module Base
{
	craftRecipe 73fordFalconMakeTire
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:2,
        OnCreate = DAMN.OnCreate.PassSecondCond,

        inputs
        {
            item 1 [damnCraft.SteelRimSmall],
            item 1 [damnCraft.TireRubberNewSmall;damnCraft.TireRubberUsedSmall;damnCraft.TireRubberDestroyedSmall] mode:destroy,
            item 1 [Base.Crowbar] mode:keep,
        }
        outputs
        {
            item 1 Base.73fordFalconTire3,
        }
	}

    craftRecipe 73fordFalconMakeTirePS
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:2,
        OnCreate = DAMN.OnCreate.PassSecondCond,

        inputs
        {
            item 1 [damnCraft.SteelRimSmall],
            item 1 [damnCraft.TireRubberNewSmall;damnCraft.TireRubberUsedSmall;damnCraft.TireRubberDestroyedSmall] mode:destroy,
            item 1 [Base.Crowbar] mode:keep,
        }
        outputs
        {
            item 1 Base.73fordFalconPSTire3,
        }
	}

    craftRecipe 73fordFalconMakeHood
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:5,
        NeedToBeLearn = True,

        inputs
        {
            item 2 [damnCraft.HingeLarge],
            item 4 [Base.SheetMetal],
            item 2 [Base.Screws],
			item 9 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.73fordFalconEngineDoor3,
        }
	}

    craftRecipe 73fordFalconMakeHoodPS
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:5,
        NeedToBeLearn = True,

        inputs
        {
            item 2 [damnCraft.HingeLarge],
            item 3 [Base.SheetMetal],
            item 2 [Base.Screws],
			item 10 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.73fordFalconPSEngineDoor3,
        }
	}

    craftRecipe 73fordFalconMakeFrontDoor
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:25,
        SkillRequired = MetalWelding:7,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [damnCraft.HandleClassic],
            item 2 [damnCraft.HingeSmall],
            item 2 [Base.SheetMetal],
            item 2 [Base.SmallSheetMetal],
            item 2 [Base.Screws],
			item 10 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.73fordFalconFrontDoor3,
        }
	}

    craftRecipe 73fordFalconMakeTrunkLid
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:7,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [damnCraft.HandleModern],
            item 2 [damnCraft.HingeLarge],
            item 2 [Base.SheetMetal],
            item 2 [Base.Screws],
			item 8 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.73fordFalconTrunkDoor3,
        }
	}

    craftRecipe 73fordFalconMakeFrontSeat
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:3,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [damnCraft.SeatFabric],
            item 2 [damnCraft.SeatFoam],
            item 1 [damnCraft.SeatFrameLarge],
            item 1 [Base.Screws],
            item 1 tags[Screwdriver] mode:keep flags[MayDegradeLight;NoBrokenItems],
        }
        outputs
        {
            item 1 Base.73fordFalconSeatFront3,
        }
	}

    craftRecipe 73fordFalconMakeRearSeat
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:3,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [damnCraft.SeatFabric],
            item 2 [damnCraft.SeatFoam],
            item 1 [damnCraft.SeatFrameLarge],
            item 1 [Base.Screws],
            item 1 tags[Screwdriver] mode:keep flags[MayDegradeLight;NoBrokenItems],
        }
        outputs
        {
            item 1 Base.73fordFalconSeatRear3,
        }
	}

    craftRecipe 73fordFalconMakeFrontWindshield
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:3,
        NeedToBeLearn = True,

        inputs
        {
            item 3 [Base.GlassPanel],
            item 4 [damnCraft.RubberStrip],
            item 1 [Base.Scalpel] mode:keep,
        }
        outputs
        {
            item 1 Base.73fordFalconWindshield3,
        }
	}

    craftRecipe 73fordFalconMakeFrontSideWindow
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:3,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [Base.GlassPanel],
            item 2 [damnCraft.RubberStrip],
            item 1 [Base.Scalpel] mode:keep,
        }
        outputs
        {
            item 1 Base.73fordFalconFrontSideWindow3,
        }
	}

    craftRecipe 73fordFalconMakeRearSideWindow
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:3,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [Base.GlassPanel],
            item 2 [damnCraft.RubberStrip],
            item 1 [Base.Scalpel] mode:keep,
        }
        outputs
        {
            item 1 Base.73fordFalconRearSideWindow3,
        }
	}

    craftRecipe 73fordFalconMakeRearWindshield
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:3,
        NeedToBeLearn = True,

