module Base
{

	model kickscooterflames_model
	{
		mesh = KickScooter_World,
		texture = models_x_texture/kickscooterflames_texture,
		scale = 1,
	}
	model kickscooterflames_world
	{
		mesh = KickScooter_World,
		texture = models_x_texture/kickscooterflames_texture,
		scale = 1,
	}
	model kickscooterflames_weapon_folded
	{
		mesh = Weapons/2Handed/KickScooter_Folded_Weapon,
		texture = models_x_texture/kickscooterflames_texture,
		scale = 1,
	}
	model kickscooterflames_world_folded
	{
		mesh = KickScooter_Folded,
		texture = models_x_texture/kickscooterflames_texture,
		scale = 1,
	}
}