module Base
{

    item Military_ArmsProtectionLower_Patriot_Light-Black
	{
	  DisplayCategory = KATTAJ1_ArmsProtectionLower,
	  ItemType = base:clothing,
	  DisplayName = Military Elbow Pads Patriot (Black),
   	  ClothingItem = Military_ArmsProtectionLower_Patriot_Light-Black,
	  BodyLocation = KATTAJ1:Elbows,
	  BloodLocation = LowerArms,
	  IconsForTexture = Military_ArmsProtectionLower_Patriot_Light-Black;Military_ArmsProtectionLower_Patriot_Light-BlackPlain,
        ScratchDefense = 15,
        BiteDefense = 10,
        Insulation = 0.15,
        WindResistance = 0.2,
	  Weight = 0.5,
        WorldStaticModel = ArmsProtectionLower_Patriot_Light_Ground,
	}

    item Military_ArmsProtectionLower_Patriot_Light-Desert
	{
	  DisplayCategory = KATTAJ1_ArmsProtectionLower,
	  ItemType = base:clothing,
	  DisplayName = Military Elbow Pads Patriot (Desert),
   	  ClothingItem = Military_ArmsProtectionLower_Patriot_Light-Desert,
	  BodyLocation = KATTAJ1:Elbows,
	  BloodLocation = LowerArms,
	  IconsForTexture = Military_ArmsProtectionLower_Patriot_Light-Desert;Military_ArmsProtectionLower_Patriot_Light-DesertPlain,
        ScratchDefense = 15,
        BiteDefense = 10,
        Insulation = 0.15,
        WindResistance = 0.2,
	  Weight = 0.5,
        WorldStaticModel = ArmsProtectionLower_Patriot_Light_Ground,
	}

    item Military_ArmsProtectionLower_Patriot_Light-Green
	{
	  DisplayCategory = KATTAJ1_ArmsProtectionLower,
	  ItemType = base:clothing,
	  DisplayName = Military Elbow Pads Patriot (Green),
   	  ClothingItem = Military_ArmsProtectionLower_Patriot_Light-Green,
	  BodyLocation = KATTAJ1:Elbows,
	  BloodLocation = LowerArms,
	  IconsForTexture = Military_ArmsProtectionLower_Patriot_Light-Green;Military_ArmsProtectionLower_Patriot_Light-GreenPlain,
        ScratchDefense = 15,
        BiteDefense = 10,
        Insulation = 0.15,
        WindResistance = 0.2,
	  Weight = 0.5,
        WorldStaticModel = ArmsProtectionLower_Patriot_Light_Ground,
	}

    item Military_ArmsProtectionLower_Patriot_Light-White
	{
	  DisplayCategory = KATTAJ1_ArmsProtectionLower,
	  ItemType = base:clothing,
	  DisplayName = Military Elbow Pads Patriot (White),
   	  ClothingItem = Military_ArmsProtectionLower_Patriot_Light-White,
	  BodyLocation = KATTAJ1:Elbows,
	  BloodLocation = LowerArms,
	  IconsForTexture = Military_ArmsProtectionLower_Patriot_Light-White;Military_ArmsProtectionLower_Patriot_Light-WhitePlain,
        ScratchDefense = 15,
        BiteDefense = 10,
        Insulation = 0.15,
        WindResistance = 0.2,
	  Weight = 0.5,
        WorldStaticModel = ArmsProtectionLower_Patriot_Light_Ground,
	}





    item Military_ArmsProtectionLower_Defender_Medium-Black
	{
	  DisplayCategory = KATTAJ1_ArmsProtectionLower,
	  ItemType = base:clothing,
	  DisplayName = Military Elbow Pads Defender (Black),
   	  ClothingItem = Military_ArmsProtectionLower_Defender_Medium-Black,
	  BodyLocation = KATTAJ1:LowerArms,
	  BloodLocation = LowerArms,
	  IconsForTexture = Military_ArmsProtectionLower_Defender_Medium-Black;Military_ArmsProtectionLower_Defender_Medium-BlackPlain,
	  CombatSpeedModifier = 0.94,
        ScratchDefense = 60,
        BiteDefense = 40,
        BulletDefense = 100,
        Insulation = 0.45,
        WindResistance = 0.4,
	  Weight = 1.5,
        WorldStaticModel = ArmsProtectionLower_Defender_Medium_Ground,
	}

    item Military_ArmsProtectionLower_Defender_Medium-Desert
	{
	  DisplayCategory = KATTAJ1_ArmsProtectionLower,
	  ItemType = base:clothing,
	  DisplayName = Military Elbow Pads Defender (Desert),
   	  ClothingItem = Military_ArmsProtectionLower_Defender_Medium-Desert,
	  BodyLocation = KATTAJ1:LowerArms,
	  BloodLocation = LowerArms,
	  IconsForTexture = Military_ArmsProtectionLower_Defender_Medium-Desert;Military_ArmsProtectionLower_Defender_Medium-DesertPlain,
	  CombatSpeedModifier = 0.94,
        ScratchDefense = 60,
        BiteDefense = 40,
        BulletDefense = 100,
        Insulation = 0.45,
        WindResistance = 0.4,
	  Weight = 1.5,
        WorldStaticModel = ArmsProtectionLower_Defender_Medium_Ground,
	}

