module Base {

   	
    item Jacket_VarsityOPEN
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Jacket - Varsity,
        ClothingItem = Jacket_VarsityOPEN,
        BodyLocation = Jacket_Bulky,
        BloodLocation = Jacket,
      IconsForTexture = JacketVarsity_KY;JacketVarsity_Alpha;JacketVarsity_Blue;JacketVarsity_BrownWhite;JacketVarsity_GreenBlack;JacketVarsity_Brown;JacketVarsity_Vintage;JacketVarsity_GreyGreen;JacketVarsity_Purple;JacketVarsity_TanBlack;JacketVarsity_Yellow,

        ScratchDefense = 20,
        BiteDefense = 10,
        NeckProtectionModifier = 0.3,
        FabricType = Cotton,
        WorldStaticModel = JacketCoat_Ground,
	Tags = RipClothingCotton,
		
    }

      item JacketLong_RandomOPEN
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Leather Coat,
        ClothingItem = JacketLong_RandomOPEN,
        BodyLocation = Jacket_Bulky,
       IconsForTexture = JacketLongBlack;JacketLongBrown;JacketLongGreen;JacketLongBlue;JacketLongGrey;JacketLongMud;JacketLongRed,
        BloodLocation = LongJacket,
        RunSpeedModifier = 0.93,
        CombatSpeedModifier = 0.97,
        BiteDefense = 20,
        ScratchDefense = 40,
        NeckProtectionModifier = 0.5,
        FabricType = Leather,
        Weight = 2,
        WorldStaticModel = JacketLong_Ground,
	Tags = RipClothingLeather,
		
    }
  	
}