local bush_dry = {
    features = {
        BUSH = {
            { f = worldgen.features.BUSH.bush_dry, p = 1.00 }
        }
    },
    params = {
        bush = { "DRY" },
        placements = {
            GENERIC = {
                "blends_natural_01_*",
                "blends_street_01_*",

                "!blends_natural_01_0",
                "!blends_natural_01_5",
                "!blends_natural_01_6",
                "!blends_natural_01_7",

                "!blends_natural_01_64",
                "!blends_natural_01_69",
                "!blends_natural_01_70",
                "!blends_natural_01_71",
            },
        },
        protected = {
            "vegetation_drying*",
            "vegetation_farm*",
            "vegetation_foliage*",
            "vegetation_gardening*",
            "vegetation_ornamental*",
        },
    }
}
worldgen.biomes_map["bush_dry"] = bush_dry

local bush_regular = {
    features = {
        BUSH = {
            { f = worldgen.features.BUSH.bush_regular, p = 1.00 }
        }
    },
    params = {
        bush = { "REGULAR" },
        zombies = 0.001,
        placement = {
            "blends_street_01_*",
            "blends_natural_01_*",

            "!blends_natural_01_0",
            "!blends_natural_01_5",
            "!blends_natural_01_6",
            "!blends_natural_01_7",

            "!blends_natural_01_64",
            "!blends_natural_01_69",
            "!blends_natural_01_70",
            "!blends_natural_01_71",
        },
    }
}
worldgen.biomes_map["bush_regular"] = bush_regular

local bush_fat = {
    features = {
        BUSH = {
            { f = worldgen.features.BUSH.bush_fat, p = 1.00 }
        }
    },
    params = {
        bush = { "FAT" },
        zombies = 0.001,
        placement = {
            "blends_street_01_*",
            "blends_natural_01_*",

            "!blends_natural_01_0",
            "!blends_natural_01_5",
            "!blends_natural_01_6",
            "!blends_natural_01_7",

            "!blends_natural_01_64",
            "!blends_natural_01_69",
            "!blends_natural_01_70",
            "!blends_natural_01_71",
        },
    }
}
worldgen.biomes_map["bush_fat"] = bush_fat
