VERSION = 1,

option DZ_zombieCustomC.Name{
    page = DZ_zombieCustomC,
    translation = DZ_zombieCustomC_Name,
    type = string,
    default = Custom Zombie C,
}

option DZ_zombieCustomC.EnableZombie{
    page = DZ_zombieCustomC,
    translation = DZ_zombieCustomC_EnableZombie,
    type = boolean,
    default = true,
}

option DZ_zombieCustomC.Chance{
    page = DZ_zombieCustomC,
    translation = DZ_zombieCustomC_Chance,
    type = integer,
    min = 0,
    max = 10000,
    default = 100,
}

option DZ_zombieCustomC.Speed {
    page = DZ_zombieCustomC,
    translation = ZSpeed,
    type = enum,
    numValues = 3,
    default = 2,
    valueTranslation = ZSpeed,
}
option DZ_zombieCustomC.Strength {
    page = DZ_zombieCustomC,
    translation = ZStrength,
    type = enum,
    numValues = 3,
    default = 2,
    valueTranslation = ZStrength,
}

option DZ_zombieCustomC.Toughness {
    type = enum,
    numValues = 3,
    default = 2,
    page = DZ_zombieCustomC,
    translation = ZToughness,
    valueTranslation = ZToughness,
}

option DZ_zombieCustomC.Cognition {
    type = enum,
    numValues = 3,
    default = 3,
    page = DZ_zombieCustomC,
    translation = ZCognition,
    valueTranslation = ZCognition,
}

option DZ_zombieCustomC.Memory {
    type = enum,
    numValues = 4,
    default = 2,
    page = DZ_zombieCustomC,
    translation = ZMemory,
    valueTranslation = ZMemory,
}

option DZ_zombieCustomC.Sight {
    type = enum,
    numValues = 3,
    default = 2,
    page = DZ_zombieCustomC,
    translation = ZSight,
    valueTranslation = ZSight,
}

option DZ_zombieCustomC.Hearing {
    type = enum,
    numValues = 3,
    default = 2,
    page = DZ_zombieCustomC,
    translation = ZHearing,
}
