module Base
{
    item Military_BulletproofVest_Patriot_Light-Black
    {
        DisplayCategory = KATTAJ1_BulletproofVest,
        Type = Clothing,
        DisplayName = Military BulletproofVest Patriot (Black),
        ClothingItem = Military_BulletproofVest_Patriot_Light-Black,
        BodyLocation = TorsoExtraVestBullet,
        IconsForTexture = Military_BulletproofVest_Patriot_Light-Black;Military_BulletproofVest_Patriot_Light-BlackPlain,
        BloodLocation = ShirtNoSleeves; Neck,
        RunSpeedModifier = 0.98,
        CombatSpeedModifier = 0.98,
        ScratchDefense = 55,
        BiteDefense = 30,
        BulletDefense = 100,
        Insulation = 0.6,
        WindResistance = 0.35,
        Weight = 2.5,
        NeckProtectionModifier = 0.5,
        WorldStaticModel = BulletproofVest_Patriot_Light_Ground,
    }

    item Military_BulletproofVest_Patriot_Light-Desert
    {
        DisplayCategory = KATTAJ1_BulletproofVest,
        Type = Clothing,
        DisplayName = Military BulletproofVest Patriot (Desert),
        ClothingItem = Military_BulletproofVest_Patriot_Light-Desert,
        BodyLocation = TorsoExtraVestBullet,
        IconsForTexture = Military_BulletproofVest_Patriot_Light-Desert;Military_BulletproofVest_Patriot_Light-DesertPlain,
        BloodLocation = ShirtNoSleeves; Neck,
        RunSpeedModifier = 0.98,
        CombatSpeedModifier = 0.98,
        ScratchDefense = 55,
        BiteDefense = 30,
        BulletDefense = 100,
        Insulation = 0.6,
        WindResistance = 0.35,
        Weight = 2.5,
        NeckProtectionModifier = 0.5,
        WorldStaticModel = BulletproofVest_Patriot_Light_Ground,
    }

    item Military_BulletproofVest_Patriot_Light-Green
    {
        DisplayCategory = KATTAJ1_BulletproofVest,
        Type = Clothing,
        DisplayName = Military BulletproofVest Patriot (Green),
        ClothingItem = Military_BulletproofVest_Patriot_Light-Green,
        BodyLocation = TorsoExtraVestBullet,
        IconsForTexture = Military_BulletproofVest_Patriot_Light-Green;Military_BulletproofVest_Patriot_Light-GreenPlain,
        BloodLocation = ShirtNoSleeves; Neck,
        RunSpeedModifier = 0.98,
        CombatSpeedModifier = 0.98,
        ScratchDefense = 55,
        BiteDefense = 30,
        BulletDefense = 100,
        Insulation = 0.6,
        WindResistance = 0.35,
        Weight = 2.5,
        NeckProtectionModifier = 0.5,
        WorldStaticModel = BulletproofVest_Patriot_Light_Ground,
    }

    item Military_BulletproofVest_Patriot_Light-White
    {
        DisplayCategory = KATTAJ1_BulletproofVest,
        Type = Clothing,
        DisplayName = Military BulletproofVest Patriot (White),
        ClothingItem = Military_BulletproofVest_Patriot_Light-White,
        BodyLocation = TorsoExtraVestBullet,
        IconsForTexture = Military_BulletproofVest_Patriot_Light-White;Military_BulletproofVest_Patriot_Light-WhitePlain,
        BloodLocation = ShirtNoSleeves; Neck,
        RunSpeedModifier = 0.98,
        CombatSpeedModifier = 0.98,
        ScratchDefense = 55,
        BiteDefense = 30,
        BulletDefense = 100,
        Insulation = 0.6,
        WindResistance = 0.35,
        Weight = 2.5,
        NeckProtectionModifier = 0.5,
        WorldStaticModel = BulletproofVest_Patriot_Light_Ground,
    }

