module ToughnessSkill
{
    character_trait_definition ToughnessSkill:tough
    {
        IsProfessionTrait = false,
        DisabledInMultiplayer = false,
        CharacterTrait = ToughnessSkill:tough,
        Cost = 5,
        UIName = UI_trait_tough,
        UIDescription = UI_trait_toughdesc,
		XPBoosts = Toughness=1,
    }
}
