tileDepthTextureAssignments
{
    VERSION = 1,
    carpentry_02_43 = fencing_01_37,
    carpentry_02_47 = fencing_01_37,
    carpentry_02_51 = fencing_01_37,
    constructedobjects_01_60 = fencing_01_37,
    constructedobjects_01_71 = preset_depthmaps_01_7,
    constructedobjects_01_76 = preset_depthmaps_01_7,
    constructedobjects_01_85 = fencing_01_37,
    ct_more_damaged_objects_02_15 = lighting_outdoor_01_5,
    ct_more_damaged_objects_02_23 = lighting_outdoor_01_4,
    ct_more_damaged_objects_02_4 = ct_more_damaged_objects_02_0,
    ct_more_damaged_objects_02_5 = ct_more_damaged_objects_02_1,
    ct_more_damaged_objects_02_6 = lighting_outdoor_01_3,
    ct_more_damaged_objects_02_7 = lighting_outdoor_01_3,
    ct_more_damaged_objects_03_12 = preset_depthmaps_01_4,
    ct_more_damaged_objects_03_13 = preset_depthmaps_01_5,
    ct_more_damaged_objects_03_14 = preset_depthmaps_01_6,
    ct_more_damaged_objects_03_15 = preset_depthmaps_01_7,
    ct_more_damaged_objects_03_20 = preset_depthmaps_01_4,
    ct_more_damaged_objects_03_21 = preset_depthmaps_01_5,
    ct_more_damaged_objects_03_22 = preset_depthmaps_01_6,
    ct_more_damaged_objects_03_23 = preset_depthmaps_01_7,
    ct_more_damaged_objects_03_28 = preset_depthmaps_01_4,
    ct_more_damaged_objects_03_29 = preset_depthmaps_01_5,
    ct_more_damaged_objects_03_30 = preset_depthmaps_01_6,
    ct_more_damaged_objects_03_31 = preset_depthmaps_01_7,
    ct_more_damaged_objects_03_36 = preset_depthmaps_01_4,
    ct_more_damaged_objects_03_37 = preset_depthmaps_01_5,
    ct_more_damaged_objects_03_38 = preset_depthmaps_01_6,
    ct_more_damaged_objects_03_39 = preset_depthmaps_01_7,
    ct_more_damaged_objects_03_4 = preset_depthmaps_01_4,
    ct_more_damaged_objects_03_44 = preset_depthmaps_01_5,
    ct_more_damaged_objects_03_45 = preset_depthmaps_01_5,
    ct_more_damaged_objects_03_46 = preset_depthmaps_01_5,
    ct_more_damaged_objects_03_47 = preset_depthmaps_01_5,
    ct_more_damaged_objects_03_5 = preset_depthmaps_01_5,
    ct_more_damaged_objects_03_52 = preset_depthmaps_01_4,
    ct_more_damaged_objects_03_53 = preset_depthmaps_01_4,
    ct_more_damaged_objects_03_54 = preset_depthmaps_01_4,
    ct_more_damaged_objects_03_55 = preset_depthmaps_01_4,
    ct_more_damaged_objects_03_60 = preset_depthmaps_01_4,
    ct_more_damaged_objects_03_61 = preset_depthmaps_01_5,
    ct_more_damaged_objects_03_63 = preset_depthmaps_01_7,
    ct_more_damaged_objects_03_68 = preset_depthmaps_01_4,
    ct_more_damaged_objects_03_69 = preset_depthmaps_01_4,
    ct_more_damaged_objects_03_7 = preset_depthmaps_01_7,
    ct_more_damaged_objects_03_70 = preset_depthmaps_01_5,
    ct_more_damaged_objects_03_71 = preset_depthmaps_01_5,
    ct_more_damaged_objects_03_76 = preset_depthmaps_01_5,
    ct_more_damaged_objects_03_77 = preset_depthmaps_01_5,
    ct_more_damaged_objects_03_78 = preset_depthmaps_01_5,
    ct_more_damaged_objects_03_84 = preset_depthmaps_01_4,
    ct_more_damaged_objects_03_85 = preset_depthmaps_01_4,
    ct_more_damaged_objects_03_86 = preset_depthmaps_01_4,
    ct_more_damaged_objects_04_10 = preset_depthmaps_01_6,
    ct_more_damaged_objects_04_101 = fencing_01_13,
    ct_more_damaged_objects_04_117 = fencing_01_13,
    ct_more_damaged_objects_04_12 = fencing_01_7,
    ct_more_damaged_objects_04_20 = fencing_01_37,
    ct_more_damaged_objects_04_21 = fencing_01_19,
    ct_more_damaged_objects_04_22 = fencing_01_19,
    ct_more_damaged_objects_04_23 = fencing_01_19,
    ct_more_damaged_objects_04_32 = preset_depthmaps_01_5,
    ct_more_damaged_objects_04_33 = preset_depthmaps_01_4,
    ct_more_damaged_objects_04_34 = preset_depthmaps_01_6,
    ct_more_damaged_objects_04_36 = fencing_01_7,
    ct_more_damaged_objects_04_37 = preset_depthmaps_01_5,