    item Military_BulletproofVest_Patriot_Light-Press
    {
        DisplayCategory = KATTAJ1_BulletproofVest,
        Type = Clothing,
        DisplayName = Press BulletproofVest Patriot,
        ClothingItem = Military_BulletproofVest_Patriot_Light-Press,
        BodyLocation = TorsoExtraVestBullet,
        Icon = Military_BulletproofVest_Patriot_Light-Press,
        BloodLocation = ShirtNoSleeves; Neck,
        RunSpeedModifier = 0.98,
        CombatSpeedModifier = 0.98,
        ScratchDefense = 55,
        BiteDefense = 30,
        BulletDefense = 100,
        Insulation = 0.6,
        WindResistance = 0.35,
        Weight = 2.5,
        NeckProtectionModifier = 0.5,
        WorldStaticModel = BulletproofVest_Patriot_Light_Ground,
    }

item Military_BulletproofVest_Defender_Medium-Black
    {
        DisplayCategory = KATTAJ1_BulletproofVest,
        Type = Clothing,
        DisplayName = Military BulletproofVest Defender (Black),
        ClothingItem = Military_BulletproofVest_Defender_Medium-Black,
        BodyLocation = TorsoExtraVestBullet,
        IconsForTexture = Military_BulletproofVest_Defender_Medium-Black;Military_BulletproofVest_Defender_Medium-BlackPlain,
        BloodLocation = ShirtNoSleeves; Neck; Groin,
        RunSpeedModifier = 0.92,
        CombatSpeedModifier = 0.94,
        ScratchDefense = 70,
        BiteDefense = 50,
        BulletDefense = 100,
        Insulation = 0.7,
        WindResistance = 0.45,
        Weight = 6,
        NeckProtectionModifier = 0.65,
        WorldStaticModel = BulletproofVest_Defender_Medium_Ground,
    }

    item Military_BulletproofVest_Defender_Medium-Desert
    {
        DisplayCategory = KATTAJ1_BulletproofVest,
        Type = Clothing,
        DisplayName = Military BulletproofVest Defender (Desert),
        ClothingItem = Military_BulletproofVest_Defender_Medium-Desert,
        BodyLocation = TorsoExtraVestBullet,
        IconsForTexture = Military_BulletproofVest_Defender_Medium-Desert;Military_BulletproofVest_Defender_Medium-DesertPlain,
        BloodLocation = ShirtNoSleeves; Neck; Groin,
        RunSpeedModifier = 0.92,
        CombatSpeedModifier = 0.94,
        ScratchDefense = 70,
        BiteDefense = 50,
        BulletDefense = 100,
        Insulation = 0.7,
        WindResistance = 0.45,
        Weight = 6,
        NeckProtectionModifier = 0.65,
        WorldStaticModel = BulletproofVest_Defender_Medium_Ground,
    }

    item Military_BulletproofVest_Defender_Medium-Green
    {
        DisplayCategory = KATTAJ1_BulletproofVest,
        Type = Clothing,
        DisplayName = Military BulletproofVest Defender (Green),
        ClothingItem = Military_BulletproofVest_Defender_Medium-Green,
        BodyLocation = TorsoExtraVestBullet,
        IconsForTexture = Military_BulletproofVest_Defender_Medium-Green;Military_BulletproofVest_Defender_Medium-GreenPlain,
        BloodLocation = ShirtNoSleeves; Neck; Groin,
        RunSpeedModifier = 0.92,
        CombatSpeedModifier = 0.94,
        ScratchDefense = 70,
        BiteDefense = 50,
        BulletDefense = 100,
        Insulation = 0.7,
        WindResistance = 0.45,
        Weight = 6,
        NeckProtectionModifier = 0.65,
        WorldStaticModel = BulletproofVest_Defender_Medium_Ground,
    }

    item Military_BulletproofVest_Defender_Medium-White
    {
        DisplayCategory = KATTAJ1_BulletproofVest,
        Type = Clothing,
        DisplayName = Military BulletproofVest Defender (White),
        ClothingItem = Military_BulletproofVest_Defender_Medium-White,
        BodyLocation = TorsoExtraVestBullet,
        IconsForTexture = Military_BulletproofVest_Defender_Medium-White;Military_BulletproofVest_Defender_Medium-WhitePlain,
        BloodLocation = ShirtNoSleeves; Neck; Groin,
        RunSpeedModifier = 0.92,
        CombatSpeedModifier = 0.94,
        ScratchDefense = 70,
        BiteDefense = 50,
        BulletDefense = 100,
        Insulation = 0.7,
        WindResistance = 0.45,
        Weight = 6,
        NeckProtectionModifier = 0.65,
        WorldStaticModel = BulletproofVest_Defender_Medium_Ground,
    }

