module Base
{
    entity WoodFloorLvl2
    {
        component UiConfig
        {
            xuiSkin = default,
            entityStyle = ES_WoodFloorLvl2,
            uiEnabled = false,
        }
        component SpriteConfig
        {
            isThumpable = false,
            OnIsValid = BuildRecipeCode.floor.OnIsValid,
            OnCreate = BuildRecipeCode.floor.OnCreate,
            face W
            {
                layer
                {
                    row = carpentry_02_57,
                }
            }
        }
        component CraftRecipe
        {
            OnAddToMenu = woodenFloorLvl2Test,
            timedAction = BuildLowHammer,
            time = 200,
            category = Floors,
            SkillRequired = Woodwork:2,
            xpAward = Woodwork:10,
            Tooltip = Tooltip_craft_woodenFloorDesc,
            inputs
            {
                item 1 tags[Hammer] mode:keep flags[Prop1;MayDegradeVeryLight],
                item 1 [Base.Plank],
                item 1 [Base.Nails],
            }
        }
    }
}
