module Base
{
    entity Piano
    {
        component UiConfig
        {
            xuiSkin = default,
            entityStyle = ES_Piano,
            uiEnabled = false,
        }
        component SpriteConfig
        {
            face E
            {
                layer
                {
                    row = recreational_01_13 recreational_01_15,
                    row = recreational_01_12 recreational_01_14,
                }
            }
            face S
            {
                layer
                {
                    row = recreational_01_8 recreational_01_9,
                    row = recreational_01_10 recreational_01_11,
                }
            }
        }
        component CraftRecipe
        {
            OnAddToMenu = debugTest,
			timedAction = BuildWoodenStructureMedium,
            time = 10,
            category = Debug,
            Tooltip = Tooltip_craft_debugModeDesc,
            inputs
            {
                item 1 tags[Hammer] mode:keep flags[Prop1;MayDegradeVeryLight],
                item 2 [Base.Plank],
                item 4 [Base.Nails],
            }
        }
    }
}