    item Military_BulletproofVest_Vanguard_Heavy-Black
    {
        DisplayCategory = KATTAJ1_BulletproofVest,
        Type = Clothing,
        DisplayName = Military BulletproofVest Vanguard (Black),
        ClothingItem = Military_BulletproofVest_Vanguard_Heavy-Black,
        BodyLocation = TorsoExtraVestBullet,
        IconsForTexture = Military_BulletproofVest_Vanguard_Heavy-Black;Military_BulletproofVest_Vanguard_Heavy-BlackPlain,
        BloodLocation = ShirtNoSleeves; Neck; Groin,
	
	RunSpeedModifier = 0.85,
        CombatSpeedModifier = 0.9,
        ScratchDefense = 100,
        BiteDefense = 80,
        BulletDefense = 130,
        Insulation = 0.85,
        WindResistance = 0.65,
        Weight = 8,
        NeckProtectionModifier = 0.8,
        WorldStaticModel = BulletproofVest_Vanguard_Heavy_Ground,
    }

    item Military_BulletproofVest_Vanguard_Heavy-Desert
    {
        DisplayCategory = KATTAJ1_BulletproofVest,
        Type = Clothing,
        DisplayName = Military BulletproofVest Vanguard (Desert),
        ClothingItem = Military_BulletproofVest_Vanguard_Heavy-Desert,
        BodyLocation = TorsoExtraVestBullet,
        IconsForTexture = Military_BulletproofVest_Vanguard_Heavy-Desert;Military_BulletproofVest_Vanguard_Heavy-DesertPlain,
        BloodLocation = ShirtNoSleeves; Neck; Groin,
        RunSpeedModifier = 0.85,
        CombatSpeedModifier = 0.9,
        ScratchDefense = 100,
        BiteDefense = 80,
        BulletDefense = 130,
        Insulation = 0.85,
        WindResistance = 0.65,
        Weight = 8,
        NeckProtectionModifier = 0.8,
        WorldStaticModel = BulletproofVest_Vanguard_Heavy_Ground,
    }

    item Military_BulletproofVest_Vanguard_Heavy-Green
    {
        DisplayCategory = KATTAJ1_BulletproofVest,
        Type = Clothing,
        DisplayName = Military BulletproofVest Vanguard (Green),
        ClothingItem = Military_BulletproofVest_Vanguard_Heavy-Green,
        BodyLocation = TorsoExtraVestBullet,
        IconsForTexture = Military_BulletproofVest_Vanguard_Heavy-Green;Military_BulletproofVest_Vanguard_Heavy-GreenPlain,
        BloodLocation = ShirtNoSleeves; Neck; Groin,
        RunSpeedModifier = 0.85,
        CombatSpeedModifier = 0.9,
        ScratchDefense = 100,
        BiteDefense = 80,
        BulletDefense = 130,
        Insulation = 0.85,
        WindResistance = 0.65,
        Weight = 8,
        NeckProtectionModifier = 0.8,
        WorldStaticModel = BulletproofVest_Vanguard_Heavy_Ground,
    }

    item Military_BulletproofVest_Vanguard_Heavy-White
    {
        DisplayCategory = KATTAJ1_BulletproofVest,
        Type = Clothing,
        DisplayName = Military BulletproofVest Vanguard (White),
        ClothingItem = Military_BulletproofVest_Vanguard_Heavy-White,
        BodyLocation = TorsoExtraVestBullet,
        IconsForTexture = Military_BulletproofVest_Vanguard_Heavy-White;Military_BulletproofVest_Vanguard_Heavy-WhitePlain,
        BloodLocation = ShirtNoSleeves; Neck; Groin,
        RunSpeedModifier = 0.85,
        CombatSpeedModifier = 0.9,
        ScratchDefense = 100,
        BiteDefense = 80,
        BulletDefense = 130,
        Insulation = 0.85,
        WindResistance = 0.65,
        Weight = 8,
        NeckProtectionModifier = 0.8,
        WorldStaticModel = BulletproofVest_Vanguard_Heavy_Ground,
    }


}
