module Base
{
	model 73fordFalconTireWI
	{
		mesh    = vehicles/Vehicles_73fordFalcon_Objects|falcon_tire0WI,
		texture = Vehicles/Objects_73fordFalcon_Wheel1,
		scale   = 0.6,
	}

	model 73fordFalconPSTireWI
	{
		mesh    = vehicles/Vehicles_73fordFalcon_Objects|falcon_tire0WI,
		texture = Vehicles/Objects_73fordFalcon_Wheel2,
		scale   = 0.6,
	}

	model 73fordFalconFrontDoorWI
	{
		mesh    = vehicles/Vehicles_73fordFalcon_Objects|falcon_door_flWI,
		texture = Vehicles/Objects_73fordFalcon_Shell,
		scale   = 0.6,
	}

	model 73fordFalconWindshieldArmorWI
	{
		mesh    = vehicles/Vehicles_73fordFalcon_Objects|falcon_windshield_front_aWI,
		texture = Vehicles/Objects_73fordFalcon_Shell,
		scale   = 0.6,
	}

	model 73fordFalconFrontWindowArmorWI
	{
		mesh    = vehicles/Vehicles_73fordFalcon_Objects|falcon_window_fl_aWI,
		texture = Vehicles/Objects_73fordFalcon_Shell,
		scale   = 0.6,
	}

    model 73fordFalconRearWindowArmorWI
	{
		mesh    = vehicles/Vehicles_73fordFalcon_Objects|falcon_window_rl_aWI,
		texture = Vehicles/Objects_73fordFalcon_Shell,
		scale   = 0.6,
	}

	model 73fordFalconWindshieldRearArmorWI
	{
		mesh    = vehicles/Vehicles_73fordFalcon_Objects|falcon_windshield_rear_aWI,
		texture = Vehicles/Objects_73fordFalcon_Shell,
		scale   = 0.6,
	}

	model 73fordFalconEngineDoorWI
	{
		mesh    = vehicles/Vehicles_73fordFalcon_Objects|falcon_hood_stockWI,
		texture = Vehicles/Objects_73fordFalcon_Shell,
		scale   = 0.6,
	}

	model 73fordFalconPSEngineDoorWI
	{
		mesh    = vehicles/Vehicles_73fordFalcon_Objects|falcon_hood_psWI,
		texture = Vehicles/Objects_73fordFalcon_Shell,
		scale   = 0.6,
	}

	model 73fordFalconTrunkDoorWI
	{
		mesh    = vehicles/Vehicles_73fordFalcon_Objects|falcon_trunkLid0WI,
		texture = Vehicles/Objects_73fordFalcon_Shell,
		scale   = 0.6,
	}

	model 73fordFalconSeatFrontWI
	{
		mesh    = vehicles/Vehicles_73fordFalcon_Objects|falcon_seat_fWI,
		texture = Vehicles/Objects_73fordFalcon_Interior,
		scale   = 0.6,
	}

	model 73fordFalconSeatRearWI
	{
		mesh    = vehicles/Vehicles_73fordFalcon_Objects|falcon_seat_rWI,
		texture = Vehicles/Objects_73fordFalcon_Interior,
		scale   = 0.6,
	}

	model 73fordFalconBumperFront0WI
	{
		mesh    = vehicles/Vehicles_73fordFalcon_Objects|falcon_bumper_front0WI,
		texture = Vehicles/Objects_73fordFalcon_Shell,
		scale   = 0.6,
	}

	model 73fordFalconBumperFrontAWI
	{
		mesh    = vehicles/Vehicles_73fordFalcon_Objects|falcon_bumper_frontAWI,
		texture = Vehicles/Objects_73fordFalcon_Shell,
		scale   = 0.6,
	}

    model 73fordFalconBullbarFrontAWI
	{
		mesh    = vehicles/Vehicles_73fordFalcon_Objects|falcon_bullbar_frontAWI,
		texture = Vehicles/Objects_73fordFalcon_Shell,
		scale   = 0.6,
	}

	model 73fordFalconPSBumperFront0WI
	{
		mesh    = vehicles/Vehicles_73fordFalcon_Objects|falcon_bumper_front_ps1WI,
		texture = Vehicles/Objects_73fordFalcon_Shell,
		scale   = 0.6,
	}

    model 73fordFalconPSBumperFront1WI
	{
		mesh    = vehicles/Vehicles_73fordFalcon_Objects|falcon_bumper_front_ps2WI,
		texture = Vehicles/Objects_73fordFalcon_Shell,
		scale   = 0.6,
	}

	model 73fordFalconBumperRearWI
	{
		mesh    = vehicles/Vehicles_73fordFalcon_Objects|falcon_bumper_rear0WI,
		texture = Vehicles/Objects_73fordFalcon_Shell,
		scale   = 0.6,
	}

	model 73fordFalconWindshieldWI
	{
		mesh    = vehicles/Vehicles_73fordFalcon_Objects|falcon_windshield_frontWI,
		texture = Vehicles/Objects_73fordFalcon_Shell,
		scale   = 0.6,
	}

	model 73fordFalconFrontSideWindowWI
	{
		mesh    = vehicles/Vehicles_73fordFalcon_Objects|falcon_window_flWI,
		texture = Vehicles/Objects_73fordFalcon_Shell,
		scale   = 0.6,
	}

	model 73fordFalconRearSideWindowWI
	{
		mesh    = vehicles/Vehicles_73fordFalcon_Objects|falcon_window_rlWI,
		texture = Vehicles/Objects_73fordFalcon_Shell,
		scale   = 0.6,
	}

	model 73fordFalconRearWindshieldWI
	{
		mesh    = vehicles/Vehicles_73fordFalcon_Objects|falcon_windshield_rearWI,
		texture = Vehicles/Objects_73fordFalcon_Shell,
		scale   = 0.6,
	}

	model 73fordFalconPSMufflerWI
	{
		mesh    = vehicles/Vehicles_73fordFalcon_Objects|falcon_exhaust_ps1WI,
		texture = Vehicles/Objects_73fordFalcon_Interior,
		scale   = 0.6,
	}

	model 73fordFalconPSStorageWI
	{
		mesh    = vehicles/Vehicles_73fordFalcon_Objects|falcon_tanksWI,
		texture = Vehicles/Objects_73fordFalcon_Interior,
		scale   = 0.6,
	}

    model 73fordFalconSpoiler0WI
	{
		mesh    = vehicles/Vehicles_73fordFalcon_Objects|falcon_spoiler0WI,
		texture = Vehicles/Objects_73fordFalcon_Shell,
		scale   = 0.6,
	}

    model 73fordFalconSpoilerRoof1WI
	{
		mesh    = vehicles/Vehicles_73fordFalcon_Objects|falcon_spoiler_roof1WI,
		texture = Vehicles/Objects_73fordFalcon_Shell,
		scale   = 0.6,
	}
}