module Base
{
    entity Metal_Stairs
    {
        component UiConfig
        {
            xuiSkin = default,
            entityStyle = ES_Metal_Stairs,
            uiEnabled = false,
        }
        component SpriteConfig
        {
            OnCreate = BuildRecipeCode.stairs.OnCreate,
            OnIsValid = BuildRecipeCode.stairs.OnIsValid,
            health = 150,
            skillBaseHealth = 50,
            face S
            {
                layer
                {
                    row = constructedobjects_01_90 constructedobjects_01_89 constructedobjects_01_88,
                }
            }
            face W
            {
                layer
                {
                    row = constructedobjects_01_98,
                    row = constructedobjects_01_97,
                    row = constructedobjects_01_96,
                }
            }
        }
        component CraftRecipe
        {
            timedAction = BuildWallMetal,
            time = 200,
            NeedToBeLearn = true,
            category = Stairs,
            SkillRequired = MetalWelding:5,
            xpAward = MetalWelding:50,
            Tooltip = Tooltip_craft_stairsDesc,
            inputs
            {
                item 4 [Base.BlowTorch] flags[DontRecordInput],
                item 4 [Base.MetalBar],
                item 6 [Base.SmallSheetMetal],
                item 4 [Base.WeldingRods] flags[DontRecordInput],
            }
        }
    }
}
