module Base
{
	
	item Hat_Bandana
	{
		DisplayName = Bandana - Head,
		DisplayCategory = Accessory,
		Type = Clothing,
		Weight = 0.2,
		IconsForTexture = BandanaBlack;BandanaBlue;BandanaRed;BandanaGreen;BandanaBabyBlue;BandanaOrange;BandanaPink;BandanaPurple;BandanaWhiteBlack;BandanaYellow,
		BodyLocation = Hat,
		CanHaveHoles = FALSE,
		ChanceToFall = 30,
		ClothingItem = Hat_Bandana,
		ClothingItemExtra = Hat_BandanaTied;Hat_BandanaMask,
		ClothingItemExtraOption = TieBandana;TieBandanaFace,
		Insulation = 0.10,
		FabricType = Cotton,
        Tags = noRope;FitsWallet,
	}
	

	item Hat_BaseballCap
	{
		DisplayName = Baseball Cap,
		DisplayCategory = Accessory,
		Type = Clothing,
		Weight = 0.5,
		IconsForTexture = BaseballCapRed;BaseballCapGreen;BaseballCapBlue;BaseballCapBlack;BaseballCapBlackDeer;BaseballCapSolidBlack;BaseballCapSolidBlackUSA;BaseballCapBlackUSA;BaseballCapBlueDeer;BaseballCapBrown;BaseballCapBrownDeer;BaseballCapBrownUSA;BaseballCapDarkGreen;BaseballCapDarkGreenDeer;BaseballCapDarkGreenUSA;BaseballCapGreenDeer;BaseballCapGrey;BaseballCapGreyDeer;BaseballCapGreyUSA;BaseballCapLightBlue;BaseballCapOrange;BaseballCapOrangeDeer;BaseballCapOrangeUSA;BaseballCapPink;BaseballCapPinkDeer;BaseballCapPurple;BaseballCapPurpleDeer;BaseballCapPurpleUSA;BaseballCapTan;BaseballCapTanDeer;BaseballCapViolet;BaseballCapVioletDeer;BaseballCapWhiteDeer;BaseballCapBlueUSA;BaseballCapRedUSA;BaseballCapGreenUSA;BaseballCapGreenBass;BaseballCapRedBass;BaseballCapBlueBass;BaseballCapPurpleBass;BaseballCapPinkBass;BaseballCapWhiteBass;BaseballCapOrangeBass;BaseballCapBrownBass;BaseballCapBlackBass;BaseballCapWhiteUSA;BaseballCapLightBlueUSA;BaseballCapPinkUSA;BaseballCapTanUSA,
		BodyLocation = Hat,
		CanHaveHoles = FALSE,
		ChanceToFall = 60,
		ClothingExtraSubmenu = ForwardCap,
		ClothingItem = Hat_BaseballCap,
		ClothingItemExtra = Hat_BaseballCap_Reverse,
		ClothingItemExtraOption = ReverseCap,
		Insulation = 0.10,
		Tags = IsFireFuel;IsFireTinder,
	}
	

	item Hat_BaseballCap_Reverse
	{
		DisplayName = Baseball Cap,
		DisplayCategory = Accessory,
		Type = Clothing,
		Weight = 0.5,
		IconsForTexture = BaseballCapRed;BaseballCapGreen;BaseballCapBlue;BaseballCapBlack;BaseballCapBlackDeer;BaseballCapSolidBlack;BaseballCapSolidBlackUSA;BaseballCapBlackUSA;BaseballCapBlueDeer;BaseballCapBrown;BaseballCapBrownDeer;BaseballCapBrownUSA;BaseballCapDarkGreen;BaseballCapDarkGreenDeer;BaseballCapDarkGreenUSA;BaseballCapGreenDeer;BaseballCapGrey;BaseballCapGreyDeer;BaseballCapGreyUSA;BaseballCapLightBlue;BaseballCapOrange;BaseballCapOrangeDeer;BaseballCapOrangeUSA;BaseballCapPink;BaseballCapPinkDeer;BaseballCapPurple;BaseballCapPurpleDeer;BaseballCapPurpleUSA;BaseballCapTan;BaseballCapTanDeer;BaseballCapViolet;BaseballCapVioletDeer;BaseballCapWhiteDeer;BaseballCapBlueUSA;BaseballCapRedUSA;BaseballCapGreenUSA;BaseballCapGreenBass;BaseballCapRedBass;BaseballCapBlueBass;BaseballCapPurpleBass;BaseballCapPinkBass;BaseballCapWhiteBass;BaseballCapOrangeBass;BaseballCapBrownBass;BaseballCapBlackBass;BaseballCapWhiteUSA;BaseballCapLightBlueUSA;BaseballCapPinkUSA;BaseballCapTanUSA,
		BodyLocation = Hat,
		CanHaveHoles = FALSE,
		ChanceToFall = 60,
		ClothingExtraSubmenu = ReverseCap,
		ClothingItem = Hat_BaseballCap_Reverse,
		ClothingItemExtra = Hat_BaseballCap,
		ClothingItemExtraOption = ForwardCap,
		Insulation = 0.10,
		Tags = IsFireFuel;IsFireTinder,
	}
	

