# 1.2.3
**TECHNICAL**
- The changelog format was updated to Markdown.
- Added incompatibility with [Mini Health Plus](https://steamcommunity.com/sharedfiles/filedetails/?id=3710913197).

# 1.2.2
TECHNICAL:
- Added compatibility with "Moodle Framework".

# 1.2.1
UI:
- Colors for the 3rd and 4th phases have been adjusted.

FIXES:
- Added handling for "NaN" temperature values.
- Fixed missing title coloring in the "FoodEaten" tooltip.

# 1.2.0
UI:
- Hotbar has been redesigned.
- Icon quality has been significantly improved.
- Moodles whose function is performed by the icons are now hidden.
- Added item drag-and-drop functionality between hotbar slots.
- Endurance bar base width has been increased, and percentage display has been removed.
- Clicking on the temperature icon now opens the body temperature panel.
- Clicking on the health icon now opens the character health panel.
- Added hotbar slot and icon base size adjustment option.

BALANCE:
- Renamed "Infection" to "Intoxication".
- Intoxication icon is now only affected by food poisoning and corpse sickness.
- Item condition bar in the hotbar is now only displayed when the item is equipped.

FIXES:
- Fixed text formatting in the "Mini Health Panel" tooltip.
- Minor fixes and improvements.

TECHNICAL:
- "Mini Health Panel" is now optional.
- Added "Mod Manager" & "Moodles In Lua" as a required dependency.
- B42.14 & B42.15 support has been discontinued.

# 1.1.0
- Fixed incorrect tooltip display.
- All localization files migrated to the new format.
- Mini Health Panel is now always shown when aiming with a melee weapon and having at least one muscle strain.
- Fixed Mini Health Panel incorrectly consuming mouse clicks.
- Added display of additional information for multiplayer.
- B41 support has been discontinued.

# 1.0.2
- Mini Health Panel now hides when the character has no injuries.
- Fixed an issue where the cheat status panel did not update after death.

# 1.0.1
- Fixed compatibility with Project Summer Car.

# 1.0.0
- The mod's logic and structure have been completely rewritten.
- All status checks and updates have been optimized.
- The UI is now more responsive and robust in various in-game situations.
- The infection icon now reflects the character's PERCEPTION of being infected (which can be affected by perks or corpse sickness).
- Icons are now moved above the Hotbar/Dashboard if they still overlap it at their minimum size.
- Mini Health Panel has been added as a dependency and integrated into the UI.
- The information displayed in the Mini Health Panel's tooltip has been changed.
- Hovering over the icons while aiming now hides them completely.
- The sidebar's health icon now changes to the skills icon when the player is not injured.
- Numerous other minor fixes and improvements.