module Base
{

item Military_ArmsProtectionUpper_Patriot_Light-Black {
   DisplayCategory = KATTAJ1_ArmsProtectionUpper,
   Type = Clothing,
   DisplayName = Military Pauldrons Patriot (Black),
   ClothingItem = Military_ArmsProtectionUpper_Patriot_Light-Black,
   BodyLocation = KATTAJ1UpperArms,
   BloodLocation = UpperArms,
   IconsForTexture = Military_ArmsProtectionUpper_Patriot_Light-Black;Military_ArmsProtectionUpper_Patriot_Light-BlackPlain,
   CombatSpeedModifier = 0.98,
   ScratchDefense = 30,
   BiteDefense = 20,
   BulletDefense = 100,
   Insulation = 0.3,
   WindResistance = 0.3,
   Weight = 1,
   WorldStaticModel = ArmsProtectionUpper_Patriot_Light_Ground,
}

item Military_ArmsProtectionUpper_Patriot_Light-Desert {
   DisplayCategory = KATTAJ1_ArmsProtectionUpper,
   Type = Clothing,
   DisplayName = Military Pauldrons Patriot (Desert),
   ClothingItem = Military_ArmsProtectionUpper_Patriot_Light-Desert,
   BodyLocation = KATTAJ1UpperArms,
   BloodLocation = UpperArms,
   IconsForTexture = Military_ArmsProtectionUpper_Patriot_Light-Desert;Military_ArmsProtectionUpper_Patriot_Light-DesertPlain,
   CombatSpeedModifier = 0.98,
   ScratchDefense = 30,
   BiteDefense = 20,
   BulletDefense = 100,
   Insulation = 0.3,
   WindResistance = 0.3,
   Weight = 1,
   WorldStaticModel = ArmsProtectionUpper_Patriot_Light_Ground,
}

item Military_ArmsProtectionUpper_Patriot_Light-Green {
   DisplayCategory = KATTAJ1_ArmsProtectionUpper,
   Type = Clothing,
   DisplayName = Military Pauldrons Patriot (Green),
   ClothingItem = Military_ArmsProtectionUpper_Patriot_Light-Green,
   BodyLocation = KATTAJ1UpperArms,
   BloodLocation = UpperArms,
   IconsForTexture = Military_ArmsProtectionUpper_Patriot_Light-Green;Military_ArmsProtectionUpper_Patriot_Light-GreenPlain,
   CombatSpeedModifier = 0.98,
   ScratchDefense = 30,
   BiteDefense = 20,
   BulletDefense = 100,
   Insulation = 0.3,
   WindResistance = 0.3,
   Weight = 1,
   WorldStaticModel = ArmsProtectionUpper_Patriot_Light_Ground,
}

item Military_ArmsProtectionUpper_Patriot_Light-White {
   DisplayCategory = KATTAJ1_ArmsProtectionUpper,
   Type = Clothing,
   DisplayName = Military Pauldrons Patriot (White),
   ClothingItem = Military_ArmsProtectionUpper_Patriot_Light-White,
   BodyLocation = KATTAJ1UpperArms,
   BloodLocation = UpperArms,
   IconsForTexture = Military_ArmsProtectionUpper_Patriot_Light-White;Military_ArmsProtectionUpper_Patriot_Light-WhitePlain,
   CombatSpeedModifier = 0.98,
   ScratchDefense = 30,
   BiteDefense = 20,
   BulletDefense = 100,
   Insulation = 0.3,
   WindResistance = 0.3,
   Weight = 1,
   WorldStaticModel = ArmsProtectionUpper_Patriot_Light_Ground,
}






