ContextMenu_RU = {
    ContextMenu_UB_UncapBarrel = "Открутить %1",
    ContextMenu_UB_AddFluid = "Добавить"
    ContextMenu_UB_RefuelFromBarrel = "Заправить"
    ContextMenu_UB_TransferFluid = "Перенeсти жидкость"
    ContextMenu_UB_DebugOption = "UB Debug Info"
    ContextMenu_UB_RefuelFromVehicle = "Добавить из бензобака"
    ContextMenu_UB_AddFluid_FromGround = "Add from the floor"
    ContextMenu_UB_AddFluid_OnGround = "Fill on the floor"
    ContextMenu_UB_BuildingMismatch = "Buildings are not equal"
    ContextMenu_UB_BarrelIsObstructed = "Barrel is unreachable"
    ContextMenu_UB_BarrelTooFar = "Barrel too far"
    ContextMenu_UB_BarrelLidCut = "Cut %1 lid"
    ContextMenu_UB_AddFromFixture = "Add from fixture"
    ContextMenu_UB_NoFixturesAvailable = "No fixtures to add from"
    ContextMenu_UB_PumpFuel = "Fuel Pump"
}