module Base
{
    model 88toyotaHiluxMagazineWI
	{
		mesh = WorldItems/Magazine,
		texture = Vehicles/Objects_88toyotaHilux_Magazine,
		scale = 0.4,
	}

    model 88toyotaHiluxTireWI
	{
		mesh    = vehicles/Vehicles_88toyotaHilux_Objects|88hilux_wheelWI,
		texture = Vehicles/Objects_88toyotaHilux_Wheel,
		scale   = 0.6,
	}

	model 88toyotaHiluxFrontDoorWI
	{
		mesh    = vehicles/Vehicles_88toyotaHilux_Objects|88hilux_door_flWI,
		texture = Vehicles/Objects_88toyotaHilux_Shell,
		scale   = 0.6,
	}

	model 88toyotaHiluxWindshieldArmorWI
	{
		mesh    = vehicles/Vehicles_88toyotaHilux_Objects|88hilux_windshield_aWI,
		texture = Vehicles/Objects_88toyotaHilux_Shell,
		scale   = 0.6,
	}

	model 88toyotaHiluxFrontWindowArmorWI
	{
		mesh    = vehicles/Vehicles_88toyotaHilux_Objects|88hilux_window_fl_aWI,
		texture = Vehicles/Objects_88toyotaHilux_Shell,
		scale   = 0.6,
	}

    model 88toyotaHiluxBackWindowArmorWI
	{
		mesh    = vehicles/Vehicles_88toyotaHilux_Objects|88hilux_window_bl_aWI,
		texture = Vehicles/Objects_88toyotaHilux_Shell,
		scale   = 0.6,
	}

    model 88toyotaHiluxWindshieldArmorRearWI
	{
		mesh    = vehicles/Vehicles_88toyotaHilux_Objects|88hilux_windshield_rear_aWI,
		texture = Vehicles/Objects_88toyotaHilux_Shell,
		scale   = 0.6,
	}

	model 88toyotaHiluxEngineDoorWI
	{
		mesh    = vehicles/Vehicles_88toyotaHilux_Objects|88hilux_hoodWI,
		texture = Vehicles/Objects_88toyotaHilux_Shell,
		scale   = 0.6,
	}

	model 88toyotaHiluxTrunkDoorWI
	{
		mesh    = vehicles/Vehicles_88toyotaHilux_Objects|88hilux_tailgateWI,
		texture = Vehicles/Objects_88toyotaHilux_Shell,
		scale   = 0.6,
	}

	model 88toyotaHiluxSeatFrontWI
	{
		mesh    = vehicles/Vehicles_88toyotaHilux_Objects|88hilux_seat_fWI,
		texture = Vehicles/Objects_88toyotaHilux_Interior,
		scale   = 0.6,
	}

    model 88toyotaHiluxSeatRearWI
	{
		mesh    = vehicles/Vehicles_88toyotaHilux_Objects|88hilux_seat_rWI,
		texture = Vehicles/Objects_88toyotaHilux_Interior,
		scale   = 0.6,
	}

	model 88toyotaHiluxBumperFront0WI
	{
		mesh    = vehicles/Vehicles_88toyotaHilux_Objects|88hilux_bumper_front0WI,
		texture = Vehicles/Objects_88toyotaHilux_Shell,
		scale   = 0.6,
	}

	model 88toyotaHiluxBullbarFrontAWI
	{
		mesh    = vehicles/Vehicles_88toyotaHilux_Objects|88hilux_bumper_frontAWI,
		texture = Vehicles/Objects_88toyotaHilux_Shell,
		scale   = 0.6,
	}

	model 88toyotaHiluxBumperRear0WI
	{
		mesh    = vehicles/Vehicles_88toyotaHilux_Objects|88hilux_bumper_rear0WI,
		texture = Vehicles/Objects_88toyotaHilux_Shell,
		scale   = 0.6,
	}

    model 88toyotaHiluxBullbarRear0WI
	{
		mesh    = vehicles/Vehicles_88toyotaHilux_Objects|88hilux_bumper_rearAWI,
		texture = Vehicles/Objects_88toyotaHilux_Shell,
		scale   = 0.6,
	}

	model 88toyotaHiluxWindshieldWI
	{
		mesh    = vehicles/Vehicles_88toyotaHilux_Objects|88hilux_windshieldWI,
		texture = Vehicles/Objects_88toyotaHilux_Shell,
		scale   = 0.6,
	}

	model 88toyotaHiluxFrontSideWindowWI
	{
		mesh    = vehicles/Vehicles_88toyotaHilux_Objects|88hilux_window_flWI,
		texture = Vehicles/Objects_88toyotaHilux_Shell,
		scale   = 0.6,
	}

	model 88toyotaHiluxBackSideWindowWI
	{
		mesh    = vehicles/Vehicles_88toyotaHilux_Objects|88hilux_window_blWI,
		texture = Vehicles/Objects_88toyotaHilux_Shell,
		scale   = 0.6,
	}

    model 88toyotaHiluxWindshieldRearWI
	{
		mesh    = vehicles/Vehicles_88toyotaHilux_Objects|88hilux_windshield_rearWI,
		texture = Vehicles/Objects_88toyotaHilux_Shell,
		scale   = 0.6,
	}

	model 88toyotaHiluxRollbarWI
	{
		mesh    = vehicles/Vehicles_88toyotaHilux_Objects|88hilux_rollbarWI,
		texture = Vehicles/Objects_88toyotaHilux_Shell,
		scale   = 0.6,
	}

	model 88toyotaHiluxSideStepsWI
	{
		mesh    = vehicles/Vehicles_88toyotaHilux_Objects|88hilux_sidestepsWI,
		texture = Vehicles/Objects_88toyotaHilux_Shell,
		scale   = 0.6,
	}

	model 88toyotaHiluxMudflapsWI
	{
		mesh    = vehicles/Vehicles_88toyotaHilux_Objects|88hilux_mudflaps_frontWI,
		texture = Vehicles/Objects_88toyotaHilux_Interior,
		scale   = 0.6,
	}

    model 88toyotaHiluxBedCapWI
	{
		mesh    = vehicles/Vehicles_88toyotaHilux_Objects|88hilux_bedcapWI,
		texture = Vehicles/Objects_88toyotaHilux_Shell,
		scale   = 0.6,
	}

	model 88toyotaHiluxRoofrackWI
	{
		mesh    = vehicles/Vehicles_88toyotaHilux_Objects|88hilux_roofrackWI,
		texture = Vehicles/Objects_88toyotaHilux_Interior,
		scale   = 0.6,
	}

}