module Base
{
    entity LeanTo_Shelter
    {
        component UiConfig
        {
            xuiSkin = default,
            entityStyle = ES_LeanTo_Shelter,
            uiEnabled = false,
        }
        component SpriteConfig
        {
            isProp = true,
            face S
            {
                layer
                {
                    row = camping_03_2 camping_03_3,
                }
            }
            face E
            {
                layer
                {
                    row = camping_03_5,
                    row = camping_03_4,
                }
            }
            face N
            {
                layer
                {
                    row = camping_03_0 camping_03_1,
                }
            }
            face W
            {
                layer
                {
                    row = camping_03_7,
                    row = camping_03_6,
                }
            }
        }
        component CraftRecipe
        {
            timedAction = BuildLowNoTool,
            time = 50,
            category = Outdoors,
            Tooltip = Tooltip_craft_shelterDesc,
            inputs
            {
                item 20 [Base.TreeBranch2;Base.WoodenStick2],
                item 4 [Base.Stone2],
                item 4 [Base.Log],
                item 5 [Base.LongStick;Base.Sapling],
                item 2 [Base.RippedSheets;Base.RippedSheetsDirty;Base.Twine;Base.Rope;Base.SheetRope] flags[DontReplace],
            }
        }
    }
}
