Sandbox_EN = {
    Sandbox_PFOCommonDropRate = "PFO Common Drop Rate",
    Sandbox_PFOCommonDropRate_tooltip = "Drop Rate Multiplier For ALL Basic items at once.",

    Sandbox_PFORareDropRate = "PFO Rare Drop Rate",
    Sandbox_PFORareDropRate_tooltip = "Drop Rate Multiplier  (Default is Rare) ",

    Sandbox_PFOMegaRareDropRate = "PFO Mega Rare Drop Rate",
    Sandbox_PFOMegaRareDropRate_tooltip = "Mega Rare Drop Rate Multiplier (Default is Very Rare) ",

    Sandbox_PFOAWCWFPartsDropRate = "PFO AWCWF Parts Drop Rate",
    Sandbox_PFOAWCWFPartsDropRate_tooltip = " AWCWF Parts Replacements Drop Rate Multiplier (Default is Rare) ",

    Sandbox_AWCWFAmmoSystem = "AWCWF: Ammo Box System",
    Sandbox_AWCWFAmmoSystem_tooltip = " Boxed Drop Rate Multiplier  (Default is Rare) ",

    Sandbox_AWCWFAmmoSystemCartridge = "AWCWF: Cartridge Ammo System",
    Sandbox_AWCWFAmmoSystemCartridge_tooltip = "Cartridge Drop Rate Multiplier  (Default is Uncommon) ",







    Sandbox_PFOWildWasteland = "PFO: A Wild Wasteland",
    Sandbox_PFOWildWasteland_tooltip = "Drop Rate Multiplier For Unique & Odd Weaponry (Default is 0.0003) Modify At Your Own Risk. ",


    Sandbox_PFOWildWastelandAlt = "PFO: Settings Coming Soon.",
    Sandbox_PFOWildWastelandAlt_tooltip = "PFO: Settings Coming Soon. Check back Later",


    Sandbox_EWFSettingsEnableExplosiveFirearms = "PFO: Enable Global Explosive Weapon Spawns?",
    Sandbox_EWFSettingsOptionExplosiveFirearms = "PFO: Explosive Weapons Control Panel",
    Sandbox_EWFSettingsOptionExplosiveFirearms_tooltip = "PFO: Feature Enable & Multiplier Settings for Explosive Gear & Rates <LINE> (Default is Zero.) <LINE> Explosive features are considered Experimental By Nature. And Require You to Enable them. ",









    Sandbox_EWFAmmoSystemMFC = "EWF: MicroFusion Ammo Spawns",
    Sandbox_EWFAmmoSystemMFC_tooltip = "EWF: Feature Enable & Multiplier Settings for Drop Rate <LINE> (Default is Zero.) <LINE> EWF features are considered Experimental By Nature. And Require You to Enable them. ",

    Sandbox_EWFSettingsFirearms = "EWF: Firearm Enable Table System",
    Sandbox_EWFSettingsFirearms_tooltip = "Feature Enable setting For Each EWF Firearm.  (Refer to Spawn Setting Below Each. 0 Is Disabled.) ",






    Sandbox_EWFSettingsLAER = "EWF: Enable Firearm: LAER ? ",
    Sandbox_EWFSettingsLAER_tooltip = "Feature Enable setting For LAER EWF Firearm.  (Default is Off) ",

    Sandbox_EWFSpawnSettingsLAER = "EWF: LAER Spawn % Modifier",
    Sandbox_EWFSpawnSettingsLAER_tooltip = " Default Is 0. <LINE> (When Enabled Set to 0.0003 or Rarer. For Best Effect ) ",



    Sandbox_EWFSettingsRCW = "EWF: Enable Firearm: RCW ? ",
    Sandbox_EWFSettingsRCW_tooltip = "Feature Enable setting For LAER EWF Firearm.  (Default is Off) ",

    Sandbox_EWFSpawnSettingsRCW = "EWF: RCW Spawn % Modifier",
    Sandbox_EWFSpawnSettingsRCW_tooltip = " Default Is 0. <LINE> (When Enabled Set to 0.0003 or Rarer. For Best Effect ) ",



    Sandbox_EWFSettingsMusket = "EWF: Enable Firearm: Laser Musket ? ",
    Sandbox_EWFSettingsMusket_tooltip = "Feature Enable setting For Laser Musket EWF Firearm.  (Default is Off) ",

    Sandbox_EWFSpawnSettingsMusket = "EWF: Laser Musket Spawn % Modifier",
    Sandbox_EWFSpawnSettingsMusket_tooltip = " Default Is 0. <LINE> (When Enabled Set to 0.0003 or Rarer. For Best Effect ) ",
















}
