module Base
{
	model 65bansheeFrontDoorWI
	{
		mesh    = vehicles/Vehicles_65banshee_Objects|banshee_door_flWI,
		texture = Vehicles/Objects_65banshee_Shell,
		scale   = 0.6,
	}

	model 65bansheeWindshieldArmorWI
	{
		mesh    = vehicles/Vehicles_65banshee_Objects|banshee_windshield_front_aWI,
		texture = Vehicles/Objects_65banshee_Shell,
		scale   = 0.6,
	}

	model 65bansheeFrontWindowArmorWI
	{
		mesh    = vehicles/Vehicles_65banshee_Objects|banshee_window_fl_aWI,
		texture = Vehicles/Objects_65banshee_Shell,
		scale   = 0.6,
	}

	model 65bansheeWindshieldRearArmorWI
	{
		mesh    = vehicles/Vehicles_65banshee_Objects|banshee_windshield_rear_aWI,
		texture = Vehicles/Objects_65banshee_Shell,
		scale   = 0.6,
	}

	model 65bansheeEngineDoorWI
	{
		mesh    = vehicles/Vehicles_65banshee_Objects|banshee_hood0WI,
		texture = Vehicles/Objects_65banshee_Shell,
		scale   = 0.6,
	}

	model 65bansheeCowlEngineDoorWI
	{
		mesh    = vehicles/Vehicles_65banshee_Objects|banshee_hood1WI,
		texture = Vehicles/Objects_65banshee_Shell,
		scale   = 0.6,
	}

	model 65bansheeTrunkDoorWI
	{
		mesh    = vehicles/Vehicles_65banshee_Objects|banshee_trunkLidWI,
		texture = Vehicles/Objects_65banshee_Shell,
		scale   = 0.6,
	}

	model 65bansheeSeatWI
	{
		mesh    = vehicles/Vehicles_65banshee_Objects|banshee_seatWI,
		texture = Vehicles/Objects_65banshee_Interior,
		scale   = 0.6,
	}

	model 65bansheeBumperFront0WI
	{
		mesh    = vehicles/Vehicles_65banshee_Objects|banshee_bumper_front0WI,
		texture = Vehicles/Objects_65banshee_Shell,
		scale   = 0.6,
	}

	model 65bansheeBumperFrontAWI
	{
		mesh    = vehicles/Vehicles_65banshee_Objects|banshee_bumper_frontAWI,
		texture = Vehicles/Objects_65banshee_Shell,
		scale   = 0.6,
	}

	model 65bansheeBumperRear0WI
	{
		mesh    = vehicles/Vehicles_65banshee_Objects|banshee_bumper_rear0WI,
		texture = Vehicles/Objects_65banshee_Shell,
		scale   = 0.6,
	}

    model 65bansheeBumperRearAWI
	{
		mesh    = vehicles/Vehicles_65banshee_Objects|banshee_bumper_rearAWI,
		texture = Vehicles/Objects_65banshee_Shell,
		scale   = 0.6,
	}

	model 65bansheeWindshieldWI
	{
		mesh    = vehicles/Vehicles_65banshee_Objects|banshee_windshield_frontWI,
		texture = Vehicles/Objects_65banshee_Shell,
		scale   = 0.6,
	}

	model 65bansheeFrontSideWindowWI
	{
		mesh    = vehicles/Vehicles_65banshee_Objects|banshee_window_flWI,
		texture = Vehicles/Objects_65banshee_Shell,
		scale   = 0.6,
	}

	model 65bansheeRearWindshieldWI
	{
		mesh    = vehicles/Vehicles_65banshee_Objects|banshee_windshield_rearWI,
		texture = Vehicles/Objects_65banshee_Shell,
		scale   = 0.6,
	}

    model 65bansheeRoofWI
	{
		mesh    = vehicles/Vehicles_65banshee_Objects|banshee_roofWI,
		texture = Vehicles/Objects_65banshee_Shell,
		scale   = 0.6,
	}

    model 65bansheeVinylRoofWI
	{
		mesh    = vehicles/Vehicles_65banshee_Objects|banshee_roof1WI,
		texture = Vehicles/Objects_65banshee_Interior,
		scale   = 0.6,
	}

    model 65bansheePopupLightsWI
	{
		mesh    = vehicles/Vehicles_65banshee_Objects|banshee_lightsWI,
		texture = Vehicles/Objects_65banshee_Shell,
		scale   = 0.6,
	}

    model 65bansheeRollbarWI
	{
		mesh    = vehicles/Vehicles_65banshee_Objects|banshee_rollcageWI,
		texture = Vehicles/Objects_65banshee_Interior,
		scale   = 0.6,
	}
}