module Base
{

    item Military_TShirt_TankTop-Black
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Tank Top (Black),
        ClothingItem = Military_TShirt_TankTop-Black,
        BodyLocation = TankTop,
        BloodLocation = ShirtNoSleeves,
        IconsForTexture = Military_TShirt_TankTop-Black;Military_TShirt_TankTop-BlackPlain,
        Insulation = 0.1,
        WindResistance = 0.05,
	  Weight = 0.1,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
    }

    item Military_TShirt_TankTop-Desert
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Tank Top (Desert),
        ClothingItem = Military_TShirt_TankTop-Desert,
        BodyLocation = TankTop,
        BloodLocation = ShirtNoSleeves,
        IconsForTexture = Military_TShirt_TankTop-Desert;Military_TShirt_TankTop-DesertPlain,
        Insulation = 0.1,
        WindResistance = 0.05,
	  Weight = 0.1,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
    }

    item Military_TShirt_TankTop-Green
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Tank Top (Green),
        ClothingItem = Military_TShirt_TankTop-Green,
        BodyLocation = TankTop,
        BloodLocation = ShirtNoSleeves,
        IconsForTexture = Military_TShirt_TankTop-Green;Military_TShirt_TankTop-GreenPlain,
        Insulation = 0.1,
        WindResistance = 0.05,
	  Weight = 0.1,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
    }

    item Military_TShirt_TankTop-White
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Tank Top (White),
        ClothingItem = Military_TShirt_TankTop-White,
        BodyLocation = TankTop,
        BloodLocation = ShirtNoSleeves,
        IconsForTexture = Military_TShirt_TankTop-White;Military_TShirt_TankTop-WhitePlain,
        Insulation = 0.1,
        WindResistance = 0.05,
	  Weight = 0.1,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
    }





    item Military_TShirt_TankTopShort-Black
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Short Tank Top (Black),
        ClothingItem = Military_TShirt_TankTopShort-Black,
        BodyLocation = TankTop,
        BloodLocation = ShirtNoSleeves,
        IconsForTexture = Military_TShirt_TankTopShort-Black;Military_TShirt_TankTopShort-BlackPlain,
        Insulation = 0.1,
        WindResistance = 0.05,
	  Weight = 0.1,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
    }

    item Military_TShirt_TankTopShort-Desert
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Short Tank Top (Desert),
        ClothingItem = Military_TShirt_TankTopShort-Desert,
        BodyLocation = TankTop,
        BloodLocation = ShirtNoSleeves,
         IconsForTexture = Military_TShirt_TankTopShort-Desert;Military_TShirt_TankTopShort-DesertPlain,
        Insulation = 0.1,
        WindResistance = 0.05,
	  Weight = 0.1,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
    }

    item Military_TShirt_TankTopShort-Green
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Short Tank Top (Green),
        ClothingItem = Military_TShirt_TankTopShort-Green,
        BodyLocation = TankTop,
        BloodLocation = ShirtNoSleeves,
        IconsForTexture = Military_TShirt_TankTopShort-Green;Military_TShirt_TankTopShort-GreenPlain,
        Insulation = 0.1,
        WindResistance = 0.05,
	  Weight = 0.1,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
    }

    item Military_TShirt_TankTopShort-White
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Short Tank Top (White),
        ClothingItem = Military_TShirt_TankTopShort-White,
        BodyLocation = TankTop,
        BloodLocation = ShirtNoSleeves,
         IconsForTexture = Military_TShirt_TankTopShort-White;Military_TShirt_TankTopShort-WhitePlain,
        Insulation = 0.1,
        WindResistance = 0.05,
	  Weight = 0.1,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
    }





    item Military_TShirt_TShirt-Black
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military T-Shirt (Black),
        ClothingItem = Military_TShirt_TShirt-Black,
        BodyLocation = Tshirt,
        BloodLocation = Shirt; Groin,
        IconsForTexture = Military_TShirt_TShirt-Black;Military_TShirt_TShirt-BlackPlain,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        ClothingItemExtra = Military_TShirt_TShirt-Black_Man,
        ClothingItemExtraOption = ShirtMan,
        ClothingExtraSubmenu = ShirtFemale,
        WorldStaticModel = TShirt_Ground,
    }