        inputs
        {
            item 2 [Base.GlassPanel],
            item 4 [damnCraft.RubberStrip],
            item 1 [Base.Scalpel] mode:keep,
        }
        outputs
        {
            item 1 Base.73fordFalconRearWindshield3,
        }
	}

    craftRecipe 73fordFalconMakeFrontWindshieldArmor
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:4,

        inputs
        {
            item 3 [Base.SheetMetal],
            item 3 [Base.SmallSheetMetal],
            item 1 [Base.MetalPipe],
            item 2 [Base.Screws],
			item 9 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.73fordFalconWindshieldArmor,
        }
	}

    craftRecipe 73fordFalconMakeFrontWindowArmor
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:4,

        inputs
        {
            item 2 [Base.SheetMetal],
            item 2 [Base.SmallSheetMetal],
            item 2 [Base.Screws],
			item 8 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.73fordFalconFrontWindowArmor,
        }
	}

    craftRecipe 73fordFalconMakeRearWindowArmor
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:4,

        inputs
        {
            item 1 [Base.SheetMetal],
            item 1 [Base.SmallSheetMetal],
            item 2 [Base.Screws],
			item 4 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.73fordFalconRearWindowArmor,
        }
	}

    craftRecipe 73fordFalconMakeRearWindshieldArmor
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:4,

        inputs
        {
            item 4 [Base.SmallSheetMetal],
            item 3 [Base.Screws],
			item 7 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.73fordFalconWindshieldRearArmor,
        }
	}

    craftRecipe 73fordFalconMakeFrontBumper
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:5,

        inputs
        {
            item 2 [Base.SheetMetal],
            item 2 [Base.Screws],
			item 6 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.73fordFalconBumperFront0,
        }
	}

    craftRecipe 73fordFalconMakeFrontBullbar
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:5,

        inputs
        {
            item 1 [Base.SmallSheetMetal],
            item 6 [Base.MetalPipe],
            item 2 [Base.Screws],
			item 10 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.73fordFalconBullbarFrontA,
        }
	}

    craftRecipe 73fordFalconMakeFrontReinforcedBumper
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:5,

        inputs
        {
            item 1 [Base.73fordFalconBumperFront0],
            item 1 [Base.73fordFalconBullbarFrontA],
            item 2 [Base.Screws],
			item 2 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.73fordFalconBumperFrontA,
        }
	}

    craftRecipe 73fordFalconMakeFrontReinforcedBumperPS1
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:5,
        NeedToBeLearn = True,

        inputs
        {
            item 2 [Base.SheetMetal],
            item 4 [Base.SmallSheetMetal],
            item 3 [Base.MetalPipe],
            item 2 [Base.Screws],
			item 10 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.73fordFalconPSBumperFront0,
        }
	}

    craftRecipe 73fordFalconMakeFrontReinforcedBumperPS2
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:5,
        NeedToBeLearn = True,

        inputs
        {
            item 2 [Base.SheetMetal],
            item 2 [Base.SmallSheetMetal],
            item 3 [Base.MetalPipe],
            item 2 [Base.Screws],
			item 10 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.73fordFalconPSBumperFront1,
        }
	}

    craftRecipe 73fordFalconMakeRearBumper
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:15,
        SkillRequired = MetalWelding:5,

        inputs
        {
            item 2 [Base.SheetMetal],
            item 2 [Base.Screws],
			item 6 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.73fordFalconBumperRear,
        }
	}

    craftRecipe 73fordFalconMakeRoofrack
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:5,
        NeedToBeLearn = True,

        inputs
        {
            item 2 [Base.SheetMetal],
            item 3 [Base.SmallSheetMetal],
            item 4 [Base.MetalPipe],
            item 2 [Base.Screws],
            item 1 [Base.Tarp],
			item 6 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.OldSmallRoofrack3,
        }
	}

    craftRecipe 73fordFalconMakeStoragePS
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:5,
        NeedToBeLearn = True,

        inputs
        {
            item 8 [Base.SheetMetal],
            item 1 [Base.MetalPipe],
            item 2 [Base.Screws],
			item 10 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.73fordFalconPSStorage,
        }
	}

    craftRecipe 73fordFalconMakeMufflerPS
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:4,
        NeedToBeLearn = True,

        inputs
        {
            item 2 [Base.SheetMetal],
            item 2 [Base.Screws],
			item 5 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.73fordFalconPSMuffler3,
        }
	}
}