Sandbox_PTBR = {
    Sandbox_UsefulBarrels = "Barris Úteis",
    Sandbox_UsefulBarrelsBarrelCapacity = "Capacidade do Barril",
    Sandbox_UsefulBarrelsBarrelCapacity_tooltip = "Capacidade máxima do barril.<br>Aplicado apenas para novos barris, os já utilizados não são afetados.",
    Sandbox_UsefulBarrelsRequirePipeWrench = "Exigir Chave de Tubo",
    Sandbox_UsefulBarrelsRequirePipeWrench_tooltip = "Uma Chave de Tubo é necessária para destampar o barril.",
    Sandbox_UsefulBarrelsRequireHose = "Exigir Mangueira de Borracha",
    Sandbox_UsefulBarrelsRequireHose_tooltip = "Uma Mangueira de Borracha é necessária para retirar combustível do barril.",
    Sandbox_UsefulBarrelsRequireFunnelForFill = "Exigir Funil",
    Sandbox_UsefulBarrelsRequireFunnelForFill_tooltip = "Um Funil é necessário para adicionar combustível ao barril.",
    Sandbox_UsefulBarrelsFunnelSpeedUpFillModifier = "Acelerar com Funil",
    Sandbox_UsefulBarrelsFunnelSpeedUpFillModifier_tooltip = "Acelera o enchimento de recipientes por uma porcentagem caso haja um Funil próximo.<br> Não funciona se 'Exigir Funil' estiver desativado."
    Sandbox_UsefulBarrelsAllowAlcoholic = "Allow Alcoholic"
    Sandbox_UsefulBarrelsAllowAlcoholic_tooltip = "Alcohol, Beer, Wine..."
    Sandbox_UsefulBarrelsAllowHazardous = "Allow Hazardous"
    Sandbox_UsefulBarrelsAllowHazardous_tooltip = "Acid, Bleach, Cleaning Liquid..."
    Sandbox_UsefulBarrelsAllowMedical = "Allow Medical"
    Sandbox_UsefulBarrelsAllowMedical_tooltip = "Alcohol"
    Sandbox_UsefulBarrelsAllowIndustrial = "Allow Industrial"
    Sandbox_UsefulBarrelsAllowIndustrial_tooltip = "Acid, Alcohol, Blood, Gasoline, Dye..."
    Sandbox_UsefulBarrelsAllowColors = "Allow Colors"
    Sandbox_UsefulBarrelsAllowColors_tooltip = "Dye, Hair Dye, Wine"
    Sandbox_UsefulBarrelsAllowDyes = "Allow Dyes"
    Sandbox_UsefulBarrelsAllowDyes_tooltip = "Dye"
    Sandbox_UsefulBarrelsAllowHairDyes = "Allow Hair Dyes"
    Sandbox_UsefulBarrelsAllowHairDyes_tooltip = "Hair Dye"
    Sandbox_UsefulBarrelsAllowPaint = "Allow Paint"
    Sandbox_UsefulBarrelsAllowPaint_tooltip = "No any fluids as for B42.4"
    Sandbox_UsefulBarrelsAllowFuel = "Allow Fuel"
    Sandbox_UsefulBarrelsAllowFuel_tooltip = "Gasoline"
    Sandbox_UsefulBarrelsAllowPoisons = "Allow Poisons"
    Sandbox_UsefulBarrelsAllowPoisons_tooltip = "Potent Poison"
    Sandbox_UsefulBarrelsAllowWater = "Allow Water"
    Sandbox_UsefulBarrelsAllowWater_tooltip = "Seltzer Water, Water, Tainted Water"
    Sandbox_UsefulBarrelsAllowBeverage = "Allow Beverage"
    Sandbox_UsefulBarrelsAllowBeverage_tooltip = "Blood, Beer, Coffee, Milk, Honey, Soda..."
    Sandbox_UsefulBarrelsEnableGeneratorRefuel = "Enable Generator refuel"
    Sandbox_UsefulBarrelsGeneratorRefuelRequiresHose = "Generator refuel requires Rubber Hose"
    Sandbox_UsefulBarrelsEnableVehicleRefuel = "Enable Vehicle refuel"
    Sandbox_UsefulBarrelsVehicleRefuelRequiresHose = "Vehicle refuel requires Rubber Hose"
    Sandbox_UsefulBarrelsInitialFluid = "Initial fluid"
    Sandbox_UsefulBarrelsInitialFluidPool = "Fluid pool"
    Sandbox_UsefulBarrelsInitialFluidPool_tooltip = "Whitespace separated list of fluids that can spawn in barrels."
    Sandbox_UsefulBarrelsInitialFluidMaxAmount = "Max amount"
    Sandbox_UsefulBarrelsInitialFluidMaxAmount_tooltip = "Max amount of initial fluid.<br>Won't be greater than the barrel capacity."
    Sandbox_UsefulBarrelsInitialFluidSpawnChance = "Spawn chance"
    Sandbox_UsefulBarrelsInitialFluidSpawnChance_tooltip = "Spawn chance of initial fluid."
    Sandbox_UsefulBarrelsRequireWeldingMask = "Require Welding Mask for cut lid"
    Sandbox_UsefulBarrelsRequireBlowTorch = "Require Blow Torch for cut lid"
}