version = 1
tileset
{
    file = crafted_01
    size = 8,8
    id = 1
    // crafted_01_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CanScrap = 
        CustomItem = Base.MetalDrum
        CustomName = Metal Drum
        IsLow = 
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalScrap
        solidtrans = 
    }
    // crafted_01_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CanScrap = 
        CustomItem = Base.Mov_OrangeBarrel
        CustomName = Barrel
        GroupName = Orange
        IsLow = 
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalScrap
        solidtrans = 
    }
    // crafted_01_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CanScrap = 
        CustomItem = Base.MetalDrum
        CustomName = Metal Drum
        IsLow = 
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalScrap
        Surface = 36
        solidtrans = 
    }
}
tileset
{
    file = location_military_generic_01
    size = 8,8
    id = 2
    // location_military_generic_01_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CanScrap = 
        CustomItem = Base.Mov_LightGreenBarrel
        CustomName = Barrel
        Facing = N
        GroupName = Light Green
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        solidtrans = 
    }
    // location_military_generic_01_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CanScrap = 
        CustomItem = Base.Mov_LightGreenBarrel
        CustomName = Barrel
        Facing = S
        GroupName = Light Green
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        solidtrans = 
    }
    // location_military_generic_01_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        CanScrap = 
        CustomItem = Base.Mov_DarkGreenBarrel
        CustomName = Barrel
        Facing = N
        GroupName = Dark Green
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        solidtrans = 
    }
    // location_military_generic_01_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        CanScrap = 
        CustomItem = Base.Mov_DarkGreenBarrel
        CustomName = Barrel
        Facing = S
        GroupName = Dark Green
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        solidtrans = 
    }
}
tileset
{
    file = industry_01
    size = 8,8
    id = 3
    // industry_01_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CanScrap = 
        CustomItem = Base.Mov_OrangeBarrel
        CustomName = Barrel
        Facing = N
        GroupName = Orange
        IsLow = 
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalScrap
        Surface = 36
        solidtrans = 
    }
    // industry_01_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        CanScrap = 
        CustomItem = Base.Mov_OrangeBarrel
        CustomName = Barrel
        Facing = S
        GroupName = Orange
        IsLow = 
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalScrap
        Surface = 36
        solidtrans = 
    }
}
