module Base
{
    entity Metal_Counter_Lvl2
    {
        component UiConfig
        {
            xuiSkin = default,
            entityStyle = ES_Counter_Lvl2,
            uiEnabled = false,
        }
        component SpriteConfig
        {
            face W
            {
                layer
                {
                    row = fixtures_counters_01_35,
                }
            }
            face N
            {
                layer
                {
                    row = fixtures_counters_01_37,
                }
            }
            face E
            {
                layer
                {
                    row = fixtures_counters_01_39,
                }
            }
            face S
            {
                layer
                {
                    row = fixtures_counters_01_33,
                }
            }
        }
        component CraftRecipe
        {
            OnAddToMenu = metalCounterLvl2Test,
            timedAction = BuildMetalStructureMedium,
            time = 50,
            NeedToBeLearn = true,
            SkillRequired = MetalWelding:8,
            xpAward = MetalWelding:80,
            category = Furniture,
            Tags = Welding,
            Tooltip = Tooltip_craft_metalCounterDesc,
            inputs
            {
                item 4 [Base.BlowTorch] flags[DontRecordInput],
                item 4 [Base.SmallSheetMetal],
                item 2 [Base.MetalPipe],
                item 2 [Base.Hinge],
                item 4 [Base.WeldingRods] flags[DontRecordInput],
            }
        }
    }
}
