Sandbox_UA = {

    /*****  *****/
    Sandbox_Bandits_General = "Bandits General"

	Sandbox_Bandits.KillCounter = "˳  ",
	Sandbox_Bandits.StunlockHitSpeed = "    (    )"
	Sandbox_Bandits.DensityScore = "          ",
	Sandbox_Bandits.Surrender = "   ",
	Sandbox_Bandits.BleedOut = "     ",
	Sandbox_Bandits.Infection = "     ",
	Sandbox_Bandits.LimitedEndurance = "   ",
	Sandbox_Bandits.RunAway = "   ",
	Sandbox_Bandits.DestroyDoor = "   ",
	Sandbox_Bandits.SmashWindow = "   ",
	Sandbox_Bandits.RemoveBarricade = "          ",
	Sandbox_Bandits.DestroyThumpable = "   ,  ",
	Sandbox_Bandits.SabotageVehicles = "      [   ]",
	Sandbox_Bandits.EnterVehicles = " NPC      [   ]",
	Sandbox_Bandits.GeneratorCutoff = "   ",
	Sandbox_Bandits.BuildBridge = "     ",
	Sandbox_Bandits.Speak = " ",
	Sandbox_Bandits.Captions = "    ",
	Sandbox_Bandits.SneakAtNight = "  ",
	Sandbox_Bandits.CarryTorches = "   ",
	Sandbox_Bandits.ArrivalSoundLevel = "    ",
	Sandbox_Bandits.ArrivalIcon = ",     ",
	Sandbox_Bandits.ArrivalWakeUp = "    ",
	Sandbox_Bandits.ArrivaPanic = "    ",
	Sandbox_Bandits.GunReflexMin = "̳   []",
	Sandbox_Bandits.GunReflexRand = "    []",
	Sandbox_Bandits.PistolRange = "     []",
	Sandbox_Bandits.RifleRange = "     []",

	Sandbox_Bandits.HitModel = "   ",
	Sandbox_Bandits.HitModel_tooltip = "   ",
	Sandbox_Bandits.HitModel_option1 = "Vanilla ( )",
	Sandbox_Bandits.HitModel_option2 = "",

	Sandbox_Bandits.OverallAccuracy = "  ",
	Sandbox_Bandits.OverallAccuracy_tooltip = "   ",
	Sandbox_Bandits.OverallAccuracy_option1 = " ",
	Sandbox_Bandits.OverallAccuracy_option2 = "     ",
	Sandbox_Bandits.OverallAccuracy_option3 = "   ",
	Sandbox_Bandits.OverallAccuracy_option4 = "   ",
	Sandbox_Bandits.OverallAccuracy_option5 = " ",

	Sandbox_Bandits.DefenderSpawnHourlyChance = "    [%]",
	Sandbox_Bandits.BaseSpawnHourlyChance = "   / [%]",
	Sandbox_Bandits.DefenderLootAmount = "ʳ   /",

	/***** ˲ *****/
	Sandbox_Bandits = "Bandits"
    Sandbox_Bandits_Clan_1 = "Bandits Clan 1"
    Sandbox_Bandits_Clan_2 = "Bandits Clan 2"
    Sandbox_Bandits_Clan_3 = "Bandits Clan 3"
    Sandbox_Bandits_Clan_4 = "Bandits Clan 4"
    Sandbox_Bandits_Clan_5 = "Bandits Clan 5"
    Sandbox_Bandits_Clan_6 = "Bandits Clan 6"
    Sandbox_Bandits_Clan_7 = "Bandits Clan 7"
    Sandbox_Bandits_Clan_8 = "Bandits Clan 8"
    Sandbox_Bandits_Clan_9 = "Bandits Clan 9"
    Sandbox_Bandits_Clan_10 = "Bandits Clan 10"
    Sandbox_Bandits_Clan_11 = "Bandits Clan 11"
    Sandbox_Bandits_Clan_12 = "Bandits Clan 12"
    Sandbox_Bandits_Clan_13 = "Bandits Clan 13"
    Sandbox_Bandits_Clan_14 = "Bandits Clan 14"
    Sandbox_Bandits_Clan_15 = "Bandits Clan 15"
    Sandbox_Bandits_Clan_16 = "Bandits Clan 16"

