module Base
{
    entity LogGate
    {
        component UiConfig
        {
            xuiSkin = default,
            entityStyle = ES_LogGate,
            uiEnabled = false,
        }
        component SpriteConfig
        {
            skillBaseHealth = 300,
            dontNeedFrame = true,
            BreakSound = BreakDoor,
            face W
            {
                layer
                {
                    row = walls_logs_89,
                    row = walls_logs_88,
                }
            }
            face N
            {
                layer
                {
                    row = walls_logs_90 walls_logs_91,
                }
            }
        }
        component CraftRecipe
        {
            timedAction = BuildWallNoTool,
            time = 150,
            category = Fences,
            Tags = Carpentry,
            xpAward = Woodwork:5,
            Tooltip = Tooltip_craft_logGateDesc,
            inputs
            {
                item 5 [Base.Log],
                item 5 [Base.RippedSheets;Base.RippedSheetsDirty;Base.Twine;Base.Rope;Base.SheetRope] flags[DontReplace],
            }
        }
    }
}
