VERSION = 1,

option DZ.EnableDebug {
    page = DZ,
    translation = DZ_EnableDebug,
    type = boolean,
    default = false,
}
option DZ.UpdateInterval {
    page = DZ,
    translation = DZ_UpdateInterval,
    type = integer,
    min = 100,
    max = 10000,
    default = 300,
}
option DZ.RerollAttempts {
    page = DZ,
    translation = DZ_UpdateRerollAttempts,
    type = integer,
    min = 0,
    max = 10,
    default = 3,
}
option DZ.EnableSpeed {
    page = DZ,
    translation = DZ_EnableSpeed,
    type = boolean,
    default = true,
}
option DZ.EnableStrength {
    page = DZ,
    translation = DZ_EnableStrength,
    type = boolean,
    default = true,
}
option DZ.EnableToughness {
    page = DZ,
    translation = DZ_EnableToughness,
    type = boolean,
    default = true,
}
option DZ.EnableCognition {
    page = DZ,
    translation = DZ_EnableCognition,
    type = boolean,
    default = true,
}
option DZ.EnableMemory {
    page = DZ,
    translation = DZ_EnableMemory,
    type = boolean,
    default = true,
}
option DZ.EnableSight {
    page = DZ,
    translation = DZ_EnableSight,
    type = boolean,
    default = true,
}
option DZ.EnableHearing {
    page = DZ,
    translation = DZ_EnableHearing,
    type = boolean,
    default = true,
}






option DZ_zombieDefault.Name{
    page = DZ_zombieDefault,
    translation = DZ_zombieDefault_Name,
    type = string,
    default = Default,
}

option DZ_zombieDefault.EnableZombie{
    page = DZ_zombieDefault,
    translation = DZ_zombieDefault_EnableZombie,
    type = boolean,
    default = true,
}

option DZ_zombieDefault.Chance{
    page = DZ_zombieDefault,
    translation = DZ_zombieDefault_Chance,
    type = integer,
    min = 0,
    max = 10000,
    default = 100,
}

option DZ_zombieDefault.Speed {
    page = DZ_zombieDefault,
    translation = ZSpeed,
    type = enum,
    numValues = 3,
    default = 2,
    valueTranslation = ZSpeed,
}
option DZ_zombieDefault.Strength {
    page = DZ_zombieDefault,
    translation = ZStrength,
    type = enum,
    numValues = 3,
    default = 2,
    valueTranslation = ZStrength,
}

option DZ_zombieDefault.Toughness {
    type = enum,
    numValues = 3,
    default = 2,
    page = DZ_zombieDefault,
    translation = ZToughness,
    valueTranslation = ZToughness,
}

option DZ_zombieDefault.Cognition {
    type = enum,
    numValues = 3,
    default = 3,
    page = DZ_zombieDefault,
    translation = ZCognition,
    valueTranslation = ZCognition,
}

option DZ_zombieDefault.Memory {
    type = enum,
    numValues = 4,
    default = 2,
    page = DZ_zombieDefault,
    translation = ZMemory,
    valueTranslation = ZMemory,
}

option DZ_zombieDefault.Sight {
    type = enum,
    numValues = 3,
    default = 2,
    page = DZ_zombieDefault,
    translation = ZSight,
    valueTranslation = ZSight,
}

option DZ_zombieDefault.Hearing {
    type = enum,
    numValues = 3,
    default = 2,
    page = DZ_zombieDefault,
    translation = ZHearing,
}