    item Military_TShirt_TShirt-Black_Man
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military T-Shirt (Black),
        ClothingItem = Military_TShirt_TShirt-Black_Man,
        BodyLocation = Tshirt,
        BloodLocation = Shirt,
        IconsForTexture = Military_TShirt_TShirt-Black_Man;Military_TShirt_TShirt-BlackPlain_Man,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        ClothingItemExtra = Military_TShirt_TShirt-Black,
        ClothingItemExtraOption = ShirtFemale,
        ClothingExtraSubmenu = ShirtMan,
        WorldStaticModel = TShirt_Ground,
    }


    item Military_TShirt_TShirt-Desert
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military T-Shirt (Desert),
        ClothingItem = Military_TShirt_TShirt-Desert,
        BodyLocation = Tshirt,
        BloodLocation = Shirt; Groin,
        IconsForTexture = Military_TShirt_TShirt-Desert;Military_TShirt_TShirt-DesertPlain,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        ClothingItemExtra = Military_TShirt_TShirt-Desert_Man,
        ClothingItemExtraOption = ShirtMan,
        ClothingExtraSubmenu = ShirtFemale,
        WorldStaticModel = TShirt_Ground,
    }

    item Military_TShirt_TShirt-Desert_Man
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military T-Shirt (Desert),
        ClothingItem = Military_TShirt_TShirt-Desert_Man,
        BodyLocation = Tshirt,
        BloodLocation = Shirt,
        IconsForTexture = Military_TShirt_TShirt-Desert_Man;Military_TShirt_TShirt-DesertPlain_Man,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        ClothingItemExtra = Military_TShirt_TShirt-Desert,
        ClothingItemExtraOption = ShirtFemale,
        ClothingExtraSubmenu = ShirtMan,
        WorldStaticModel = TShirt_Ground,
    }


    item Military_TShirt_TShirt-Green
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military T-Shirt (Green),
        ClothingItem = Military_TShirt_TShirt-Green,
        BodyLocation = Tshirt,
        BloodLocation = Shirt; Groin,
        IconsForTexture = Military_TShirt_TShirt-Green;Military_TShirt_TShirt-GreenPlain,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        ClothingItemExtra = Military_TShirt_TShirt-Green_Man,
        ClothingItemExtraOption = ShirtMan,
        ClothingExtraSubmenu = ShirtFemale,
        WorldStaticModel = TShirt_Ground,
    }

    item Military_TShirt_TShirt-Green_Man
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military T-Shirt (Green),
        ClothingItem = Military_TShirt_TShirt-Green_Man,
        BodyLocation = Tshirt,
        BloodLocation = Shirt,
        IconsForTexture = Military_TShirt_TShirt-Green_Man;Military_TShirt_TShirt-GreenPlain_Man,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        ClothingItemExtra = Military_TShirt_TShirt-Green,
        ClothingItemExtraOption = ShirtFemale,
        ClothingExtraSubmenu = ShirtMan,
        WorldStaticModel = TShirt_Ground,
    }


    item Military_TShirt_TShirt-White
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military T-Shirt (White),
        ClothingItem = Military_TShirt_TShirt-White,
        BodyLocation = Tshirt,
        BloodLocation = Shirt; Groin,
        IconsForTexture = Military_TShirt_TShirt-White;Military_TShirt_TShirt-WhitePlain,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        ClothingItemExtra = Military_TShirt_TShirt-White_Man,
        ClothingItemExtraOption = ShirtMan,
        ClothingExtraSubmenu = ShirtFemale,
        WorldStaticModel = TShirt_Ground,
    }

    item Military_TShirt_TShirt-White_Man
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military T-Shirt (White),
        ClothingItem = Military_TShirt_TShirt-White_Man,
        BodyLocation = Tshirt,
        BloodLocation = Shirt,
        IconsForTexture = Military_TShirt_TShirt-White_Man;Military_TShirt_TShirt-WhitePlain_Man,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        ClothingItemExtra = Military_TShirt_TShirt-White,
        ClothingItemExtraOption = ShirtFemale,
        ClothingExtraSubmenu = ShirtMan,
        WorldStaticModel = TShirt_Ground,
    }



