Fluids_TH = {
    Fluid_UB_Show_Info = "ของเหลว: %1"
    Fluid_Container_UB_Barrel = "ถัง"
    Fluid_Container_UB_MetalDrum = "กลองโลหะ"
    Fluid_Container_UB_Mov_OrangeBarrel = "Orange Barrel"
    Fluid_Container_UB_Mov_LightGreenBarrel = "Light Green Barrel"
    Fluid_Container_UB_Mov_DarkGreenBarrel = "Dark Green Barrel"
    Fluid_Container_UB_MetalDrum = "Metal Drum"
}