module Base
{
    entity MetalFloorLvl1
    {
        component UiConfig
        {
            xuiSkin = default,
            entityStyle = ES_MetalFloorLvl1,
            uiEnabled = false,
        }
        component SpriteConfig
        {
            isThumpable = false,
            OnIsValid = BuildRecipeCode.floor.OnIsValid,
            OnCreate = BuildRecipeCode.floor.OnCreate,
            face W
            {
                layer
                {
                    row = constructedobjects_01_86,
                }
            }
        }
        component CraftRecipe
        {
            timedAction = BuildLowMetal,
            time = 200,
            category = Floors,
            NeedToBeLearn = true,
            xpAward = MetalWelding:10,
            Tooltip = Tooltip_craft_MetalRoofDesc,
            inputs
            {
                item 1 [Base.BlowTorch] flags[DontRecordInput],
                item 1 [Base.SmallSheetMetal],
                item 1 [Base.WeldingRods] flags[DontRecordInput],
            }
        }
    }
}