    item Military_TShirt_TShirtShort-Black
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Short T-Shirt (Black),
        ClothingItem = Military_TShirt_TShirtShort-Black,
        BodyLocation = Tshirt,
        BloodLocation = Shirt; Groin,
        IconsForTexture = Military_TShirt_TShirtShort-Black;Military_TShirt_TShirtShort-BlackPlain,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
    }

    item Military_TShirt_TShirtShort-Desert
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Short T-Shirt (Desert),
        ClothingItem = Military_TShirt_TShirtShort-Desert,
        BodyLocation = Tshirt,
        BloodLocation = Shirt; Groin,
        IconsForTexture = Military_TShirt_TShirtShort-Desert;Military_TShirt_TShirtShort-DesertPlain,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
    }

    item Military_TShirt_TShirtShort-Green
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Short T-Shirt (Green),
        ClothingItem = Military_TShirt_TShirtShort-Green,
        BodyLocation = Tshirt,
        BloodLocation = Shirt; Groin,
        IconsForTexture = Military_TShirt_TShirtShort-Green;Military_TShirt_TShirtShort-GreenPlain,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
    }

    item Military_TShirt_TShirtShort-White
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Short T-Shirt (White),
        ClothingItem = Military_TShirt_TShirtShort-White,
        BodyLocation = Tshirt,
        BloodLocation = Shirt; Groin,
        IconsForTexture = Military_TShirt_TShirtShort-White;Military_TShirt_TShirtShort-WhitePlain,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
    }





    item Military_TShirt_LongSleeve-Black
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Long Sleeve T-Shirt (Black),
        ClothingItem = Military_TShirt_LongSleeve-Black,
        BodyLocation = Tshirt,
        BloodLocation = ShirtLongSleeves; Groin,
        IconsForTexture = Military_TShirt_LongSleeve-Black;Military_TShirt_LongSleeve-BlackPlain,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        ClothingItemExtra = Military_TShirt_LongSleeve-Black_Man,
        ClothingItemExtraOption = ShirtMan,
        ClothingExtraSubmenu = ShirtFemale,
        WorldStaticModel = TShirt_Ground,
    }

    item Military_TShirt_LongSleeve-Black_Man
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Long Sleeve T-Shirt (Black),
        ClothingItem = Military_TShirt_LongSleeve-Black_Man,
        BodyLocation = Tshirt,
        BloodLocation = ShirtLongSleeves,
        IconsForTexture = Military_TShirt_LongSleeve-Black_Man;Military_TShirt_LongSleeve-BlackPlain_Man,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        ClothingItemExtra = Military_TShirt_LongSleeve-Black,
        ClothingItemExtraOption = ShirtFemale,
        ClothingExtraSubmenu = ShirtMan,
        WorldStaticModel = TShirt_Ground,
    }


    item Military_TShirt_LongSleeve-Desert
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Long Sleeve T-Shirt (Desert),
        ClothingItem = Military_TShirt_LongSleeve-Desert,
        BodyLocation = Tshirt,
        BloodLocation = ShirtLongSleeves; Groin,
        IconsForTexture = Military_TShirt_LongSleeve-Desert;Military_TShirt_LongSleeve-DesertPlain,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        ClothingItemExtra = Military_TShirt_LongSleeve-Desert_Man,
        ClothingItemExtraOption = ShirtMan,
        ClothingExtraSubmenu = ShirtFemale,
        WorldStaticModel = TShirt_Ground,
    }

    item Military_TShirt_LongSleeve-Desert_Man
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Long Sleeve T-Shirt (Desert),
        ClothingItem = Military_TShirt_LongSleeve-Desert_Man,
        BodyLocation = Tshirt,
        BloodLocation = ShirtLongSleeves,
        IconsForTexture = Military_TShirt_LongSleeve-Desert_Man;Military_TShirt_LongSleeve-DesertPlain_Man,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        ClothingItemExtra = Military_TShirt_LongSleeve-Desert,
        ClothingItemExtraOption = ShirtFemale,
        ClothingExtraSubmenu = ShirtMan,
        WorldStaticModel = TShirt_Ground,
    }


