module Base
{
	
	item Shoes_BlueTrainers
	{
		DisplayName = Sneakers,
		DisplayCategory = Clothing,
		Type = Clothing,
		IconsForTexture = TrainersBlue2;TrainersBlueWhite,
		BloodLocation = Shoes,
		BodyLocation = Shoes,
		ClothingItem = Shoes_BlueTrainers,
		ConditionLowerChanceOneIn = 10,
		ConditionMax = 24,
		Insulation = 0.45,
		RemoveOnBroken = FALSE,
		RunSpeedModifier = 1.1,
		ScratchDefense = 10,
		StompPower = 1.8,
		WindResistance = 0.3,
		WorldStaticModel = Shoes_Ground,
	}
	
	item Shoes_RedTrainers
	{
		DisplayName = Sneakers,
		DisplayCategory = Clothing,
		Type = Clothing,
		IconsForTexture = TrainersRed2;TrainersRedWhite,
		BloodLocation = Shoes,
		BodyLocation = Shoes,
		ClothingItem = Shoes_RedTrainers,
		ConditionLowerChanceOneIn = 10,
		ConditionMax = 24,
		Insulation = 0.45,
		RemoveOnBroken = FALSE,
		RunSpeedModifier = 1.1,
		ScratchDefense = 10,
		StompPower = 1.8,
		WindResistance = 0.3,
		WorldStaticModel = Shoes_Ground,
	}
	
	item Shoes_TrainerTINT
	{
		DisplayName = Sneakers,
		DisplayCategory = Clothing,
		Type = Clothing,
		IconsForTexture = ShoesRunningWhite;SneakersWhiter;SneakersBlackStripe,
		BloodLocation = Shoes,
		BodyLocation = Shoes,
		ClothingItem = Shoes_TrainerTINT,
		ConditionLowerChanceOneIn = 10,
		ConditionMax = 24,
		Insulation = 0.45,
		RemoveOnBroken = FALSE,
		RunSpeedModifier = 1.1,
		ScratchDefense = 10,
		StompPower = 1.8,
		WindResistance = 0.3,
		WorldStaticModel = Shoes_Ground,
	}

	item Shoes_DuoSneakers
	{
		DisplayName = Sneakers,
		DisplayCategory = Clothing,
		Type = Clothing,
		IconsForTexture = TrainersDuotone;TrainersBlack,
		BloodLocation = Shoes,
		BodyLocation = Shoes,
		ClothingItem = Shoes_DuoSneakers,
		ConditionLowerChanceOneIn = 10,
		ConditionMax = 24,
		Insulation = 0.45,
		RemoveOnBroken = FALSE,
		RunSpeedModifier = 1.1,
		ScratchDefense = 10,
		StompPower = 1.8,
		WindResistance = 0.3,
		WorldStaticModel = Shoes_Ground,
	}

	item Shoes_HighTops
	{
		DisplayName = High Tops,
		DisplayCategory = Clothing,
		Type = Clothing,
		IconsForTexture = HighTopsWhite;HighTopsChucks,
		BloodLocation = Shoes,
		BodyLocation = Shoes,
		ClothingItem = Shoes_HighTops,
		ConditionLowerChanceOneIn = 15,
		ConditionMax = 34,
		Insulation = 0.5,
		RemoveOnBroken = FALSE,
		RunSpeedModifier = 1.05,
		ScratchDefense = 15,
		StompPower = 1.95,
		WindResistance = 0.45,
		WorldStaticModel = Boots_Ground,
	}
	
}