module Base
{

	
	item HazmatSuit
	{
		DisplayName = Hazmat Suit,
		DisplayCategory = Clothing,
		Type = Clothing,
		IconsForTexture = Hazmatsuit;HazmatsuitBlack;HazmatsuitBlue;HazmatsuitOrange;HazmatsuitWhite,
		BiteDefense = 20,
		BloodLocation = Trousers;Jumper;Head;Neck;Hands;Shoes,
		BodyLocation = FullSuitHead,
		ClothingItem = HazmatSuit,
		Insulation = 0.75,
		RunSpeedModifier = 0.75,
		ScratchDefense = 25,
		WindResistance = 0.95,
		WorldStaticModel = Hazmat_Ground,
		Tags = HazmatSuit;SCBA;IgnoreZombieDensity,
		OnCreate = SpecialLootSpawns.OnCreateSCBA,
		Tooltip = Tooltip_item_SCBA_NoBackpack,
		VisionModifier = 0.5,
		HearingModifier = 0.75,
		DiscomfortModifier = 0.50,
	}

	item HospitalGown
	{
		DisplayName = Hospital Gown,
		DisplayCategory = Clothing,
		Type = Clothing,
		IconsForTexture = HospitalGown;HospitalGownGreen;HospitalGownPink;HospitalGownWhite,
		BloodLocation = Trousers;Shirt,
		BodyLocation = LongDress,
		ClothingItem = Gown_Hospital,
		FabricType = Cotton,
		Insulation = 0.10,
		WindResistance = 0.05,
		WorldStaticModel = HospitalGown_Ground,
		Tags = RipClothingCotton,
	}

}