		item Hat_BaseballCapKY
	{
		DisplayName = Baseball Cap - Kentucky,
		DisplayCategory = Accessory,
		Type = Clothing,
		Weight = 0.5,
		IconsForTexture = BaseballCapRed;BaseballCapGreen;BaseballCapBlue;BaseballCapPurple;BaseballCapPink;BaseballCapOrange;BaseballCapTan;BaseballCapDarkGreen;BaseballCapBrown;BaseballCapWhite;BaseballCapBlack;BaseballCapViolet;BaseballCapGrey,
		BodyLocation = Hat,
		CanHaveHoles = FALSE,
		ChanceToFall = 60,
		ClothingExtraSubmenu = ForwardCap,
		ClothingItem = Hat_BaseballCapKY,
		ClothingItemExtra = Hat_BaseballCapKY_Reverse,
		ClothingItemExtraOption = ReverseCap,
		Insulation = 0.10,
		Tags = IsFireFuel;IsFireTinder,
	}
	
	item Hat_BaseballCapKY_Reverse
	{
		DisplayName = Baseball Cap - Kentucky,
		DisplayCategory = Accessory,
		Type = Clothing,
		Weight = 0.5,
		IconsForTexture = BaseballCapRed;BaseballCapGreen;BaseballCapBlue;BaseballCapPurple;BaseballCapPink;BaseballCapOrange;BaseballCapTan;BaseballCapDarkGreen;BaseballCapBrown;BaseballCapWhite;BaseballCapBlack;BaseballCapViolet;BaseballCapGrey,
		BodyLocation = Hat,
		CanHaveHoles = FALSE,
		ChanceToFall = 60,
		ClothingExtraSubmenu = ReverseCap,
		ClothingItem = Hat_BaseballCapKY_Reverse,
		ClothingItemExtra = Hat_BaseballCapKY,
		ClothingItemExtraOption = ForwardCap,
		Insulation = 0.10,
		Tags = IsFireFuel;IsFireTinder,
	}
	

		item Hat_BaseballCapTINT
	{
		DisplayName = Baseball Cap,
		DisplayCategory = Accessory,
		Type = Clothing,
		Weight = 0.5,
		Icon = BaseballCapWhite,
		BodyLocation = Hat,
		CanHaveHoles = FALSE,
		ChanceToFall = 60,
		ClothingExtraSubmenu = ForwardCap,
		ClothingItem = Hat_BaseballCapTINT,
		ClothingItemExtra = Hat_BaseballCapTINT_Reverse,
		ClothingItemExtraOption = ReverseCap,
		Insulation = 0.10,
		Tags = IsFireFuel;IsFireTinder,
	}
	
	item Hat_BaseballCapTINT_Reverse
	{
		DisplayName = Baseball Cap,
		DisplayCategory = Accessory,
		Type = Clothing,
		Weight = 0.5,
		Icon = BaseballCapWhite,
		BodyLocation = Hat,
		CanHaveHoles = FALSE,
		ChanceToFall = 60,
		ClothingExtraSubmenu = ReverseCap,
		ClothingItem = Hat_BaseballCapTINT_Reverse,
		ClothingItemExtra = Hat_BaseballCapTINT,
		ClothingItemExtraOption = ForwardCap,
		Insulation = 0.10,
		Tags = IsFireFuel;IsFireTinder,
	}

		item Hat_Cowboy
	{
		DisplayName = Hat - Cowboy,
		DisplayCategory = Accessory,
		Type = Clothing,
		IconsForTexture = HatCowboyBlack;HatCowboyBrown;HatCowboyWhite;HatCowboyGrey;HatCowboyMud,
		BloodLocation = Head,
		BodyLocation = Hat,
		CanHaveHoles = FALSE,
		ChanceToFall = 50,
		ClothingItem = Hat_Cowboy,
		Insulation = 0.3,
		WindResistance = 0.2,
		Tags = IsFireFuel;IsFireTinder,
	}

	item Hat_HardHat
	{
		DisplayName = Hard Hat,
		DisplayCategory = ProtectiveGear,
		Type = Clothing,
		IconsForTexture = HardHatYellow;HardHatBlue;HardHatRed;HardHatWhite,
		BiteDefense = 100,
		BloodLocation = Head,
		BodyLocation = Hat,
		CanHaveHoles = FALSE,
		ClothingItem = Hat_HardHat,
		Insulation = 0.15,
		ScratchDefense = 100,
		WaterResistance = 0.5,
		WindResistance = 0.25,
		VisionModifier = 0.75,
		DiscomfortModifier = 0.15,
		DamagedSound = ArmourBreakSportsPadding,
	}
	