    item Military_TShirt_LongSleeve-Green
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Long Sleeve T-Shirt (Green),
        ClothingItem = Military_TShirt_LongSleeve-Green,
        BodyLocation = Tshirt,
        BloodLocation = ShirtLongSleeves; Groin,
        IconsForTexture = Military_TShirt_LongSleeve-Green;Military_TShirt_LongSleeve-GreenPlain,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        ClothingItemExtra = Military_TShirt_LongSleeve-Green_Man,
        ClothingItemExtraOption = ShirtMan,
        ClothingExtraSubmenu = ShirtFemale,
        WorldStaticModel = TShirt_Ground,
    }

    item Military_TShirt_LongSleeve-Green_Man
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Long Sleeve T-Shirt (Green),
        ClothingItem = Military_TShirt_LongSleeve-Green_Man,
        BodyLocation = Tshirt,
        BloodLocation = ShirtLongSleeves,
        IconsForTexture = Military_TShirt_LongSleeve-Green_Man;Military_TShirt_LongSleeve-GreenPlain_Man,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        ClothingItemExtra = Military_TShirt_LongSleeve-Green,
        ClothingItemExtraOption = ShirtFemale,
        ClothingExtraSubmenu = ShirtMan,
        WorldStaticModel = TShirt_Ground,
    }


    item Military_TShirt_LongSleeve-White
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Long Sleeve T-Shirt (White),
        ClothingItem = Military_TShirt_LongSleeve-White,
        BodyLocation = Tshirt,
        BloodLocation = ShirtLongSleeves; Groin,
        IconsForTexture = Military_TShirt_LongSleeve-White;Military_TShirt_LongSleeve-WhitePlain,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        ClothingItemExtra = Military_TShirt_LongSleeve-White_Man,
        ClothingItemExtraOption = ShirtMan,
        ClothingExtraSubmenu = ShirtFemale,
        WorldStaticModel = TShirt_Ground,
    }

    item Military_TShirt_LongSleeve-White_Man
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Long Sleeve T-Shirt (White),
        ClothingItem = Military_TShirt_LongSleeve-White_Man,
        BodyLocation = Tshirt,
        BloodLocation = ShirtLongSleeves,
        IconsForTexture = Military_TShirt_LongSleeve-White_Man;Military_TShirt_LongSleeve-WhitePlain_Man,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        ClothingItemExtra = Military_TShirt_LongSleeve-White,
        ClothingItemExtraOption = ShirtFemale,
        ClothingExtraSubmenu = ShirtMan,
        WorldStaticModel = TShirt_Ground,
    }



    item Military_TShirt_LongSleeveShort-Black
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Short Long Sleeve T-Shirt (Black),
        ClothingItem = Military_TShirt_LongSleeveShort-Black,
        BodyLocation = Tshirt,
        BloodLocation = ShirtLongSleeves; Groin,
        IconsForTexture = Military_TShirt_LongSleeveShort-Black;Military_TShirt_LongSleeveShort-BlackPlain,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
    }

    item Military_TShirt_LongSleeveShort-Desert
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Short Long Sleeve T-Shirt (Desert),
        ClothingItem = Military_TShirt_LongSleeveShort-Desert,
        BodyLocation = Tshirt,
        BloodLocation = ShirtLongSleeves; Groin,
        IconsForTexture = Military_TShirt_LongSleeveShort-Desert;Military_TShirt_LongSleeveShort-DesertPlain,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
    }

    item Military_TShirt_LongSleeveShort-Green
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Short Long Sleeve T-Shirt (Green),
        ClothingItem = Military_TShirt_LongSleeveShort-Green,
        BodyLocation = Tshirt,
        BloodLocation = ShirtLongSleeves; Groin,
        IconsForTexture = Military_TShirt_LongSleeveShort-Green;Military_TShirt_LongSleeveShort-GreenPlain,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
    }

    item Military_TShirt_LongSleeveShort-White
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Short Long Sleeve T-Shirt (White),
        ClothingItem = Military_TShirt_LongSleeveShort-White,
        BodyLocation = Tshirt,
        BloodLocation = ShirtLongSleeves; Groin,
        IconsForTexture = Military_TShirt_LongSleeveShort-White;Military_TShirt_LongSleeveShort-WhitePlain,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
    }