	Sandbox_Bandits.WaveEnabled = "  "
	Sandbox_Bandits.WaveEnabledTooltip = "  "

	Sandbox_Bandits.FriendlyChance = "  [%]",
	Sandbox_Bandits.FriendlyChance_tooltip = ",       ",

	Sandbox_Bandits.EnemyBehaviour = "  ",
	Sandbox_Bandits.EnemyBehaviour_tooltip = "   ",
    Sandbox_Bandits.EnemyBehaviour_option1 = "BANDIT: RANDOM"
    Sandbox_Bandits.EnemyBehaviour_option2 = "BANDIT: RAIDER"
    Sandbox_Bandits.EnemyBehaviour_option3 = "BANDIT: WANDERER"
    Sandbox_Bandits.EnemyBehaviour_option4 = "BANDIT: GUARD"
    Sandbox_Bandits.EnemyBehaviour_option5 = "BANDIT: THIEF"
    Sandbox_Bandits.EnemyBehaviour_option6 = "BANDIT: RANDOM (NO-RAIDER)"
    Sandbox_Bandits.EnemyBehaviour_option7 = "FRIENDLY: INDIFFERENT"
    Sandbox_Bandits.EnemyBehaviour_option8 = "FRIENDLY: COMPANION"
    Sandbox_Bandits.EnemyBehaviour_option9 = "FRIENDLY: RANDOM"
    Sandbox_Bandits.EnemyBehaviour_option10 = "RANDOM (BANDIT/FRIENDLY)"

	Sandbox_Bandits.FirstDay = " ",
	Sandbox_Bandits.FirstDay_tooltip = "ʳ    ,   ' ",

	Sandbox_Bandits.LastDay = " ",
	Sandbox_Bandits.LastDay_tooltip = "ʳ    ,   '  ",

	Sandbox_Bandits.SpawnDistance = " ",
	Sandbox_Bandits.SpawnDistance_tooltip = "     '  []",

	Sandbox_Bandits.SpawnHourlyChance = "    [%]",
	Sandbox_Bandits.SpawnHourlyChance_tooltip = "     ",

	Sandbox_Bandits.GroupSize = " ",
	Sandbox_Bandits.GroupSize_tooltip = "ʳ   ",

	Sandbox_Bandits.GroupName = " ",
	Sandbox_Bandits.GroupName_tooltip = " ",
	Sandbox_Bandits.GroupName_option1 = "³ ",
	Sandbox_Bandits.GroupName_option2 = "",
	Sandbox_Bandits.GroupName_option3 = "",
	Sandbox_Bandits.GroupName_option4 = "",
	Sandbox_Bandits.GroupName_option5 = "'",
	Sandbox_Bandits.GroupName_option6 = "",
	Sandbox_Bandits.GroupName_option7 = "ϳ",
	Sandbox_Bandits.GroupName_option8 = "",
	Sandbox_Bandits.GroupName_option9 = " '",
	Sandbox_Bandits.GroupName_option10 = "",
	Sandbox_Bandits.GroupName_option11 = " ³",
	Sandbox_Bandits.GroupName_option12 = " ",
	Sandbox_Bandits.GroupName_option13 = "  ",
	Sandbox_Bandits.GroupName_option14 = " ",
	Sandbox_Bandits.GroupName_option15 = " ",
	Sandbox_Bandits.GroupName_option16 = "  䳿",

    Sandbox_Bandits.HasPistolChance = "  [%]"
	Sandbox_Bandits.HasPistolChance_tooltip = ",      "

	Sandbox_Bandits.PistolMagCount = "ʳ   "
	Sandbox_Bandits.PistolMagCount_tooltip = "ʳ    ,    "

	Sandbox_Bandits.HasRifleChance = "  [%]"
	Sandbox_Bandits.HasRifleChance_tooltip = ",      "

	Sandbox_Bandits.RifleMagCount = "ʳ   "
	Sandbox_Bandits.RifleMagCount_tooltip = "ʳ    ,    "

}