module Base
{
	xuiSkin default
	{
		entity ES_Fences_ConstructionSand
		{
			LuaWindowClass	= ISEntityWindow,
			DisplayName	= NBEntityName_ConstructionSandBlock,
			Icon		= Build_fencing_01_96,
		}
	}

    entity Fences_ConstructionSand
    {
        component UiConfig
        {
            xuiSkin         = default,
            entityStyle     = ES_Fences_ConstructionSand,
            uiEnabled       = false,
        }

        component SpriteConfig
        {
			health          = 500,

            face E
            {
                layer
                {
                    row = fencing_01_96,
                }
            }
        }
		
        component CraftRecipe
        {
            timedAction   = BuildSandbagWall,
            time          = 250,
            category      = Barricades,
            ToolTip       = Tooltip_craft_sandBagDesc,
            inputs
            {
                item 1 [Base.Pliers] mode:keep,
                item 5 [Base.Sandbag] flags[DontRecordInput],
                item 1 tags[Sheet],
                item 3 [Base.Wire] flags[DontRecordInput],
            }
        }
    }
}