    item Military_TShirt_Sleeveless-Black
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Sleeveless Shirt (Black),
        ClothingItem = Military_TShirt_Sleeveless-Black,
        BodyLocation = Tshirt,
        BloodLocation = ShirtNoSleeves; Groin,
        IconsForTexture = Military_TShirt_Sleeveless-Black;Military_TShirt_Sleeveless-BlackPlain,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        ClothingItemExtra = Military_TShirt_Sleeveless-Black_Man,
        ClothingItemExtraOption = ShirtMan,
        ClothingExtraSubmenu = ShirtFemale,
        WorldStaticModel = TShirt_Ground,
    }

    item Military_TShirt_Sleeveless-Black_Man
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Sleeveless Shirt (Black),
        ClothingItem = Military_TShirt_Sleeveless-Black_Man,
        BodyLocation = Tshirt,
        BloodLocation = ShirtNoSleeves,
        IconsForTexture = Military_TShirt_Sleeveless-Black_Man;Military_TShirt_Sleeveless-BlackPlain_Man,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        ClothingItemExtra = Military_TShirt_Sleeveless-Black,
        ClothingItemExtraOption = ShirtFemale,
        ClothingExtraSubmenu = ShirtMan,
        WorldStaticModel = TShirt_Ground,
    }


    item Military_TShirt_Sleeveless-Desert
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Sleeveless Shirt (Desert),
        ClothingItem = Military_TShirt_Sleeveless-Desert,
        BodyLocation = Tshirt,
        BloodLocation = ShirtNoSleeves; Groin,
        IconsForTexture = Military_TShirt_Sleeveless-Desert;Military_TShirt_Sleeveless-Desert,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        ClothingItemExtra = Military_TShirt_Sleeveless-Desert_Man,
        ClothingItemExtraOption = ShirtMan,
        ClothingExtraSubmenu = ShirtFemale,
        WorldStaticModel = TShirt_Ground,
    }

    item Military_TShirt_Sleeveless-Desert_Man
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Sleeveless Shirt (Desert),
        ClothingItem = Military_TShirt_Sleeveless-Desert_Man,
        BodyLocation = Tshirt,
        BloodLocation = ShirtNoSleeves,
        IconsForTexture = Military_TShirt_Sleeveless-Desert_Man;Military_TShirt_Sleeveless-DesertPlain_Man,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        ClothingItemExtra = Military_TShirt_Sleeveless-Desert,
        ClothingItemExtraOption = ShirtFemale,
        ClothingExtraSubmenu = ShirtMan,
        WorldStaticModel = TShirt_Ground,
    }


    item Military_TShirt_Sleeveless-Green
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Sleeveless Shirt (Green),
        ClothingItem = Military_TShirt_Sleeveless-Green,
        BodyLocation = Tshirt,
        BloodLocation = ShirtNoSleeves; Groin,
        IconsForTexture = Military_TShirt_Sleeveless-Green;Military_TShirt_Sleeveless-GreenPlain,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        ClothingItemExtra = Military_TShirt_Sleeveless-Green_Man,
        ClothingItemExtraOption = ShirtMan,
        ClothingExtraSubmenu = ShirtFemale,
        WorldStaticModel = TShirt_Ground,
    }

    item Military_TShirt_Sleeveless-Green_Man
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Sleeveless Shirt (Green),
        ClothingItem = Military_TShirt_Sleeveless-Green_Man,
        BodyLocation = Tshirt,
        BloodLocation = ShirtNoSleeves,
        IconsForTexture = Military_TShirt_Sleeveless-Green_Man;Military_TShirt_Sleeveless-GreenPlain_Man,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        ClothingItemExtra = Military_TShirt_Sleeveless-Green,
        ClothingItemExtraOption = ShirtFemale,
        ClothingExtraSubmenu = ShirtMan,
        WorldStaticModel = TShirt_Ground,
    }


    item Military_TShirt_Sleeveless-White
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Sleeveless Shirt (White),
        ClothingItem = Military_TShirt_Sleeveless-White,
        BodyLocation = Tshirt,
        BloodLocation = ShirtNoSleeves; Groin,
        IconsForTexture = Military_TShirt_Sleeveless-White;Military_TShirt_Sleeveless-WhitePlain,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        ClothingItemExtra = Military_TShirt_Sleeveless-White_Man,
        ClothingItemExtraOption = ShirtMan,
        ClothingExtraSubmenu = ShirtFemale,
        WorldStaticModel = TShirt_Ground,
    }

