UI_EN = {
	UI_XP_NC_xpShow = "Show recipe XP",
	UI_XP_NC_xpShow_tooltip = "Enables the display of recipe XP. <LINE> 'XP Display Format' defines how this information is shown. <LINE> <LINE><RGB:0.392,0.584,0.929> Available formats: <LINE><RGB:1,1,1> - Basic XP: Shows base XP (no multipliers). <LINE> - Final XP: Shows XP after all multipliers. <LINE> - Multiplier: Shows the total multiplier applied to base XP, and the final XP (BaseXP * multiplier = FinalXP). <LINE> - Breakdown: Shows the base XP, a detailed breakdown of all multipliers, and the final XP. <LINE><LINE><RGB:0.392,0.584,0.929> The factors are: <LINE><RGB:1,1,1> - Initial Level Multiplier: Level 0 (x0.25), Level 1 (x1.00), Level 2 (x1.33), Level 3+ (x1.66) <LINE> - Skill Book Multiplier: Books 1-5 (x3, x5, x8, x12, x16). Half of that for Aiming, Reloading and Long Blade. <LINE> - Trait Multiplier: Fast Learner (x1.3), Slow Learner (x0.7), Crafty (x1.3 only when the skill belongs to the Crafting category). In Breakdown, Fast/Slow Learner and Crafty are combined into a single trait multiplier. <LINE> - Sandbox Options Multiplier: A global value, or a specific value per skill type.",
	UI_XP_NC_xpFormat = "XP Display Format",
	UI_XP_NC_xpFormat_BasicXP = "Basic XP",
	UI_XP_NC_xpFormat_FinalXP = "Final XP",
	UI_XP_NC_xpFormat_Multiplier = "Multiplier",
	UI_XP_NC_xpFormat_Breakdown = "Breakdown",
	UI_XP_NC_showRecipeMod = "Show recipe mod",
	UI_XP_NC_showRecipeMod_tooltip = "Shows the recipe's source mod in the recipe panel.",
	UI_XP_NC_modPrefix = "Mod: ",
	UI_XP_NC_textScale = "Text scale for extra lines",
	UI_XP_NC_textScale_tooltip = "Font size for XP and Mod lines.",
	UI_XP_NC_xpFormat_tooltip = "Choose how recipe XP is displayed. <LINE> <LINE> - Basic XP: Shows the base XP. <LINE> - Final XP: Shows the final XP after multipliers. <LINE> - Multiplier: Shows only the multiplier value(s). <LINE> - Breakdown: Shows base XP, multiplier(s) and final XP.",
}