    ct_more_damaged_objects_04_38 = preset_depthmaps_01_4,
    ct_more_damaged_objects_04_40 = preset_depthmaps_01_5,
    ct_more_damaged_objects_04_41 = preset_depthmaps_01_4,
    ct_more_damaged_objects_04_42 = preset_depthmaps_01_6,
    ct_more_damaged_objects_04_44 = fencing_01_37,
    ct_more_damaged_objects_04_45 = preset_depthmaps_01_5,
    ct_more_damaged_objects_04_46 = preset_depthmaps_01_4,
    ct_more_damaged_objects_04_48 = preset_depthmaps_01_5,
    ct_more_damaged_objects_04_49 = preset_depthmaps_01_4,
    ct_more_damaged_objects_04_50 = preset_depthmaps_01_5,
    ct_more_damaged_objects_04_51 = preset_depthmaps_01_4,
    ct_more_damaged_objects_04_52 = preset_depthmaps_01_5,
    ct_more_damaged_objects_04_53 = preset_depthmaps_01_4,
    ct_more_damaged_objects_04_55 = fencing_01_7,
    ct_more_damaged_objects_04_57 = preset_depthmaps_01_6,
    ct_more_damaged_objects_04_59 = preset_depthmaps_01_6,
    ct_more_damaged_objects_04_61 = preset_depthmaps_01_6,
    ct_more_damaged_objects_04_76 = preset_depthmaps_01_5,
    ct_more_damaged_objects_04_77 = preset_depthmaps_01_4,
    ct_more_damaged_objects_04_78 = preset_depthmaps_01_6,
    ct_more_damaged_objects_04_79 = fencing_01_7,
    ct_more_damaged_objects_04_8 = preset_depthmaps_01_5,
    ct_more_damaged_objects_04_80 = street_decoration_01_13,
    ct_more_damaged_objects_04_81 = street_decoration_01_13,
    ct_more_damaged_objects_04_82 = street_decoration_01_13,
    ct_more_damaged_objects_04_83 = street_decoration_01_13,
    ct_more_damaged_objects_04_84 = street_decoration_01_13,
    ct_more_damaged_objects_04_85 = street_decoration_01_13,
    ct_more_damaged_objects_04_86 = street_decoration_01_13,
    ct_more_damaged_objects_04_87 = street_decoration_01_13,
    ct_more_damaged_objects_04_9 = preset_depthmaps_01_4,
    ct_more_damaged_objects_04_92 = preset_depthmaps_01_4,
    ct_more_damaged_objects_04_93 = preset_depthmaps_01_5,
    ct_more_damaged_objects_04_94 = preset_depthmaps_01_6,
    ct_more_damaged_objects_04_95 = fencing_01_7,
    ct_more_damaged_objects_05_11 = construction_01_3,
    ct_more_damaged_objects_05_17 = fencing_01_37,
    ct_more_damaged_objects_05_19 = fencing_01_37,
    ct_more_damaged_objects_05_20 = street_decoration_01_13,
    ct_more_damaged_objects_05_21 = street_decoration_01_13,
    ct_more_damaged_objects_05_22 = street_decoration_01_13,
    ct_more_damaged_objects_05_23 = street_decoration_01_13,
    ct_more_damaged_objects_05_33 = fencing_01_7,
    ct_more_damaged_objects_05_35 = fencing_01_7,
    ct_more_damaged_objects_05_57 = fencing_01_37,
    ct_more_damaged_objects_05_59 = fencing_01_37,
    ct_more_damaged_objects_05_60 = street_decoration_01_13,
    ct_more_damaged_objects_05_61 = street_decoration_01_13,
    ct_more_damaged_objects_05_62 = street_decoration_01_13,
    ct_more_damaged_objects_05_63 = street_decoration_01_13,
    ct_more_damaged_objects_05_68 = preset_depthmaps_01_4,
    ct_more_damaged_objects_05_69 = preset_depthmaps_01_5,
    ct_more_damaged_objects_05_70 = preset_depthmaps_01_6,
    ct_more_damaged_objects_05_71 = preset_depthmaps_01_7,
    ct_more_damaged_objects_05_9 = construction_01_3,
    ct_snowy_more_damaged_objects_01_4 = ct_snowy_more_damaged_objects_01_0,
    ct_snowy_more_damaged_objects_01_5 = ct_snowy_more_damaged_objects_01_1,
    fencing_01_123 = fencing_01_37,
    fencing_01_29 = fencing_01_37,
    fencing_burnt_01_13 = fencing_01_13,
    fencing_burnt_01_3 = fencing_01_37,
    fencing_burnt_01_45 = fencing_01_37,
    lighting_indoor_01_4 = lighting_indoor_01_0,
    lighting_indoor_01_5 = lighting_indoor_01_1,
    lighting_indoor_01_57 = lighting_indoor_01_56,
    street_decoration_01_30 = street_decoration_01_13,
    street_decoration_01_31 = street_decoration_01_13,
}