    item Military_TShirt_Sleeveless-White_Man
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Sleeveless Shirt (White),
        ClothingItem = Military_TShirt_Sleeveless-White_Man,
        BodyLocation = Tshirt,
        BloodLocation = ShirtNoSleeves,
        IconsForTexture = Military_TShirt_Sleeveless-White_Man;Military_TShirt_Sleeveless-WhitePlain_Man,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        ClothingItemExtra = Military_TShirt_Sleeveless-White,
        ClothingItemExtraOption = ShirtFemale,
        ClothingExtraSubmenu = ShirtMan,
        WorldStaticModel = TShirt_Ground,
    }



    item Military_TShirt_SleevelessShort-Black
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Short Sleeveless Shirt (Black),
        ClothingItem = Military_TShirt_SleevelessShort-Black,
        BodyLocation = Tshirt,
        BloodLocation = ShirtNoSleeves; Groin,
        IconsForTexture = Military_TShirt_SleevelessShort-Black;Military_TShirt_SleevelessShort-BlackPlain,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
    }

    item Military_TShirt_SleevelessShort-Desert
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Short Sleeveless Shirt (Desert),
        ClothingItem = Military_TShirt_SleevelessShort-Desert,
        BodyLocation = Tshirt,
        BloodLocation = ShirtNoSleeves; Groin,
        IconsForTexture = Military_TShirt_SleevelessShort-Desert;Military_TShirt_SleevelessShort-DesertPlain,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
    }

    item Military_TShirt_SleevelessShort-Green
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Short Sleeveless Shirt (Green),
        ClothingItem = Military_TShirt_SleevelessShort-Green,
        BodyLocation = Tshirt,
        BloodLocation = ShirtNoSleeves; Groin,
        IconsForTexture = Military_TShirt_SleevelessShort-Green;Military_TShirt_SleevelessShort-GreenPlain,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
    }

    item Military_TShirt_SleevelessShort-White
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Short Sleeveless Shirt (White),
        ClothingItem = Military_TShirt_SleevelessShort-White,
        BodyLocation = Tshirt,
        BloodLocation = ShirtNoSleeves; Groin,
        IconsForTexture = Military_TShirt_SleevelessShort-White;Military_TShirt_SleevelessShort-WhitePlain,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
    }





    item Military_TShirt_OneShoulder-Black
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military One Shoulder Shirt (Black),
        ClothingItem = Military_TShirt_OneShoulder-Black,
        BodyLocation = Tshirt,
        BloodLocation = ShirtNoSleeves; Groin,
        IconsForTexture = Military_TShirt_OneShoulder-Black;Military_TShirt_OneShoulder-BlackPlain,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        ClothingItemExtra = Military_TShirt_OneShoulder-Black_Man,
        ClothingItemExtraOption = ShirtMan,
        ClothingExtraSubmenu = ShirtFemale,
        WorldStaticModel = TShirt_Ground,
    }

    item Military_TShirt_OneShoulder-Black_Man
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military One Shoulder Shirt (Black),
        ClothingItem = Military_TShirt_OneShoulder-Black_Man,
        BodyLocation = Tshirt,
        BloodLocation = ShirtNoSleeves,
        IconsForTexture = Military_TShirt_OneShoulder-Black_Man;Military_TShirt_OneShoulder-BlackPlain_Man,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        ClothingItemExtra = Military_TShirt_OneShoulder-Black,
        ClothingItemExtraOption = ShirtFemale,
        ClothingExtraSubmenu = ShirtMan,
        WorldStaticModel = TShirt_Ground,
    }


    item Military_TShirt_OneShoulder-Desert
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military One Shoulder Shirt (Desert),
        ClothingItem = Military_TShirt_OneShoulder-Desert,
        BodyLocation = Tshirt,
        BloodLocation = ShirtNoSleeves; Groin,
        IconsForTexture = Military_TShirt_OneShoulder-Desert;Military_TShirt_OneShoulder-DesertPlain,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        ClothingItemExtra = Military_TShirt_OneShoulder-Desert_Man,
        ClothingItemExtraOption = ShirtMan,
        ClothingExtraSubmenu = ShirtFemale,
        WorldStaticModel = TShirt_Ground,
    }