item Military_ArmsProtectionUpper_Defender_Medium-Black {
   DisplayCategory = KATTAJ1_ArmsProtectionUpper,
   Type = Clothing,
   DisplayName = Military Pauldrons Defender (Black),
   ClothingItem = Military_ArmsProtectionUpper_Defender_Medium-Black,
   BodyLocation = KATTAJ1UpperArms,
   BloodLocation = UpperArms,
   IconsForTexture = Military_ArmsProtectionUpper_Defender_Medium-Black;Military_ArmsProtectionUpper_Defender_Medium-BlackPlain,
   CombatSpeedModifier = 0.94,
   ScratchDefense = 60,
   BiteDefense = 40,
   BulletDefense = 100,
   Insulation = 0.45,
   WindResistance = 0.4,
   Weight = 2,
   WorldStaticModel = ArmsProtectionUpper_Defender_Medium_Ground,
}

item Military_ArmsProtectionUpper_Defender_Medium-Desert {
   DisplayCategory = KATTAJ1_ArmsProtectionUpper,
   Type = Clothing,
   DisplayName = Military Pauldrons Defender (Desert),
   ClothingItem = Military_ArmsProtectionUpper_Defender_Medium-Desert,
   BodyLocation = KATTAJ1UpperArms,
   BloodLocation = UpperArms,
   IconsForTexture = Military_ArmsProtectionUpper_Defender_Medium-Desert;Military_ArmsProtectionUpper_Defender_Medium-DesertPlain,
   CombatSpeedModifier = 0.94,
   ScratchDefense = 60,
   BiteDefense = 40,
   BulletDefense = 100,
   Insulation = 0.45,
   WindResistance = 0.4,
   Weight = 2,
   WorldStaticModel = ArmsProtectionUpper_Defender_Medium_Ground,
}

item Military_ArmsProtectionUpper_Defender_Medium-Green {
   DisplayCategory = KATTAJ1_ArmsProtectionUpper,
   Type = Clothing,
   DisplayName = Military Pauldrons Defender (Green),
   ClothingItem = Military_ArmsProtectionUpper_Defender_Medium-Green,
   BodyLocation = KATTAJ1UpperArms,
   BloodLocation = UpperArms,
   IconsForTexture = Military_ArmsProtectionUpper_Defender_Medium-Green;Military_ArmsProtectionUpper_Defender_Medium-GreenPlain,
   CombatSpeedModifier = 0.94,
   ScratchDefense = 60,
   BiteDefense = 40,
   BulletDefense = 100,
   Insulation = 0.45,
   WindResistance = 0.4,
   Weight = 2,
   WorldStaticModel = ArmsProtectionUpper_Defender_Medium_Ground,
}

item Military_ArmsProtectionUpper_Defender_Medium-White {
   DisplayCategory = KATTAJ1_ArmsProtectionUpper,
   Type = Clothing,
   DisplayName = Military Pauldrons Defender (White),
   ClothingItem = Military_ArmsProtectionUpper_Defender_Medium-White,
   BodyLocation = KATTAJ1UpperArms,
   BloodLocation = UpperArms,
   IconsForTexture = Military_ArmsProtectionUpper_Defender_Medium-White;Military_ArmsProtectionUpper_Defender_Medium-WhitePlain,
   CombatSpeedModifier = 0.94,
   ScratchDefense = 60,
   BiteDefense = 40,
   BulletDefense = 100,
   Insulation = 0.45,
   WindResistance = 0.4,
   Weight = 2,
   WorldStaticModel = ArmsProtectionUpper_Defender_Medium_Ground,
}


    item Military_ArmsProtectionUpper_Defender_Medium-Press
	{
	  DisplayCategory = KATTAJ1_ArmsProtectionUpper,
	  Type = Clothing,
	  DisplayName = Press Pauldrons Defender,
   	  ClothingItem = Military_ArmsProtectionUpper_Defender_Medium-Press,
	  BodyLocation = KATTAJ1UpperArms,
	  BloodLocation = UpperArms,
	  Icon = Military_ArmsProtectionUpper_Defender_Medium-Press,
	  CombatSpeedModifier = 0.94,
        ScratchDefense = 60,
        BiteDefense = 40,
        BulletDefense = 100,
        Insulation = 0.45,
        WindResistance = 0.4,
	  Weight = 2,
        WorldStaticModel = ArmsProtectionUpper_Defender_Medium_Ground,
	}





