Translate_EN = {
  ContextMenu_BuildingGenerator_powerOn = "Power on",
  ContextMenu_BuildingGenerator_powerOff = "Power off",
  ContextMenu_BuildingGenerator_powerOnTooltip = "Start generator",
  ContextMenu_BuildingGenerator_powerOffTooltip = "Stop generator",

  ContextMenu_BuildingGenerator_status = "Status:",
  ContextMenu_BuildingGenerator_fuelAmount = "Fuel amount: ",
  ContextMenu_BuildingGenerator_consumption = "Power consumption: ",
  ContextMenu_BuildingGenerator_estimateTime_1 = "Time remaining: ",
  ContextMenu_BuildingGenerator_estimateTime_2 = " hour(s)",
  ContextMenu_BuildingGenerator_condition = "Condition: ",
  ContextMenu_BuildingGenerator_autoOn = "Autostart on",
  ContextMenu_BuildingGenerator_autoOff = "Autostart off",
  ContextMenu_BuildingGenerator_activateAutoOn = "Activate autostart",
  ContextMenu_BuildingGenerator_activateAutoOff = "Deactivate autostart",
  ContextMenu_BuildingGenerator_activateAutoOnTooltip = "Start generator automatically",
  ContextMenu_BuildingGenerator_activateAutoOffTooltip = "Stop autostart generator",
  ContextMenu_BuildingGenerator_addFuel = "Add fuel",
  ContextMenu_BuildingGenerator_addFuelTooltipSuccess = "Add fuel into the generator",
  ContextMenu_BuildingGenerator_addFuelTooltipError = "Generator is already full",
  ContextMenu_BuildingGenerator_fix = "Fix generator",
  ContextMenu_BuildingGenerator_fixTooltipSuccess = "Repair the generator",
  ContextMenu_BuildingGenerator_fixTooltipError = "Generator is already fixed",
  ContextMenu_BuildingGenerator_mag = "Take generator magazine",
  ContextMenu_BuildingGenerator_magTooltipSuccess = "Contains generator magazine",
  ContextMenu_BuildingGenerator_magTooltipError = "Doesn't contains generator magazine",
  ContextMenu_BuildingGenerator_SensorAlertOn = "Add proximity sensor",
  ContextMenu_BuildingGenerator_SensorAlertOff = "Remove proximity sensor",
  ContextMenu_BuildingGenerator_SensorAlertOnTooltip = "Time/Electronic scrap depending on area building",
  ContextMenu_BuildingGenerator_SensorAlertOffTooltip = "Time/Electronic scrap depending on area building",

  ContextMenu_BuildingGenerator_toggleLights = "Toggle lights:",
  ContextMenu_BuildingGenerator_toggleLightsOn = "Turn on lights",
  ContextMenu_BuildingGenerator_toggleLightsOnTooltip = "Activate all lights switches",
  ContextMenu_BuildingGenerator_toggleLightsOff = "Turn off lights",
  ContextMenu_BuildingGenerator_toggleLightsOffTooltip = "Turn off all lights switches",

  ContextMenu_LightSensor_addSensor = "Add sensor",
  ContextMenu_LightSensor_removeSensor = "Remove sensor",
  ContextMenu_LightSensor_addSensorTooltip = "Add sensor to this object",
  ContextMenu_LightSensor_removeSensorTooltip = "Remove sensor to this object",
}