    item Military_TShirt_OneShoulder-Desert_Man
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military One Shoulder Shirt (Desert),
        ClothingItem = Military_TShirt_OneShoulder-Desert_Man,
        BodyLocation = Tshirt,
        BloodLocation = ShirtNoSleeves,
        IconsForTexture = Military_TShirt_OneShoulder-Desert_Man;Military_TShirt_OneShoulder-DesertPlain_Man,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        ClothingItemExtra = Military_TShirt_OneShoulder-Desert,
        ClothingItemExtraOption = ShirtFemale,
        ClothingExtraSubmenu = ShirtMan,
        WorldStaticModel = TShirt_Ground,
    }


    item Military_TShirt_OneShoulder-Green
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military One Shoulder Shirt (Green),
        ClothingItem = Military_TShirt_OneShoulder-Green,
        BodyLocation = Tshirt,
        BloodLocation = ShirtNoSleeves; Groin,
        IconsForTexture = Military_TShirt_OneShoulder-Green;Military_TShirt_OneShoulder-GreenPlain,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        ClothingItemExtra = Military_TShirt_OneShoulder-Green_Man,
        ClothingItemExtraOption = ShirtMan,
        ClothingExtraSubmenu = ShirtFemale,
        WorldStaticModel = TShirt_Ground,
    }

    item Military_TShirt_OneShoulder-Green_Man
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military One Shoulder Shirt (Green),
        ClothingItem = Military_TShirt_OneShoulder-Green_Man,
        BodyLocation = Tshirt,
        BloodLocation = ShirtNoSleeves,
        IconsForTexture = Military_TShirt_OneShoulder-Green_Man;Military_TShirt_OneShoulder-GreenPlain_Man,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        ClothingItemExtra = Military_TShirt_OneShoulder-Green,
        ClothingItemExtraOption = ShirtFemale,
        ClothingExtraSubmenu = ShirtMan,
        WorldStaticModel = TShirt_Ground,
    }


    item Military_TShirt_OneShoulder-White
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military One Shoulder Shirt (White),
        ClothingItem = Military_TShirt_OneShoulder-White,
        BodyLocation = Tshirt,
        BloodLocation = ShirtNoSleeves; Groin,
        IconsForTexture = Military_TShirt_OneShoulder-White;Military_TShirt_OneShoulder-WhitePlain,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        ClothingItemExtra = Military_TShirt_OneShoulder-White_Man,
        ClothingItemExtraOption = ShirtMan,
        ClothingExtraSubmenu = ShirtFemale,
        WorldStaticModel = TShirt_Ground,
    }

    item Military_TShirt_OneShoulder-White_Man
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military One Shoulder Shirt (White),
        ClothingItem = Military_TShirt_OneShoulder-White_Man,
        BodyLocation = Tshirt,
        BloodLocation = ShirtNoSleeves,
        IconsForTexture = Military_TShirt_OneShoulder-White_Man;Military_TShirt_OneShoulder-WhitePlain_Man,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        ClothingItemExtra = Military_TShirt_OneShoulder-White,
        ClothingItemExtraOption = ShirtFemale,
        ClothingExtraSubmenu = ShirtMan,
        WorldStaticModel = TShirt_Ground,
    }



    item Military_TShirt_OneShoulderShort-Black
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Short One Shoulder Shirt (Black),
        ClothingItem = Military_TShirt_OneShoulderShort-Black,
        BodyLocation = Tshirt,
        BloodLocation = ShirtNoSleeves; Groin,
        IconsForTexture = Military_TShirt_OneShoulderShort-Black;Military_TShirt_OneShoulderShort-BlackPlain,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
    }

    item Military_TShirt_OneShoulderShort-Desert
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Short One Shoulder Shirt (Desert),
        ClothingItem = Military_TShirt_OneShoulderShort-Desert,
        BodyLocation = Tshirt,
        BloodLocation = ShirtNoSleeves; Groin,
        IconsForTexture = Military_TShirt_OneShoulderShort-Desert;Military_TShirt_OneShoulderShort-DesertPlain,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
    }