item Military_ArmsProtectionUpper_Vanguard_Heavy-Black {
   DisplayCategory = KATTAJ1_ArmsProtectionUpper,
   Type = Clothing,
   DisplayName = Military Pauldrons Vanguard (Black),
   ClothingItem = Military_ArmsProtectionUpper_Vanguard_Heavy-Black,
   BodyLocation = KATTAJ1UpperArms,
   BloodLocation = UpperArms,
   IconsForTexture = Military_ArmsProtectionUpper_Vanguard_Heavy-Black;Military_ArmsProtectionUpper_Vanguard_Heavy-BlackPlain,
   CombatSpeedModifier = 0.9,
   ScratchDefense = 100,
   BiteDefense = 75,
   BulletDefense = 120,
   Insulation = 0.7,
   WindResistance = 0.6,
   Weight = 3,
   WorldStaticModel = ArmsProtectionUpper_Vanguard_Heavy_Ground,
}

item Military_ArmsProtectionUpper_Vanguard_Heavy-Desert {
   DisplayCategory = KATTAJ1_ArmsProtectionUpper,
   Type = Clothing,
   DisplayName = Military Pauldrons Vanguard (Desert),
   ClothingItem = Military_ArmsProtectionUpper_Vanguard_Heavy-Desert,
   BodyLocation = KATTAJ1UpperArms,
   BloodLocation = UpperArms,
   IconsForTexture = Military_ArmsProtectionUpper_Vanguard_Heavy-Desert;Military_ArmsProtectionUpper_Vanguard_Heavy-DesertPlain,
   CombatSpeedModifier = 0.9,
   ScratchDefense = 100,
   BiteDefense = 75,
   BulletDefense = 120,
   Insulation = 0.7,
   WindResistance = 0.6,
   Weight = 3,
   WorldStaticModel = ArmsProtectionUpper_Vanguard_Heavy_Ground,
}

item Military_ArmsProtectionUpper_Vanguard_Heavy-Green {
   DisplayCategory = KATTAJ1_ArmsProtectionUpper,
   Type = Clothing,
   DisplayName = Military Pauldrons Vanguard (Green),
   ClothingItem = Military_ArmsProtectionUpper_Vanguard_Heavy-Green,
   BodyLocation = KATTAJ1UpperArms,
   BloodLocation = UpperArms,
   IconsForTexture = Military_ArmsProtectionUpper_Vanguard_Heavy-Green;Military_ArmsProtectionUpper_Vanguard_Heavy-GreenPlain,
   CombatSpeedModifier = 0.9,
   ScratchDefense = 100,
   BiteDefense = 75,
   BulletDefense = 120,
   Insulation = 0.7,
   WindResistance = 0.6,
   Weight = 3,
   WorldStaticModel = ArmsProtectionUpper_Vanguard_Heavy_Ground,
}

item Military_ArmsProtectionUpper_Vanguard_Heavy-White {
   DisplayCategory = KATTAJ1_ArmsProtectionUpper,
   Type = Clothing,
   DisplayName = Military Pauldrons Vanguard (White),
   ClothingItem = Military_ArmsProtectionUpper_Vanguard_Heavy-White,
   BodyLocation = KATTAJ1UpperArms,
   BloodLocation = UpperArms,
   IconsForTexture = Military_ArmsProtectionUpper_Vanguard_Heavy-White;Military_ArmsProtectionUpper_Vanguard_Heavy-WhitePlain,
   CombatSpeedModifier = 0.9,
   ScratchDefense = 100,
   BiteDefense = 75,
   BulletDefense = 120,
   Insulation = 0.7,
   WindResistance = 0.6,
   Weight = 3,
   WorldStaticModel = ArmsProtectionUpper_Vanguard_Heavy_Ground,
}



}