		
	item Hat_WinterHat
	{
		DisplayName = Hat - Winter,
		DisplayCategory = Accessory,
		Type = Clothing,
		Weight = 0.5,
		IconsForTexture = WinterHatBlue;WinterHatGreen;WinterHatBlack;WinterHatDarkBlack;WinterHatPurple;WinterHatPink;WinterHatOrange;WinterHatBrown;WinterHatRed,
		BloodLocation = Head,
		BodyLocation = Hat,
		CanHaveHoles = FALSE,
		ChanceToFall = 40,
		ClothingItem = Hat_WinterHat,
		Insulation = 1.0,
		WaterResistance = 0.5,
		WindResistance = 1.0,
		Tags = IsFireFuel;IsFireTinder,
	}
	
		
	item Hat_BandanaTied
	{
		DisplayName = Bandana - Tied,
		DisplayCategory = Accessory,
		Type = Clothing,
		Weight = 0.2,
		IconsForTexture = RamboBandanna_Black;RamboBandanna_Blue;RamboBandanna_Red;RamboBandanna_Green;RamboBandanna_babyblue;RamboBandanna_orange;RamboBandanna_pink;RamboBandanna_purple;RamboBandanna_whiteblack;RamboBandanna_yellow,
		BodyLocation = Hat,
		CanHaveHoles = FALSE,
		ChanceToFall = 30,
		ClothingItem = Hat_BandanaTied,
		ClothingItemExtra = Hat_Bandana;Hat_BandanaMask,
		ClothingItemExtraOption = UntieBandana;TieBandanaFace,
		Insulation = 0.10,
		FabricType = Cotton,
		Tags = noRope,
	}


		item Hat_BaseballCap_HuntingCamo
	{
		DisplayName = Baseball Cap - Hunting Camo,
		DisplayCategory = Accessory,
		Type = Clothing,
		Weight = 0.5,
		IconsForTexture = BaseballHat_CamoTree;BaseballCapCamoUSA;BaseballHat_CamoDeer,
		BodyLocation = Hat,
		CanHaveHoles = FALSE,
		ChanceToFall = 60,
		ClothingExtraSubmenu = ForwardCap,
		ClothingItem = Hat_BaseballCap_HuntingCamo,
		ClothingItemExtra = Hat_BaseballCap_HuntingCamo_Reverse,
		ClothingItemExtraOption = ReverseCap,
		Insulation = 0.10,
		Tags = IsFireFuel;IsFireTinder,
	}

	item Hat_BaseballCap_HuntingCamo_Reverse
	{
		DisplayName = Baseball Cap - Hunting Camo,
		DisplayCategory = Accessory,
		Type = Clothing,
		Weight = 0.5,
		Icon = BaseballHat_CamoTree;BaseballCapCamoUSA;BaseballHat_CamoDeer,
		BodyLocation = Hat,
		CanHaveHoles = FALSE,
		ChanceToFall = 60,
		ClothingExtraSubmenu = ReverseCap,
		ClothingItem = Hat_BaseballCap_HuntingCamo_Reverse,
		ClothingItemExtra = Hat_BaseballCap_HuntingCamo,
		ClothingItemExtraOption = ForwardCap,
		Insulation = 0.10,
		Tags = IsFireFuel;IsFireTinder,
	}

item Hat_BaseballCap_Spiffos
	{
		DisplayName = Baseball Cap - Spiffo's,
		DisplayCategory = Memento,
		Type = Clothing,
		Weight = 0.5,
		IconsForTexture = BaseballHat_Spiffos_01;SpiffoCapJump,
		BodyLocation = Hat,
		CanHaveHoles = FALSE,
		ChanceToFall = 60,
		ClothingExtraSubmenu = ForwardCap,
		ClothingItem = Hat_BaseballCap_Spiffos,
		ClothingItemExtra = Hat_BaseballCap_Spiffos_Reverse,
		ClothingItemExtraOption = ReverseCap,
		Insulation = 0.10,
		Tags = IgnoreZombieDensity;IsFireFuel;IsFireTinder;IsMemento,
	}

	item Hat_BaseballCap_Spiffos_Reverse
	{
		DisplayName = Baseball Cap - Spiffo's,
		DisplayCategory = Memento,
		Type = Clothing,
		Weight = 0.5,
		IconsForTexture = BaseballHat_Spiffos_01;SpiffoCapJump,
		BodyLocation = Hat,
		CanHaveHoles = FALSE,
		ChanceToFall = 60,
		ClothingExtraSubmenu = ReverseCap,
		ClothingItem = Hat_BaseballCap_Spiffos_Reverse,
		ClothingItemExtra = Hat_BaseballCap_Spiffos,
		ClothingItemExtraOption = ForwardCap,
		Insulation = 0.10,
		Tags = IgnoreZombieDensity;IsFireFuel;IsFireTinder;IsMemento,
	}


}
