module Base
{
	
	model 91nissan240sxspoiler0
	{
		mesh = vehicles/Vehicles_91nissan240sx_Body|240sx_spoiler0,
		shader = damn_vehicle_shader,
        static = FALSE,
		scale = 0.1,
	}

    model 91nissan240sxspoiler1
    {
        mesh = vehicles/Vehicles_91nissan240sx_Body|240sx_spoiler1,
        shader = damn_vehicle_shader,
        static = FALSE,
        scale = 0.1,
    }

    model 91nissan240sxspoiler2
    {
        mesh = vehicles/Vehicles_91nissan240sx_Body|240sx_spoiler2,
        shader = damn_vehicle_shader,
        static = FALSE,
        scale = 0.1,
    }

    model 91nissan240sxspoiler3
    {
        mesh = vehicles/Vehicles_91nissan240sx_Body|240sx_spoiler3,
        shader = damn_vehicle_shader,
        static = FALSE,
        scale = 0.1,
    }

	template vehicle N240Spoiler
		{
		part DAMNSpoiler
       		{

            model spoiler0
			{
                	file = 91nissan240sxspoiler0,
			}

            model spoiler1
			{
                	file = 91nissan240sxspoiler1,
			}

            model spoiler2
			{
                	file = 91nissan240sxspoiler2,
			}

            model spoiler3
			{
                	file = 91nissan240sxspoiler3,
			}

            category = bodywork,
            area = TruckBed,
            parent = TrunkDoor,
            specificItem = false,
            itemType = Base.91nissan240sxSpoiler0;Base.91nissan240sxSpoiler1;Base.91nissan240sxSpoiler2;Base.91nissan240sxSpoiler3,
            mechanicRequireKey = false,

            table install
            {
                items
                {
                    item
                    {
                        type = Base.Wrench,
                        count = 1,
                        keep = true,
                        equip = primary,
                    }
                }
                time = 1000,
                skills = Mechanics:4,
                recipes = Advanced Mechanics,
                requireInstalled = TrunkDoor,
                test = Vehicles.InstallTest.Default,
                complete = N240.InstallComplete.Spoiler,
                requireInstalled = TrunkDoor,
                
            }
            table uninstall
            {
                items
                {
                    item
                    {
                        type = Base.Wrench,
                        count = 1,
                        keep = true,
                        equip = primary,
                    }
                }
                time = 1000,
                skills = Mechanics:4,
                recipes = Advanced Mechanics,
                test = Vehicles.UninstallTest.Default,
                complete = N240.UninstallComplete.Spoiler,
            }
            lua
            {
                create = N240.Create.Spoiler,
                init = N240.Init.Spoiler,
            }
        }
	}
}