    item Military_TShirt_OneShoulderShort-Green
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Short One Shoulder Shirt (Green),
        ClothingItem = Military_TShirt_OneShoulderShort-Green,
        BodyLocation = Tshirt,
        BloodLocation = ShirtNoSleeves; Groin,
        IconsForTexture = Military_TShirt_OneShoulderShort-Green;Military_TShirt_OneShoulderShort-GreenPlain,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
    }

    item Military_TShirt_OneShoulderShort-White
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Short One Shoulder Shirt (White),
        ClothingItem = Military_TShirt_OneShoulderShort-White,
        BodyLocation = Tshirt,
        BloodLocation = ShirtNoSleeves; Groin,
        IconsForTexture = Military_TShirt_OneShoulderShort-White;Military_TShirt_OneShoulderShort-WhitePlain,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
    }





   item Military_TShirt_Neckholder-Black
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Neckholder Shirt (Black),
        ClothingItem = Military_TShirt_Neckholder-Black,
        BodyLocation = Tshirt,
        BloodLocation = ShirtNoSleeves; Groin,
        IconsForTexture = Military_TShirt_Neckholder-Black;Military_TShirt_Neckholder-BlackPlain,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
    }

    item Military_TShirt_Neckholder-Desert
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Neckholder Shirt (Desert),
        ClothingItem = Military_TShirt_Neckholder-Desert,
        BodyLocation = Tshirt,
        BloodLocation = ShirtNoSleeves; Groin,
        IconsForTexture = Military_TShirt_Neckholder-Desert;Military_TShirt_Neckholder-DesertPlain,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
    }

    item Military_TShirt_Neckholder-Green
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Neckholder Shirt (Green),
        ClothingItem = Military_TShirt_Neckholder-Green,
        BodyLocation = Tshirt,
        BloodLocation = ShirtNoSleeves; Groin,
        IconsForTexture = Military_TShirt_Neckholder-Green;Military_TShirt_Neckholder-GreenPlain,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
    }

    item Military_TShirt_Neckholder-White
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Neckholder Shirt (White),
        ClothingItem = Military_TShirt_Neckholder-White,
        BodyLocation = Tshirt,
        BloodLocation = ShirtNoSleeves; Groin,
        IconsForTexture = Military_TShirt_Neckholder-White;Military_TShirt_Neckholder-WhitePlain,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
    }


    item Military_TShirt_NeckholderShort-Black
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Short Neckholder Shirt (Black),
        ClothingItem = Military_TShirt_NeckholderShort-Black,
        BodyLocation = Tshirt,
        BloodLocation = ShirtNoSleeves; Groin,
        IconsForTexture = Military_TShirt_NeckholderShort-Black;Military_TShirt_NeckholderShort-BlackPlain,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
    }

    item Military_TShirt_NeckholderShort-Desert
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Short Neckholder Shirt (Desert),
        ClothingItem = Military_TShirt_NeckholderShort-Desert,
        BodyLocation = Tshirt,
        BloodLocation = ShirtNoSleeves; Groin,
        IconsForTexture = Military_TShirt_NeckholderShort-Desert;Military_TShirt_NeckholderShort-DesertPlain,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
    }

    item Military_TShirt_NeckholderShort-Green
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Short Neckholder Shirt (Green),
        ClothingItem = Military_TShirt_NeckholderShort-Green,
        BodyLocation = Tshirt,
        BloodLocation = ShirtNoSleeves; Groin,
        IconsForTexture = Military_TShirt_NeckholderShort-Green;Military_TShirt_NeckholderShort-GreenPlain,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
    }

    item Military_TShirt_NeckholderShort-White
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Short Neckholder Shirt (White),
        ClothingItem = Military_TShirt_NeckholderShort-White,
        BodyLocation = Tshirt,
        BloodLocation = ShirtNoSleeves; Groin,
        IconsForTexture = Military_TShirt_NeckholderShort-White;Military_TShirt_NeckholderShort-WhitePlain,
        Insulation = 0.2,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
    }



}
