VERSION = 1,

option DZ_zombieSprinters.Name{
    page = DZ_zombieSprinters,
    translation = DZ_zombieSprinters_Name,
    type = string,
    default = Sprinters,
}

option DZ_zombieSprinters.EnableZombie{
    page = DZ_zombieSprinters,
    translation = DZ_zombieSprinters_EnableZombie,
    type = boolean,
    default = true,
}

option DZ_zombieSprinters.Chance{
    page = DZ_zombieSprinters,
    translation = DZ_zombieSprinters_Chance,
    type = integer,
    min = 0,
    max = 10000,
    default = 2,
}

option DZ_zombieSprinters.Speed{
    page = DZ_zombieSprinters,
    translation = ZSpeed,
    type = enum,
    numValues = 3,
    default = 1,
    valueTranslation = ZSpeed,
}

option DZ_zombieSprinters.Strength{
    page = DZ_zombieSprinters,
    translation = ZStrength,
    type = enum,
    numValues = 3,
    default = 2,
    valueTranslation = ZStrength,
}

option DZ_zombieSprinters.Toughness{
    type = enum,
    numValues = 3,
    default = 2,
    page = DZ_zombieSprinters,
    translation = ZToughness,
    valueTranslation = ZToughness,
}

option DZ_zombieSprinters.Cognition{
    type = enum,
    numValues = 3,
    default = 3,
    page = DZ_zombieSprinters,
    translation = ZCognition,
    valueTranslation = ZCognition,
}

option DZ_zombieSprinters.Memory{
    type = enum,
    numValues = 4,
    default = 2,
    page = DZ_zombieSprinters,
    translation = ZMemory,
    valueTranslation = ZMemory,
}

option DZ_zombieSprinters.Sight{
    type = enum,
    numValues = 3,
    default = 2,
    page = DZ_zombieSprinters,
    translation = ZSight,
    valueTranslation = ZSight,
}

option DZ_zombieSprinters.Hearing{
    type = enum,
    numValues = 3,
    default = 2,
    page = DZ_zombieSprinters,
    translation = ZHearing,
}