    item Military_ArmsProtectionLower_Defender_Medium-Green
	{
	  DisplayCategory = KATTAJ1_ArmsProtectionLower,
	  ItemType = base:clothing,
	  DisplayName = Military Elbow Pads Defender (Green),
   	  ClothingItem = Military_ArmsProtectionLower_Defender_Medium-Green,
	  BodyLocation = KATTAJ1:LowerArms,
	  BloodLocation = LowerArms,
	  IconsForTexture = Military_ArmsProtectionLower_Defender_Medium-Green;Military_ArmsProtectionLower_Defender_Medium-GreenPlain,
	  CombatSpeedModifier = 0.94,
        ScratchDefense = 60,
        BiteDefense = 40,
        BulletDefense = 100,
        Insulation = 0.45,
        WindResistance = 0.4,
	  Weight = 1.5,
        WorldStaticModel = ArmsProtectionLower_Defender_Medium_Ground,
	}

    item Military_ArmsProtectionLower_Defender_Medium-White
	{
	  DisplayCategory = KATTAJ1_ArmsProtectionLower,
	  ItemType = base:clothing,
	  DisplayName = Military Elbow Pads Defender (White),
   	  ClothingItem = Military_ArmsProtectionLower_Defender_Medium-White,
	  BodyLocation = KATTAJ1:LowerArms,
	  BloodLocation = LowerArms,
	  IconsForTexture = Military_ArmsProtectionLower_Defender_Medium-White;Military_ArmsProtectionLower_Defender_Medium-WhitePlain,
	  CombatSpeedModifier = 0.94,
        ScratchDefense = 60,
        BiteDefense = 40,
        BulletDefense = 100,
        Insulation = 0.45,
        WindResistance = 0.4,
	  Weight = 1.5,
        WorldStaticModel = ArmsProtectionLower_Defender_Medium_Ground,
	}





    item Military_ArmsProtectionLower_Vanguard_Heavy-Black
	{
	  DisplayCategory = KATTAJ1_ArmsProtectionLower,
	  ItemType = base:clothing,
	  DisplayName = Military Elbow Pads Vanguard (Black),
   	  ClothingItem = Military_ArmsProtectionLower_Vanguard_Heavy-Black,
	  BodyLocation = KATTAJ1:LowerArms,
	  BloodLocation = LowerArms,
	  IconsForTexture = Military_ArmsProtectionLower_Vanguard_Heavy-Black;Military_ArmsProtectionLower_Vanguard_Heavy-BlackPlain,
	  CombatSpeedModifier = 0.9,
        ScratchDefense = 100,
        BiteDefense = 70,
        BulletDefense = 120,
        Insulation = 0.7,
        WindResistance = 0.6,
	  Weight = 2,
        WorldStaticModel = ArmsProtectionLower_Vanguard_Heavy_Ground,
	}

    item Military_ArmsProtectionLower_Vanguard_Heavy-Desert
	{
	  DisplayCategory = KATTAJ1_ArmsProtectionLower,
	  ItemType = base:clothing,
	  DisplayName = Military Elbow Pads Vanguard (Desert),
   	  ClothingItem = Military_ArmsProtectionLower_Vanguard_Heavy-Desert,
	  BodyLocation = KATTAJ1:LowerArms,
	  BloodLocation = LowerArms,
	  IconsForTexture = Military_ArmsProtectionLower_Vanguard_Heavy-Desert;Military_ArmsProtectionLower_Vanguard_Heavy-DesertPlain,
	  CombatSpeedModifier = 0.9,
        ScratchDefense = 100,
        BiteDefense = 70,
        BulletDefense = 120,
        Insulation = 0.7,
        WindResistance = 0.6,
	  Weight = 2,
        WorldStaticModel = ArmsProtectionLower_Vanguard_Heavy_Ground,
	}

    item Military_ArmsProtectionLower_Vanguard_Heavy-Green
	{
	  DisplayCategory = KATTAJ1_ArmsProtectionLower,
	  ItemType = base:clothing,
	  DisplayName = Military Elbow Pads Vanguard (Green),
   	  ClothingItem = Military_ArmsProtectionLower_Vanguard_Heavy-Green,
	  BodyLocation = KATTAJ1:LowerArms,
	  BloodLocation = LowerArms,
	  IconsForTexture = Military_ArmsProtectionLower_Vanguard_Heavy-Green;Military_ArmsProtectionLower_Vanguard_Heavy-GreenPlain,
	  CombatSpeedModifier = 0.9,
        ScratchDefense = 100,
        BiteDefense = 70,
        BulletDefense = 120,
        Insulation = 0.7,
        WindResistance = 0.6,
	  Weight = 2,
        WorldStaticModel = ArmsProtectionLower_Vanguard_Heavy_Ground,
	}

    item Military_ArmsProtectionLower_Vanguard_Heavy-White
	{
	  DisplayCategory = KATTAJ1_ArmsProtectionLower,
	  ItemType = base:clothing,
	  DisplayName = Military Elbow Pads Vanguard (White),
   	  ClothingItem = Military_ArmsProtectionLower_Vanguard_Heavy-White,
	  BodyLocation = KATTAJ1:LowerArms,
	  BloodLocation = LowerArms,
	  IconsForTexture = Military_ArmsProtectionLower_Vanguard_Heavy-White;Military_ArmsProtectionLower_Vanguard_Heavy-WhitePlain,
	  CombatSpeedModifier = 0.9,
        ScratchDefense = 100,
        BiteDefense = 70,
        BulletDefense = 120,
        Insulation = 0.7,
        WindResistance = 0.6,
	  Weight = 2,
        WorldStaticModel = ArmsProtectionLower_Vanguard_Heavy_Ground,
	}


}
