Sandbox_EN = {
    Sandbox_DZ = "[DZ] Definitive Zombies",
    Sandbox_DZ_MyCustomHeader = "My Custom Sandbox Header"
    Sandbox_DZ_EnableDebug = "Enable Debug",
    Sandbox_DZ_EnableDebug_tooltip = "Enable Debug<br><br>Prints debug statements to the console for debugging purposes.",
    
    Sandbox_DZ_UpdateInterval = "Update Interval",
    Sandbox_DZ_UpdateInterval_tooltip = "Update Interval<br><br>The number of frames before a zombie is updated.<br>With an update interval of 300 and a FPS of 60, zombies will take 05 seconds to update.<br>With an update interval of 300 and a FPS of 30, zombies will take 10 seconds to update.<br>Use larger values to increase performance.<br>Works with Update Reroll Attempts to help improve performance.",
    
    Sandbox_DZ_UpdateRerollAttempts = "Update Reroll Attempts",
    Sandbox_DZ_UpdateRerollAttempts_tooltip = "Update Interval<br><br>Once the update value has been reached, zombies will have a 1 in X chance to update.<br>This is to prevent zombies updating all at once.<br>Larger values will improve performance but zombies may take forever to update if the value is too high.",
    
    Sandbox_DZ_EnableSpeed = "Enable Speed",
    Sandbox_DZ_EnableSpeed_tooltip = "Enable Speed<br><br>When enabled, Definitive Zombies will affect zombie speed.<br>Disable to improve mod compatability with other mods which modify zombie lore.<br>(Dependent on mod)",
    
    Sandbox_DZ_EnableStrength = "Enable Strength",
    Sandbox_DZ_EnableStrength_tooltip = "Enable Strength<br><br>When enabled, Definitive Zombies will affect zombie strength.<br>Disable to improve mod compatability with other mods which modify zombie lore.<br>(Dependent on mod)",
    
    Sandbox_DZ_EnableToughness = "Enable Toughness",
    Sandbox_DZ_EnableToughness_tooltip = "Enable Toughness<br><br>When enabled, Definitive Zombies will affect zombie toughness.<br>Disable to improve mod compatability with other mods which modify zombie lore.<br>(Dependent on mod)",
    
    Sandbox_DZ_EnableCognition = "Enable Cognition",
    Sandbox_DZ_EnableCognition_tooltip = "Enable Cognition<br><br>When enabled, Definitive Zombies will affect zombie cognition.<br>Disable to improve mod compatability with other mods which modify zombie lore.<br>(Dependent on mod)",
    
    Sandbox_DZ_EnableMemory = "Enable Memory",
    Sandbox_DZ_EnableMemory_tooltip = "Enable Memory<br><br>When enabled, Definitive Zombies will affect zombie memory.<br>Disable to improve mod compatability with other mods which modify zombie lore.<br>(Dependent on mod)",
    
    Sandbox_DZ_EnableSight = "Enable Sight",
    Sandbox_DZ_EnableSight_tooltip = "Enable Sight<br><br>When enabled, Definitive Zombies will affect zombie sight.<br>Disable to improve mod compatability with other mods which modify zombie lore.<br>(Dependent on mod)",
    
    Sandbox_DZ_EnableHearing = "Enable Hearing",
    Sandbox_DZ_EnableHearing_tooltip = "Enable Hearing<br><br>When enabled, Definitive Zombies will affect zombie hearing.<br>Disable to improve mod compatability with other mods which modify zombie lore.<br>(Dependent on mod)",
    
    
    CLIMATE SANDBOX = "----------------------------------------------------------------------------------------"
    Sandbox_DZ_climatePage = "[DZ] Climate",
    
    Sandbox_DZ_climateEnable = "Enable Climate Time",
    Sandbox_DZ_climateEnable_tooltip = "Enable Climate. Light levels will now affect zombie lore."

    Sandbox_DZ_climateInterval0 = "---------- Interval 0 ----------"
    Sandbox_DZ_climateInterval0_tooltip = "If the current interval is from this value to Interval 1, zombie lore will be modified with the settings below"
    Sandbox_DZ_climateInterval1 = "---------- Interval 1 ----------"
    Sandbox_DZ_climateInterval1_tooltip = "If the current interval is from this value to Interval 2, zombie lore will be modified with the settings below"
    Sandbox_DZ_climateInterval2 = "---------- Interval 2 ----------"
    Sandbox_DZ_climateInterval2_tooltip = "If the current interval value is greater than this value but less than the value of Interval 3, zombie lore will be modified with the settings below."
    Sandbox_DZ_climateInterval3 = "---------- Interval 3 ----------"
    Sandbox_DZ_climateInterval3_tooltip = "If the current climate value is greater than this value, zombie lore will be modified with the settings below."
    
    Sandbox_DZ_climateSpeed = "Speed"
    Sandbox_DZ_climateStrength = "Strength"
    Sandbox_DZ_climateToughness = "Toughness"
    Sandbox_DZ_climateCognition = "Cognition"
    Sandbox_DZ_climateMemory = "Memory"
    Sandbox_DZ_climateSight = "Sight"
    Sandbox_DZ_climateHearing = "Hearing"
    
    Sandbox_DZ_ClimateModifier_option1 = "Increase by 99 Stages",
    Sandbox_DZ_ClimateModifier_option2 = "Increase by 5 Stages",
    Sandbox_DZ_ClimateModifier_option3 = "Increase by 4 Stages",
    Sandbox_DZ_ClimateModifier_option4 = "Increase by 3 Stages",
    Sandbox_DZ_ClimateModifier_option5 = "Increase by 2 Stages",
    Sandbox_DZ_ClimateModifier_option6 = "Increase by 1 Stage",
    Sandbox_DZ_ClimateModifier_option7 = "Nothing",
    Sandbox_DZ_ClimateModifier_option8 = "Decrease by 1 Stage",
    Sandbox_DZ_ClimateModifier_option9 = "Decrease by 2 Stages",
    Sandbox_DZ_ClimateModifier_option10 = "Decrease by 3 Stage",
    Sandbox_DZ_ClimateModifier_option11 = "Decrease by 4 Stages",
    Sandbox_DZ_ClimateModifier_option12 = "Decrease by 5 Stage",
    Sandbox_DZ_ClimateModifier_option13 = "Decrease by 99 Stage",
    
    ZOMBIE DEFAULT = "----------------------------------------------------------------------------------------"
    Sandbox_DZ_zombieDefault = "[DZ] Zombie Default",
    Sandbox_DZ_zombieDefault_Name = "Zombie Name"
    Sandbox_DZ_zombieDefault_Name_tooltip = "Name your zombie. This does not do anything"
    Sandbox_DZ_zombieDefault_Chance = "Chance"
    Sandbox_DZ_zombieDefault_Chance_tooltip = "Chance<br><br>The chance that the zombie is assigned to this type. The value is normalised and does not need to add up to 100 if there are other zombie types.<br><br>Zombie1| 100<br>Zombie2|  50<br>The above settings will cause zombies to have a 66% chance to be Zombie1 and a 33% chance to be Zombie2"
    Sandbox_DZ_zombieDefault_EnableZombie = "Enable Fast Shambler",
    Sandbox_DZ_zombieDefault_EnableZombie_tooltip = "Enable Zombie<br><br>This zombie type will be activated.",
}