.wav, is3D = true,
        }
        clip
		{
			file = media/sound/alarm_rocket-002.wav, is3D = true,
		}
		clip
		{
			file = media/sound/alarm_rocket-003.wav, is3D = true,
		}
		clip
		{
			file = media/sound/alarm_rocket-004.wav, is3D = true,
		}
    }
	sound CrewMissileAway
    {
        clip
        {
            file = media/sound/CrewMissileAway1.ogg, is3D = true,
        }
        clip
		{
			file = media/sound/CrewMissileAway2.ogg, is3D = true,
		}
		clip
		{
			file = media/sound/CrewMissileAway3.ogg, is3D = true,
		}
		clip
		{
			file = media/sound/CrewMissileAway4.ogg, is3D = true,
		}
    }
}